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- /*
- * Copyright (c) 2014, Oculus VR, Inc.
- * All rights reserved.
- *
- * This source code is licensed under the BSD-style license found in the
- * LICENSE file in the root directory of this source tree. An additional grant
- * of patent rights can be found in the PATENTS file in the same directory.
- *
- */
- #if (defined(__GNUC__) || defined(__ARMCC_VERSION) || defined(__GCCXML__) || defined(__S3E__) ) && !defined(_WIN32)
- #include <string.h>
- #ifndef _stricmp
- int _stricmp(const char* s1, const char* s2)
- {
- return strcasecmp(s1,s2);
- }
- #endif
- int _strnicmp(const char* s1, const char* s2, size_t n)
- {
- return strncasecmp(s1,s2,n);
- }
- #ifndef _vsnprintf
- #define _vsnprintf vsnprintf
- #endif
- #ifndef __APPLE__
- char *_strlwr(char * str )
- {
- if (str==0)
- return 0;
- for (int i=0; str[i]; i++)
- {
- if (str[i]>='A' && str[i]<='Z')
- str[i]+='a'-'A';
- }
- return str;
- }
- #endif
- #endif
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