| 123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113 |
- /*
- * Copyright (c) 2014, Oculus VR, Inc.
- * All rights reserved.
- *
- * This source code is licensed under the BSD-style license found in the
- * LICENSE file in the root directory of this source tree. An additional grant
- * of patent rights can be found in the PATENTS file in the same directory.
- *
- */
- /// \file
- /// \brief \b Compresses/Decompresses ASCII strings and writes/reads them to BitStream class instances. You can use this to easily serialize and deserialize your own strings.
- ///
- #ifndef __STRING_COMPRESSOR_H
- #define __STRING_COMPRESSOR_H
- #include "Export.h"
- #include "DS_Map.h"
- #include "RakMemoryOverride.h"
- #include "NativeTypes.h"
- #ifdef _STD_STRING_COMPRESSOR
- #include <string>
- #endif
- /// Forward declaration
- namespace RakNet
- {
- class BitStream;
- class RakString;
- };
- namespace RakNet
- {
- /// Forward declarations
- class HuffmanEncodingTree;
- /// \brief Writes and reads strings to and from bitstreams.
- ///
- /// Only works with ASCII strings. The default compression is for English.
- /// You can call GenerateTreeFromStrings to compress and decompress other languages efficiently as well.
- class RAK_DLL_EXPORT StringCompressor
- {
- public:
-
- // Destructor
- ~StringCompressor();
-
- /// static function because only static functions can access static members
- /// The RakPeer constructor adds a reference to this class, so don't call this until an instance of RakPeer exists, or unless you call AddReference yourself.
- /// \return the unique instance of the StringCompressor
- static StringCompressor* Instance(void);
- /// Given an array of strings, such as a chat log, generate the optimal encoding tree for it.
- /// This function is optional and if it is not called a default tree will be used instead.
- /// \param[in] input An array of bytes which should point to text.
- /// \param[in] inputLength Length of \a input
- /// \param[in] languageID An identifier for the language / string table to generate the tree for. English is automatically created with ID 0 in the constructor.
- void GenerateTreeFromStrings( unsigned char *input, unsigned inputLength, uint8_t languageId );
-
- /// Writes input to output, compressed. Takes care of the null terminator for you.
- /// \param[in] input Pointer to an ASCII string
- /// \param[in] maxCharsToWrite The max number of bytes to write of \a input. Use 0 to mean no limit.
- /// \param[out] output The bitstream to write the compressed string to
- /// \param[in] languageID Which language to use
- void EncodeString( const char *input, int maxCharsToWrite, RakNet::BitStream *output, uint8_t languageId=0 );
-
- /// Writes input to output, uncompressed. Takes care of the null terminator for you.
- /// \param[out] output A block of bytes to receive the output
- /// \param[in] maxCharsToWrite Size, in bytes, of \a output . A NULL terminator will always be appended to the output string. If the maxCharsToWrite is not large enough, the string will be truncated.
- /// \param[in] input The bitstream containing the compressed string
- /// \param[in] languageID Which language to use
- bool DecodeString( char *output, int maxCharsToWrite, RakNet::BitStream *input, uint8_t languageId=0 );
- #ifdef _CSTRING_COMPRESSOR
- void EncodeString( const CString &input, int maxCharsToWrite, RakNet::BitStream *output, uint8_t languageId=0 );
- bool DecodeString( CString &output, int maxCharsToWrite, RakNet::BitStream *input, uint8_t languageId=0 );
- #endif
- #ifdef _STD_STRING_COMPRESSOR
- void EncodeString( const std::string &input, int maxCharsToWrite, RakNet::BitStream *output, uint8_t languageId=0 );
- bool DecodeString( std::string *output, int maxCharsToWrite, RakNet::BitStream *input, uint8_t languageId=0 );
- #endif
- void EncodeString( const RakNet::RakString *input, int maxCharsToWrite, RakNet::BitStream *output, uint8_t languageId=0 );
- bool DecodeString( RakNet::RakString *output, int maxCharsToWrite, RakNet::BitStream *input, uint8_t languageId=0 );
- /// Used so I can allocate and deallocate this singleton at runtime
- static void AddReference(void);
-
- /// Used so I can allocate and deallocate this singleton at runtime
- static void RemoveReference(void);
- StringCompressor();
- private:
-
- /// Singleton instance
- static StringCompressor *instance;
-
- /// Pointer to the huffman encoding trees.
- DataStructures::Map<int, HuffmanEncodingTree *> huffmanEncodingTrees;
-
- static int referenceCount;
- };
- } // namespace RakNet
- #endif
|