| 1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283848586878889909192939495969798 |
- #ifndef RAKNET_SOCKETINCLUDES_H
- #define RAKNET_SOCKETINCLUDES_H
- // All this crap just to include type SOCKET
- #ifdef __native_client__
- #define _PP_Instance_ PP_Instance
- #else
- #define _PP_Instance_ int
- #endif
- #if defined(WINDOWS_STORE_RT)
- #include <windows.h>
- #include "WinRTSockAddr.h"
- typedef Windows::Networking::Sockets::DatagramSocket^ __UDPSOCKET__;
- typedef Windows::Networking::Sockets::StreamSocket^ __TCPSOCKET__;
- typedef unsigned int socklen_t;
- #define FORMAT_MESSAGE_ALLOCATE_BUFFER 0
- #define FIONBIO 0
- #define LocalFree(x)
- // using Windows.Networking;
- // using Windows.Networking.Sockets;
- // See http://msdn.microsoft.com/en-us/library/windows/apps/windows.networking.sockets.datagramsocketcontrol
- #elif defined(_WIN32)
- // IP_DONTFRAGMENT is different between winsock 1 and winsock 2. Therefore, Winsock2.h must be linked againt Ws2_32.lib
- // winsock.h must be linked against WSock32.lib. If these two are mixed up the flag won't work correctly
- // WinRT: http://msdn.microsoft.com/en-us/library/windows/apps/windows.networking.sockets
- // Sample code: http://stackoverflow.com/questions/10290945/correct-use-of-udp-datagramsocket
- #include <winsock2.h>
- typedef SOCKET __UDPSOCKET__;
- typedef SOCKET __TCPSOCKET__;
- typedef int socklen_t;
- #else
- #define closesocket close
- #include <unistd.h>
- #include <sys/types.h>
- #include <sys/socket.h>
- #include <netinet/in.h>
- #include <arpa/inet.h>
- #include <unistd.h>
- #include <fcntl.h>
- #ifdef __native_client__
- #include "ppapi/cpp/private/net_address_private.h"
- #include "ppapi/c/pp_bool.h"
- #include "ppapi/c/pp_errors.h"
- #include "ppapi/cpp/completion_callback.h"
- #include "ppapi/cpp/instance_handle.h"
- #include "ppapi/cpp/module.h"
- #include "ppapi/cpp/module_impl.h"
- #include "ppapi/c/pp_errors.h"
- #include "ppapi/c/pp_module.h"
- #include "ppapi/c/pp_var.h"
- #include "ppapi/c/pp_resource.h"
- #include "ppapi/c/ppb.h"
- #include "ppapi/c/ppb_instance.h"
- #include "ppapi/c/ppb_messaging.h"
- #include "ppapi/c/ppb_var.h"
- #include "ppapi/c/ppp.h"
- #include "ppapi/c/ppb_core.h"
- #include "ppapi/c/ppp_instance.h"
- #include "ppapi/c/ppp_messaging.h"
- #include "ppapi/c/pp_input_event.h"
- #include "ppapi/c/pp_completion_callback.h"
- //UDP specific - the 'private' folder was copied from the chromium src/ppapi/c headers folder
- #include "ppapi/c/private/ppb_udp_socket_private.h"
- #include "ppapi/cpp/private/net_address_private.h"
- typedef PP_Resource __UDPSOCKET__;
- typedef PP_Resource __TCPSOCKET__;
- #else
- //#include "RakMemoryOverride.h"
- /// Unix/Linux uses ints for sockets
- typedef int __UDPSOCKET__;
- typedef int __TCPSOCKET__;
- #endif
- #endif
- #endif // RAKNET_SOCKETINCLUDES_H
|