using UnityEngine;
///
/// µ¥Àý»ùÀ࣬¼Ì³Ðmono
///
public class SingletonBaseMono : MonoBehaviour where T : MonoBehaviour
{
private static T instance;
public static T Instance
{
get
{
if (instance == null)
{
instance = GameObject.FindObjectOfType();
}
return instance;
}
}
}