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RakNet
4.0
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A simple TCP based server allowing sends and receives. Can be connected by any TCP client, including telnet. More...
#include "NativeFeatureIncludes.h"#include "RakMemoryOverride.h"#include "DS_List.h"#include "RakNetTypes.h"#include "Export.h"#include "RakThread.h"#include "DS_Queue.h"#include "SimpleMutex.h"#include "RakNetDefines.h"#include "SocketIncludes.h"#include "DS_ByteQueue.h"#include "DS_ThreadsafeAllocatingQueue.h"#include "LocklessTypes.h"#include "PluginInterface2.h"Classes | |
| struct | RakNet::RemoteClient |
| Stores information about a remote client. More... | |
Namespaces | |
| namespace | RakNet |
| Simple class to send changes between directories. In essence, a simple autopatcher that can be used for transmitting levels, skins, etc. | |
1.8.2