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- /*
- * Copyright (c) 2014, Oculus VR, Inc.
- * All rights reserved.
- *
- * This source code is licensed under the BSD-style license found in the
- * LICENSE file in the root directory of this source tree. An additional grant
- * of patent rights can be found in the PATENTS file in the same directory.
- *
- */
- #include "pch.h"
- #include "WinPhone8.h"
- #include "BasicTimer.h"
- using namespace Windows::ApplicationModel;
- using namespace Windows::ApplicationModel::Core;
- using namespace Windows::ApplicationModel::Activation;
- using namespace Windows::UI::Core;
- using namespace Windows::System;
- using namespace Windows::Foundation;
- using namespace Windows::Graphics::Display;
- using namespace concurrency;
- WinPhone8::WinPhone8() :
- m_windowClosed(false),
- m_windowVisible(true)
- {
- }
- void WinPhone8::Initialize(CoreApplicationView^ applicationView)
- {
- applicationView->Activated +=
- ref new TypedEventHandler<CoreApplicationView^, IActivatedEventArgs^>(this, &WinPhone8::OnActivated);
- CoreApplication::Suspending +=
- ref new EventHandler<SuspendingEventArgs^>(this, &WinPhone8::OnSuspending);
- CoreApplication::Resuming +=
- ref new EventHandler<Platform::Object^>(this, &WinPhone8::OnResuming);
- m_renderer = ref new CubeRenderer();
- }
- void WinPhone8::SetWindow(CoreWindow^ window)
- {
- window->VisibilityChanged +=
- ref new TypedEventHandler<CoreWindow^, VisibilityChangedEventArgs^>(this, &WinPhone8::OnVisibilityChanged);
- window->Closed +=
- ref new TypedEventHandler<CoreWindow^, CoreWindowEventArgs^>(this, &WinPhone8::OnWindowClosed);
- window->PointerPressed +=
- ref new TypedEventHandler<CoreWindow^, PointerEventArgs^>(this, &WinPhone8::OnPointerPressed);
- window->PointerMoved +=
- ref new TypedEventHandler<CoreWindow^, PointerEventArgs^>(this, &WinPhone8::OnPointerMoved);
- window->PointerReleased +=
- ref new TypedEventHandler<CoreWindow^, PointerEventArgs^>(this, &WinPhone8::OnPointerReleased);
- m_renderer->Initialize(CoreWindow::GetForCurrentThread());
- }
- void WinPhone8::Load(Platform::String^ entryPoint)
- {
- }
- void WinPhone8::Run()
- {
- BasicTimer^ timer = ref new BasicTimer();
- while (!m_windowClosed)
- {
- if (m_windowVisible)
- {
- timer->Update();
- CoreWindow::GetForCurrentThread()->Dispatcher->ProcessEvents(CoreProcessEventsOption::ProcessAllIfPresent);
- m_renderer->Update(timer->Total, timer->Delta);
- m_renderer->Render();
- m_renderer->Present(); // This call is synchronized to the display frame rate.
- }
- else
- {
- CoreWindow::GetForCurrentThread()->Dispatcher->ProcessEvents(CoreProcessEventsOption::ProcessOneAndAllPending);
- }
- }
- }
- void WinPhone8::Uninitialize()
- {
- }
- void WinPhone8::OnVisibilityChanged(CoreWindow^ sender, VisibilityChangedEventArgs^ args)
- {
- m_windowVisible = args->Visible;
- }
- void WinPhone8::OnWindowClosed(CoreWindow^ sender, CoreWindowEventArgs^ args)
- {
- m_windowClosed = true;
- }
- #include "RakPeerInterface.h"
- using namespace RakNet;
- #define DEFAULT_SERVER_PORT 61111
- #define DEFAULT_SERVER_ADDRESS "natpunch.jenkinssoftware.com"
- void WinPhone8::OnPointerPressed(CoreWindow^ sender, PointerEventArgs^ args)
- {
- // Insert your code here.
- RakPeerInterface *rakPeer = RakPeerInterface::GetInstance();
- SocketDescriptor sd;
- StartupResult sr = rakPeer->Startup(1, &sd, 1);
- assert(sr==RAKNET_STARTED);
- ConnectionAttemptResult car = rakPeer->Connect(DEFAULT_SERVER_ADDRESS, DEFAULT_SERVER_PORT, 0, 0);
- assert(car==CONNECTION_ATTEMPT_STARTED);
- }
- void WinPhone8::OnPointerMoved(CoreWindow^ sender, PointerEventArgs^ args)
- {
- // Insert your code here.
- }
- void WinPhone8::OnPointerReleased(CoreWindow^ sender, PointerEventArgs^ args)
- {
- // Insert your code here.
- }
- void WinPhone8::OnActivated(CoreApplicationView^ applicationView, IActivatedEventArgs^ args)
- {
- CoreWindow::GetForCurrentThread()->Activate();
- }
- void WinPhone8::OnSuspending(Platform::Object^ sender, SuspendingEventArgs^ args)
- {
- // Save app state asynchronously after requesting a deferral. Holding a deferral
- // indicates that the application is busy performing suspending operations. Be
- // aware that a deferral may not be held indefinitely. After about five seconds,
- // the app will be forced to exit.
- SuspendingDeferral^ deferral = args->SuspendingOperation->GetDeferral();
- m_renderer->ReleaseResourcesForSuspending();
- create_task([this, deferral]()
- {
- // Insert your code here.
- deferral->Complete();
- });
- }
-
- void WinPhone8::OnResuming(Platform::Object^ sender, Platform::Object^ args)
- {
- // Restore any data or state that was unloaded on suspend. By default, data
- // and state are persisted when resuming from suspend. Note that this event
- // does not occur if the app was previously terminated.
- m_renderer->CreateWindowSizeDependentResources();
- }
- IFrameworkView^ Direct3DApplicationSource::CreateView()
- {
- return ref new WinPhone8();
- }
- [Platform::MTAThread]
- int main(Platform::Array<Platform::String^>^)
- {
- auto direct3DApplicationSource = ref new Direct3DApplicationSource();
- CoreApplication::Run(direct3DApplicationSource);
- return 0;
- }
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