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- /*
- * Copyright (c) 2014, Oculus VR, Inc.
- * All rights reserved.
- *
- * This source code is licensed under the BSD-style license found in the
- * LICENSE file in the root directory of this source tree. An additional grant
- * of patent rights can be found in the PATENTS file in the same directory.
- *
- */
- #include "PeerConnectDisconnectTest.h"
- void PeerConnectDisconnectTest::WaitForConnectionRequestsToComplete(RakPeerInterface **peerList, int peerNum, bool isVerbose)
- {
- SystemAddress currentSystem;
- bool msgWasPrinted=false;
- for (int i=0;i<peerNum;i++)
- {
- for (int j=i+1;j<peerNum;j++)//Start at i+1 so don't connect two of the same together.
- {
- currentSystem.SetBinaryAddress("127.0.0.1");
- currentSystem.port=60000+j;
- while (CommonFunctions::ConnectionStateMatchesOptions (peerList[i],currentSystem,false,true,true) )
- {
- if (msgWasPrinted==false)
- {
- printf("Waiting for connection requests to complete.\n");
- msgWasPrinted=true;
- }
- RakSleep(30);
- }
- }
- }
- }
- void PeerConnectDisconnectTest::WaitAndPrintResults(RakPeerInterface **peerList, int peerNum, bool isVerbose)
- {
- WaitForConnectionRequestsToComplete(peerList,peerNum,isVerbose);
- Packet *packet;
- // Log all events per peer
- for (int i=0;i<peerNum;i++)//Receive for all peers
- {
- if (isVerbose)
- printf("For peer %i\n",i);
- for (packet=peerList[i]->Receive(); packet; peerList[i]->DeallocatePacket(packet), packet=peerList[i]->Receive())
- {
- switch (packet->data[0])
- {
- case ID_REMOTE_DISCONNECTION_NOTIFICATION:
- if (isVerbose)
- printf("Another client has disconnected.\n");
- break;
- case ID_REMOTE_CONNECTION_LOST:
- if (isVerbose)
- printf("Another client has lost the connection.\n");
- break;
- case ID_REMOTE_NEW_INCOMING_CONNECTION:
- if (isVerbose)
- printf("Another client has connected.\n");
- break;
- case ID_CONNECTION_REQUEST_ACCEPTED:
- if (isVerbose)
- printf("Our connection request has been accepted.\n");
- break;
- case ID_CONNECTION_ATTEMPT_FAILED:
- if (isVerbose)
- printf("A connection has failed.\n");
- break;
- case ID_NEW_INCOMING_CONNECTION:
- if (isVerbose)
- printf("A connection is incoming.\n");
- break;
- case ID_NO_FREE_INCOMING_CONNECTIONS:
- if (isVerbose)
- printf("The server is full.\n");
- break;
- case ID_ALREADY_CONNECTED:
- if (isVerbose)
- printf("Already connected\n");
- break;
- case ID_DISCONNECTION_NOTIFICATION:
- if (isVerbose)
- printf("We have been disconnected.\n");
- break;
- case ID_CONNECTION_LOST:
- if (isVerbose)
- printf("Connection lost.\n");
- break;
- default:
- break;
- }
- }
- }
- }
- /*
- What is being done here is having 8 peers all connect to eachother, disconnect, connect again.
- Do this for about 10 seconds. Then allow them all to connect for one last time.
- Good ideas for changes:
- After the last check run a eightpeers like test an add the conditions
- of that test as well.
- Make sure that if we initiate the connection we get a proper message
- and if not we get a proper message. Add proper conditions.
- Randomize sending the disconnect notes
- Success conditions:
- All connected normally.
- Failure conditions:
- Doesn't reconnect normally.
- During the very first connect loop any connect returns false.
- Connect function returns false and peer is not connected to anything.
- */
- int PeerConnectDisconnectTest::RunTest(DataStructures::List<RakString> params,bool isVerbose,bool noPauses)
- {
- const int peerNum= 8;
- const int maxConnections=peerNum*3;//Max allowed connections for test set to times 3 to eliminate problem variables
- RakPeerInterface *peerList[peerNum];//A list of 8 peers
- SystemAddress currentSystem;
- destroyList.Clear(false,_FILE_AND_LINE_);
- //Initializations of the arrays
- for (int i=0;i<peerNum;i++)
- {
- peerList[i]=RakPeerInterface::GetInstance();
- destroyList.Push(peerList[i],_FILE_AND_LINE_);
- peerList[i]->Startup(maxConnections, &SocketDescriptor(60000+i,0), 1);
- peerList[i]->SetMaximumIncomingConnections(maxConnections);
- }
- //Connect all the peers together
- for (int i=0;i<peerNum;i++)
- {
- for (int j=i+1;j<peerNum;j++)//Start at i+1 so don't connect two of the same together.
- {
- if (peerList[i]->Connect("127.0.0.1", 60000+j, 0,0)!=CONNECTION_ATTEMPT_STARTED)
- {
- if (isVerbose)
- DebugTools::ShowError("Problem while calling connect.\n",!noPauses && isVerbose,__LINE__,__FILE__);
- return 1;//This fails the test, don't bother going on.
- }
- }
- }
- TimeMS entryTime=GetTimeMS();//Loop entry time
- DataStructures::List< SystemAddress > systemList;
- DataStructures::List< RakNetGUID > guidList;
- printf("Entering disconnect loop \n");
- while(GetTimeMS()-entryTime<10000)//Run for 10 Secoonds
- {
- //Disconnect all peers IF connected to any
- for (int i=0;i<peerNum;i++)
- {
- peerList[i]->GetSystemList(systemList,guidList);//Get connectionlist
- int len=systemList.Size();
- for (int j=0;j<len;j++)//Disconnect them all
- {
- peerList[i]->CloseConnection (systemList[j],true,0,LOW_PRIORITY);
- }
- }
- RakSleep(100);
- //Connect
- for (int i=0;i<peerNum;i++)
- {
- for (int j=i+1;j<peerNum;j++)//Start at i+1 so don't connect two of the same together.
- {
- currentSystem.SetBinaryAddress("127.0.0.1");
- currentSystem.port=60000+j;
- if(!CommonFunctions::ConnectionStateMatchesOptions (peerList[i],currentSystem,true,true,true,true) )//Are we connected or is there a pending operation ?
- {
- if (peerList[i]->Connect("127.0.0.1", 60000+j, 0,0)!=CONNECTION_ATTEMPT_STARTED)
- {
- if (isVerbose)
- DebugTools::ShowError("Problem while calling connect.\n",!noPauses && isVerbose,__LINE__,__FILE__);
- return 1;//This fails the test, don't bother going on.
- }
- }
- }
- }
- WaitAndPrintResults(peerList,peerNum,isVerbose);
- }
- WaitAndPrintResults(peerList,peerNum,isVerbose);
- printf("Connecting peers\n");
- //Connect
- for (int i=0;i<peerNum;i++)
- {
- for (int j=i+1;j<peerNum;j++)//Start at i+1 so don't connect two of the same together.
- {
- currentSystem.SetBinaryAddress("127.0.0.1");
- currentSystem.port=60000+j;
- if(!CommonFunctions::ConnectionStateMatchesOptions (peerList[i],currentSystem,true,true,true,true) )//Are we connected or is there a pending operation ?
- {
- printf("Calling Connect() for peer %i to peer %i.\n",i,j);
- if (peerList[i]->Connect("127.0.0.1", 60000+j, 0,0)!=CONNECTION_ATTEMPT_STARTED)
- {
- peerList[i]->GetSystemList(systemList,guidList);//Get connectionlist
- int len=systemList.Size();
- if (isVerbose)
- DebugTools::ShowError("Problem while calling connect.\n",!noPauses && isVerbose,__LINE__,__FILE__);
- return 1;//This fails the test, don't bother going on.
- }
- }
- else
- {
- if (CommonFunctions::ConnectionStateMatchesOptions (peerList[i],currentSystem,false,false,false,true)==false)
- printf("Not calling Connect() for peer %i to peer %i because it is disconnecting.\n",i,j);
- else if (CommonFunctions::ConnectionStateMatchesOptions (peerList[i],currentSystem,false,true,true)==false)
- printf("Not calling Connect() for peer %i to peer %i because it is connecting.\n",i,j);
- else if (CommonFunctions::ConnectionStateMatchesOptions (peerList[i],currentSystem,true)==false)
- printf("Not calling Connect() for peer %i to peer %i because it is connected).\n",i,j);
- }
- }
- }
- WaitAndPrintResults(peerList,peerNum,isVerbose);
- for (int i=0;i<peerNum;i++)
- {
- peerList[i]->GetSystemList(systemList,guidList);
- int connNum=guidList.Size();//Get the number of connections for the current peer
- if (connNum!=peerNum-1)//Did we connect to all?
- {
- if (isVerbose)
- {
- printf("Not all peers reconnected normally.\nFailed on peer number %i with %i peers\n",i,connNum);
- DebugTools::ShowError("",!noPauses && isVerbose,__LINE__,__FILE__);
- }
- return 2;
- }
- }
-
- if (isVerbose)
- printf("Pass\n");
- return 0;
- }
- RakString PeerConnectDisconnectTest::GetTestName()
- {
- return "PeerConnectDisconnectTest";
- }
- RakString PeerConnectDisconnectTest::ErrorCodeToString(int errorCode)
- {
- switch (errorCode)
- {
- case 0:
- return "No error";
- break;
- case 1:
- return "The connect function failed.";
- break;
- case 2:
- return "Peers did not connect normally.";
- break;
- default:
- return "Undefined Error";
- }
- }
- PeerConnectDisconnectTest::PeerConnectDisconnectTest(void)
- {
- }
- PeerConnectDisconnectTest::~PeerConnectDisconnectTest(void)
- {
- }
- void PeerConnectDisconnectTest::DestroyPeers()
- {
- int theSize=destroyList.Size();
- for (int i=0; i < theSize; i++)
- RakPeerInterface::DestroyInstance(destroyList[i]);
- }
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