| 123456789101112131415161718192021222324252627282930313233343536373839404142434445 |
- /*
- * Copyright (c) 2014, Oculus VR, Inc.
- * All rights reserved.
- *
- * This source code is licensed under the BSD-style license found in the
- * LICENSE file in the root directory of this source tree. An additional grant
- * of patent rights can be found in the PATENTS file in the same directory.
- *
- */
- /// \file
- /// \brief This will write all incoming and outgoing network messages to the log command parser, which can be accessed through Telnet
- ///
- #include "NativeFeatureIncludes.h"
- #if _RAKNET_SUPPORT_LogCommandParser==1 && _RAKNET_SUPPORT_PacketLogger==1
- #ifndef __PACKET_CONSOLE_LOGGER_H_
- #define __PACKET_CONSOLE_LOGGER_H_
- #include "PacketLogger.h"
- namespace RakNet
- {
- /// Forward declarations
- class LogCommandParser;
- /// \ingroup PACKETLOGGER_GROUP
- /// \brief Packetlogger that logs to a remote command console
- class RAK_DLL_EXPORT PacketConsoleLogger : public PacketLogger
- {
- public:
- PacketConsoleLogger();
- // Writes to the command parser used for logging, which is accessed through a secondary communication layer (such as Telnet or RakNet) - See ConsoleServer.h
- virtual void SetLogCommandParser(LogCommandParser *lcp);
- virtual void WriteLog(const char *str);
- protected:
- LogCommandParser *logCommandParser;
- };
- } // namespace RakNet
- #endif
- #endif // _RAKNET_SUPPORT_*
|