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- /*
- * Copyright (c) 2014, Oculus VR, Inc.
- * All rights reserved.
- *
- * This source code is licensed under the BSD-style license found in the
- * LICENSE file in the root directory of this source tree. An additional grant
- * of patent rights can be found in the PATENTS file in the same directory.
- *
- */
- /// \file
- /// \brief An implementation of the AutopatcherRepositoryInterface to use MySQL to store the relevant data
- ///
- #ifndef __MYSQL_REPOSITORY_H
- #define __MYSQL_REPOSITORY_H
- #include "AutopatcherRepositoryInterface.h"
- #include "MySQLInterface.h"
- #include "Export.h"
- namespace RakNet
- {
- class FileListProgress;
- /// \ingroup Autopatcher
- /// An implementation of the AutopatcherRepositoryInterface to use MySQL to store the relevant data
- class RAK_DLL_EXPORT AutopatcherMySQLRepository : public AutopatcherRepositoryInterface, public MySQLInterface
- {
- public:
- AutopatcherMySQLRepository();
- ~AutopatcherMySQLRepository();
- /// Create the tables used by the autopatcher, for all applications. Call this first.
- /// \return True on success, false on failure.
- bool CreateAutopatcherTables(void);
- /// Destroy the tables used by the autopatcher. Don't call this unless you don't want to use the autopatcher anymore, or are testing.
- /// \return True on success, false on failure.
- bool DestroyAutopatcherTables(void);
- /// Add an application for use by files. Call this second.
- /// \param[in] applicationName A null terminated string.
- /// \param[in] userName Stored in the database, but otherwise unused. Useful to track who added this application.
- /// \return True on success, false on failure.
- bool AddApplication(const char *applicationName, const char *userName);
- /// Remove an application and files used by that application.
- /// \param[in] applicationName A null terminated string previously passed to AddApplication
- /// \return True on success, false on failure.
- bool RemoveApplication(const char *applicationName);
- /// Update all the files for an application to match what is at the specified directory. Call this third.
- /// Be careful not to call this with the wrong directory.
- /// This is implemented in a Begin and Rollback block so you won't a messed up database from get partial updates.
- /// \param[in] applicationName A null terminated string previously passed to AddApplication
- /// \param[in] applicationDirectory The base directory of your application. All files in this directory and subdirectories are added.
- /// \param[in] userName Stored in the database, but otherwise unused. Useful to track who added this revision
- /// \param[in] cb Callback to get progress updates. Pass 0 to not use.
- /// \return True on success, false on failure.
- bool UpdateApplicationFiles(const char *applicationName, const char *applicationDirectory, const char *userName, FileListProgress *cb);
- /// Get list of files added and deleted since a certain date. This is used by AutopatcherServer and not usually explicitly called.
- /// \param[in] applicationName A null terminated string previously passed to AddApplication
- /// \param[out] addedFiles A list of the current versions of filenames with SHA1_LENGTH byte hashes as their data that were created after \a sinceData
- /// \param[out] deletedFiles A list of the current versions of filenames that were deleted after \a sinceData
- /// \param[in] An input date, in the string format of a timestamp.
- /// \return True on success, false on failure.
- virtual bool GetChangelistSinceDate(const char *applicationName, FileList *addedOrModifiedFilesWithHashData, FileList *deletedFiles, double sinceDate);
- /// Get patches (or files) for every file in input, assuming that input has a hash for each of those files. This is used by AutopatcherServer and not usually explicitly called.
- /// \param[in] applicationName A null terminated string previously passed to AddApplication
- /// \param[in] input A list of files with hashes to get from the database. If this hash exists, a patch to the current version is returned if this file is not the current version. Otherwise the current version is returned.
- /// \param[out] patchList A list of files with either the filedata or the patch. This is a subset of \a input. The context data for each file will be either PC_WRITE_FILE (to just write the file) or PC_HASH_WITH_PATCH (to patch). If PC_HASH_WITH_PATCH, then the file contains a SHA1_LENGTH byte patch followed by the hash. The datalength is patchlength + SHA1_LENGTH
- /// \return 1 on success, 0 on database failure, -1 on tried to download original unmodified file
- virtual int GetPatches(const char *applicationName, FileList *input, bool allowDownloadOfOriginalUnmodifiedFiles, FileList *patchList);
- // Not yet implemented
- virtual bool GetMostRecentChangelistWithPatches(RakNet::RakString &applicationName, FileList *patchedFiles, FileList *addedFiles, FileList *addedOrModifiedFileHashes, FileList *deletedFiles, double *priorRowPatchTime, double *mostRecentRowPatchTime);
- /// If any of the above functions fail, the error string is stored internally. Call this to get it.
- virtual const char *GetLastError(void) const;
- /// Read part of a file into \a destination
- /// Return the number of bytes written. Return 0 when file is done.
- /// \param[in] filename Filename to read
- /// \param[in] startReadBytes What offset from the start of the file to read from
- /// \param[in] numBytesToRead How many bytes to read. This is also how many bytes have been allocated to preallocatedDestination
- /// \param[out] preallocatedDestination Write your data here
- /// \return The number of bytes read, or 0 if none
- virtual unsigned int GetFilePart( const char *filename, unsigned int startReadBytes, unsigned int numBytesToRead, void *preallocatedDestination, FileListNodeContext context);
- /// \return Passed to FileListTransfer::Send() as the _chunkSize parameter.
- virtual const int GetIncrementalReadChunkSize(void) const;
- st_mysql *filePartConnection;
- SimpleMutex filePartConnectionMutex;
- };
- } // namespace RakNet
- #endif
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