| 123456789101112131415161718192021222324252627282930313233 |
- /*
- * Copyright (c) 2014, Oculus VR, Inc.
- * All rights reserved.
- *
- * This source code is licensed under the BSD-style license found in the
- * LICENSE file in the root directory of this source tree. An additional grant
- * of patent rights can be found in the PATENTS file in the same directory.
- *
- */
- /// \file
- /// \brief \b Reference counted object. Very simple class for quick and dirty uses.
- ///
- #ifndef __REF_COUNTED_OBJ_H
- #define __REF_COUNTED_OBJ_H
- #include "RakMemoryOverride.h"
- /// World's simplest class :)
- class RefCountedObj
- {
- public:
- RefCountedObj() {refCount=1;}
- virtual ~RefCountedObj() {}
- void AddRef(void) {refCount++;}
- void Deref(void) {if (--refCount==0) RakNet::OP_DELETE(this, _FILE_AND_LINE_);}
- int refCount;
- };
- #endif
|