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修改打包质量

ZXP 1 gadu atpakaļ
vecāks
revīzija
9166a9493d
1 mainītis faili ar 19 papildinājumiem un 13 dzēšanām
  1. 19 13
      ProjectSettings/QualitySettings.asset

+ 19 - 13
ProjectSettings/QualitySettings.asset

@@ -4,7 +4,7 @@
 QualitySettings:
   m_ObjectHideFlags: 0
   serializedVersion: 5
-  m_CurrentQuality: 5
+  m_CurrentQuality: 2
   m_QualitySettings:
   - serializedVersion: 2
     name: Very Low
@@ -18,7 +18,7 @@ QualitySettings:
     shadowCascade2Split: 0.33333334
     shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
     shadowmaskMode: 0
-    blendWeights: 1
+    skinWeights: 1
     textureQuality: 1
     anisotropicTextures: 0
     antiAliasing: 0
@@ -40,6 +40,7 @@ QualitySettings:
     asyncUploadBufferSize: 16
     asyncUploadPersistentBuffer: 1
     resolutionScalingFixedDPIFactor: 1
+    customRenderPipeline: {fileID: 0}
     excludedTargetPlatforms: []
   - serializedVersion: 2
     name: Low
@@ -53,7 +54,7 @@ QualitySettings:
     shadowCascade2Split: 0.33333334
     shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
     shadowmaskMode: 0
-    blendWeights: 2
+    skinWeights: 2
     textureQuality: 0
     anisotropicTextures: 0
     antiAliasing: 0
@@ -75,22 +76,23 @@ QualitySettings:
     asyncUploadBufferSize: 16
     asyncUploadPersistentBuffer: 1
     resolutionScalingFixedDPIFactor: 1
+    customRenderPipeline: {fileID: 0}
     excludedTargetPlatforms: []
   - serializedVersion: 2
     name: Medium
     pixelLightCount: 1
-    shadows: 1
+    shadows: 0
     shadowResolution: 0
-    shadowProjection: 1
+    shadowProjection: 0
     shadowCascades: 1
     shadowDistance: 20
     shadowNearPlaneOffset: 3
     shadowCascade2Split: 0.33333334
     shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
-    shadowmaskMode: 0
-    blendWeights: 2
-    textureQuality: 0
-    anisotropicTextures: 1
+    shadowmaskMode: 1
+    skinWeights: 1
+    textureQuality: 1
+    anisotropicTextures: 0
     antiAliasing: 0
     softParticles: 0
     softVegetation: 0
@@ -110,6 +112,7 @@ QualitySettings:
     asyncUploadBufferSize: 16
     asyncUploadPersistentBuffer: 1
     resolutionScalingFixedDPIFactor: 1
+    customRenderPipeline: {fileID: 0}
     excludedTargetPlatforms: []
   - serializedVersion: 2
     name: High
@@ -123,7 +126,7 @@ QualitySettings:
     shadowCascade2Split: 0.33333334
     shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
     shadowmaskMode: 1
-    blendWeights: 2
+    skinWeights: 2
     textureQuality: 0
     anisotropicTextures: 1
     antiAliasing: 0
@@ -145,6 +148,7 @@ QualitySettings:
     asyncUploadBufferSize: 16
     asyncUploadPersistentBuffer: 1
     resolutionScalingFixedDPIFactor: 1
+    customRenderPipeline: {fileID: 0}
     excludedTargetPlatforms: []
   - serializedVersion: 2
     name: Very High
@@ -158,7 +162,7 @@ QualitySettings:
     shadowCascade2Split: 0.33333334
     shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
     shadowmaskMode: 1
-    blendWeights: 4
+    skinWeights: 4
     textureQuality: 0
     anisotropicTextures: 2
     antiAliasing: 2
@@ -180,6 +184,7 @@ QualitySettings:
     asyncUploadBufferSize: 16
     asyncUploadPersistentBuffer: 1
     resolutionScalingFixedDPIFactor: 1
+    customRenderPipeline: {fileID: 0}
     excludedTargetPlatforms: []
   - serializedVersion: 2
     name: Ultra
@@ -193,7 +198,7 @@ QualitySettings:
     shadowCascade2Split: 0.33333334
     shadowCascade4Split: {x: 0.06666667, y: 0.2, z: 0.46666667}
     shadowmaskMode: 1
-    blendWeights: 4
+    skinWeights: 4
     textureQuality: 0
     anisotropicTextures: 2
     antiAliasing: 2
@@ -215,12 +220,13 @@ QualitySettings:
     asyncUploadBufferSize: 16
     asyncUploadPersistentBuffer: 1
     resolutionScalingFixedDPIFactor: 1
+    customRenderPipeline: {fileID: 0}
     excludedTargetPlatforms: []
   m_PerPlatformDefaultQuality:
     Android: 2
-    Lumin: 5
     GameCoreScarlett: 5
     GameCoreXboxOne: 5
+    Lumin: 5
     Nintendo 3DS: 5
     Nintendo Switch: 5
     PS4: 5

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