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- /*
- * Copyright (c) 2014, Oculus VR, Inc.
- * All rights reserved.
- *
- * This source code is licensed under the BSD-style license found in the
- * LICENSE file in the root directory of this source tree. An additional grant
- * of patent rights can be found in the PATENTS file in the same directory.
- *
- */
- #include "EightPeerTest.h"
- /*
- What is being done here is having 8 peers all connect to eachother and be
- connected. Then it check if they all connect. If so send data in ordered reliable mode for 100
- loops.
- Possible ideas for changes:
- Possibly use rakpeerinterfaces GetSystemList() for number of
- connected peers instead of manually tracking. Would be slower though,
- shouldn't be significant at this number but the recieve speed it part of the test.
- Success conditions:
- Peers connect and receive all packets in order.
- No disconnections allowed in this version of the test.
- Failure conditions:
- If cannot connect to all peers for 20 seconds.
- All packets are not recieved.
- All packets are not in order.
- Disconnection.
- */
- int EightPeerTest::RunTest(DataStructures::List<RakString> params,bool isVerbose,bool noPauses)
- {
- const int peerNum= 8;
- RakPeerInterface *peerList[peerNum];//A list of 8 peers
- int connectionAmount[peerNum];//Counter for me to keep track of connection requests and accepts
- int recievedFromList[peerNum][peerNum];//Counter for me to keep track of packets received
- int lastNumberReceivedFromList[peerNum][peerNum];//Counter for me to keep track of last recieved sequence number
- const int numPackets=100;
- Packet *packet;
- BitStream bitStream;
- destroyList.Clear(false,_FILE_AND_LINE_);
- //Initializations of the arrays
- for (int i=0;i<peerNum;i++)
- {
- peerList[i]=RakPeerInterface::GetInstance();
- destroyList.Push(peerList[i],_FILE_AND_LINE_);
- connectionAmount[i]=0;
- for (int j=0;j<peerNum;j++)
- {
- recievedFromList[i][j]=0;
- lastNumberReceivedFromList[i][j]=0;
- }
- peerList[i]->Startup(peerNum*2, &SocketDescriptor(60000+i,0), 1);
- peerList[i]->SetMaximumIncomingConnections(peerNum);
- }
- //Connect all the peers together
- for (int i=0;i<peerNum;i++)
- {
- for (int j=i+1;j<peerNum;j++)//Start at i+1 so don't connect two of the same together.
- {
- if (peerList[i]->Connect("127.0.0.1", 60000+j, 0,0)!=CONNECTION_ATTEMPT_STARTED)
- {
- if (isVerbose)
- {
- DebugTools::ShowError("Problem while calling connect. \n",!noPauses && isVerbose,__LINE__,__FILE__);
- }
- return 1;//This fails the test, don't bother going on.
- }
- }
- }
- TimeMS entryTime=GetTimeMS();//Loop entry time
- TimeMS finishTimer=GetTimeMS();
- bool initialConnectOver=false;//Our initial connect all has been done.
- for (int k=0;k<numPackets||GetTimeMS()-finishTimer<5000;)//Quit after we send 100 messages while connected, if not all connected and not failure, otherwise fail after 20 seconds and exit
- {
- bool allConnected=true;//Start true, only one failed case makes it all fail
- for (int i=0;i<peerNum;i++)//Make sure all peers are connected to eachother
- {
- if (connectionAmount[i]<peerNum-1)
- {
- allConnected=false;
- }
- }
- if (GetTimeMS()-entryTime>20000 &&!initialConnectOver &&!allConnected)//failed for 20 seconds
- {
- if (isVerbose)
- DebugTools::ShowError("Failed to connect to all peers after 20 seconds",!noPauses && isVerbose,__LINE__,__FILE__);
- return 2;
- break;
- }
- if (allConnected)
- {
- if(!initialConnectOver)
- initialConnectOver=true;
- if (k<numPackets)
- {
- for (int i=0;i<peerNum;i++)//Have all peers send a message to all peers
- {
- bitStream.Reset();
- bitStream.Write((unsigned char) (ID_USER_PACKET_ENUM+1));
- bitStream.Write(k);
- bitStream.Write(i);
- peerList[i]->Send(&bitStream, HIGH_PRIORITY, RELIABLE_ORDERED ,0, UNASSIGNED_SYSTEM_ADDRESS, true);
- }
- }
- k++;
- }
- if (k>=numPackets-3)//This is our last 3 packets, give it time to send packet and arrive on interface, 2 seconds is more than enough
- {
- RakSleep(300);
- if (k==numPackets)
- {
- finishTimer=GetTimeMS();
- }
- }
- for (int i=0;i<peerNum;i++)//Receive for all peers
- {
- if (allConnected)//If all connected try to make the data more visually appealing by bunching it in one receive
- {
- int waittime=0;
- do
- {
- packet=peerList[i]->Receive();
- waittime++;
- if (!packet)
- {
- RakSleep(1);
- }
- if (waittime>1000)//Check for packet every millisec and if one second has passed move on, don't block execution
- {
- break;
- }
- }
- while(!packet);//For testing purposes wait for packet a little while, go if not recieved
- }
- else//Otherwise just keep recieving quickly until connected
- {
- packet=peerList[i]->Receive();
- }
- if (isVerbose)
- printf("For peer %i with %i connected peers.\n",i,connectionAmount[i]);
- while(packet)
- {
- switch (packet->data[0])
- {
- case ID_REMOTE_DISCONNECTION_NOTIFICATION:
- if (isVerbose)
- {
- printf("Another client has disconnected.\n");
- DebugTools::ShowError("Test failed.\n",!noPauses && isVerbose,__LINE__,__FILE__);
- }
- return 3;
- break;
- case ID_REMOTE_CONNECTION_LOST:
- if (isVerbose)
- {
- printf("Another client has lost the connection.\n");
- DebugTools::ShowError("Test failed.\n",!noPauses && isVerbose,__LINE__,__FILE__);
- }
- return 3;
- break;
- case ID_REMOTE_NEW_INCOMING_CONNECTION:
- if (isVerbose)
- printf("Another client has connected.\n");
- break;
- case ID_CONNECTION_REQUEST_ACCEPTED:
- if (isVerbose)
- printf("Our connection request has been accepted.\n");
- connectionAmount[i]++;
- break;
- case ID_CONNECTION_ATTEMPT_FAILED:
- if (isVerbose)
- DebugTools::ShowError("A connection has failed.\n Test failed.\n",!noPauses && isVerbose,__LINE__,__FILE__);
- return 2;
- break;
- case ID_NEW_INCOMING_CONNECTION:
- if (isVerbose)
- printf("A connection is incoming.\n");
- connectionAmount[i]++;//For this test assume connection. Test will fail if connection fails.
- break;
- case ID_NO_FREE_INCOMING_CONNECTIONS://Should not happend
- if (isVerbose)
- {
- printf("The server is full. This shouldn't happen in this test ever.\n");
- DebugTools::ShowError("Test failed.\n",!noPauses && isVerbose,__LINE__,__FILE__);
- }
- return 2;
- break;
- case ID_ALREADY_CONNECTED:
- if (isVerbose)
- printf("Already connected\n");//Shouldn't happen
- break;
- case ID_DISCONNECTION_NOTIFICATION:
- if (isVerbose)
- {
- printf("We have been disconnected.\n");
- DebugTools::ShowError("Test failed.\n",!noPauses && isVerbose,__LINE__,__FILE__);
- }
- return 3;
- break;
- case ID_CONNECTION_LOST:
- allConnected=false;
- connectionAmount[i]--;
- if (isVerbose)
- {
- printf("Connection lost.\n");
- DebugTools::ShowError("Test failed.\n",!noPauses && isVerbose,__LINE__,__FILE__);
- }
- return 3;
- break;
- default:
- if (packet->data[0]==ID_USER_PACKET_ENUM+1)
- {
- int thePeerNum;
- int sequenceNum;
- bitStream.Reset();
- bitStream.Write((char*)packet->data, packet->length);
- bitStream.IgnoreBits(8);
- bitStream.Read(sequenceNum);
- bitStream.Read(thePeerNum);
- if (isVerbose)
- printf("Message %i from %i\n",sequenceNum,thePeerNum );
- if (thePeerNum>=0&&thePeerNum<peerNum)
- {
- if (lastNumberReceivedFromList[i][thePeerNum]==sequenceNum)
- {
- lastNumberReceivedFromList[i][thePeerNum]++;
- }
- else
- {
- if (isVerbose)
- {
- printf("Packets out of order");
- DebugTools::ShowError("Test failed.\n",!noPauses && isVerbose,__LINE__,__FILE__);
- }
- return 4;
- }
- recievedFromList[i][thePeerNum]++;}
- }
- break;
- }
- peerList[i]->DeallocatePacket(packet);
- // Stay in the loop as long as there are more packets.
- packet = peerList[i]->Receive();
- }
- }
- RakSleep(0);//If needed for testing
- }
- for (int i=0;i<peerNum;i++)
- {
- for (int j=0;j<peerNum;j++)
- {
- if (i!=j)
- {
- if (isVerbose)
- printf("%i recieved %i packets from %i\n",i,recievedFromList[i][j],j);
- if (recievedFromList[i][j]!=numPackets)
- {
- if (isVerbose)
- {
- printf("Not all packets recieved. it was in reliable ordered mode so that means test failed or wait time needs increasing\n");
- DebugTools::ShowError("Test failed.\n",!noPauses && isVerbose,__LINE__,__FILE__);
- }
- return 5;
- }
- }
- }
- }
- printf("All packets recieved in order,pass\n");
- return 0;
- }
- RakString EightPeerTest::GetTestName()
- {
- return "EightPeerTest";
- }
- RakString EightPeerTest::ErrorCodeToString(int errorCode)
- {
- switch (errorCode)
- {
- case 0:
- return "No error";
- break;
- case 1:
- return "Connect function returned failure.";
- break;
- case 2:
- return "Peers failed to connect.";
- break;
- case 3:
- return "There was a disconnection.";
- break;
- case 4:
- return "Not ordered.";
- break;
- case 5:
- return "Not reliable.";
- break;
- default:
- return "Undefined Error";
- }
- }
- EightPeerTest::EightPeerTest(void)
- {
- }
- EightPeerTest::~EightPeerTest(void)
- {
- }
- void EightPeerTest::DestroyPeers()
- {
- int theSize=destroyList.Size();
- for (int i=0; i < theSize; i++)
- RakPeerInterface::DestroyInstance(destroyList[i]);
- }
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