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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- public class PlayList : MonoBehaviour
- {
- /// <summary>
- /// 等待时间
- /// </summary>
- private int waitTime;
- /// <summary>
- /// 播放课堂行为管理
- /// </summary>
- public void StartPlayState1()
- {
- }
- /// <summary>
- /// 播放高级认知提问
- /// </summary>
- public void StartPlayState2()
- {
- StartCoroutine(StartPlayState2Coroutine());
- }
- private IEnumerator StartPlayState2Coroutine()
- {
- yield return new WaitForSeconds(1);
- }
- }
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