PlayList.cs 578 B

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4. public class PlayList : MonoBehaviour
  5. {
  6. /// <summary>
  7. /// 等待时间
  8. /// </summary>
  9. private int waitTime;
  10. /// <summary>
  11. /// 播放课堂行为管理
  12. /// </summary>
  13. public void StartPlayState1()
  14. {
  15. }
  16. /// <summary>
  17. /// 播放高级认知提问
  18. /// </summary>
  19. public void StartPlayState2()
  20. {
  21. StartCoroutine(StartPlayState2Coroutine());
  22. }
  23. private IEnumerator StartPlayState2Coroutine()
  24. {
  25. yield return new WaitForSeconds(1);
  26. }
  27. }
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