OverlayHelper.cpp 5.0 KB

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  1. /*
  2. * Copyright (c) 2014, Oculus VR, Inc.
  3. * All rights reserved.
  4. *
  5. * This source code is licensed under the BSD-style license found in the
  6. * LICENSE file in the root directory of this source tree. An additional grant
  7. * of patent rights can be found in the PATENTS file in the same directory.
  8. *
  9. */
  10. #include "OverlayHelper.h"
  11. #include "OgreTextAreaOverlayElement.h"
  12. #include "OgrePanelOverlayElement.h"
  13. #include "OgreOverlayManager.h"
  14. #include "OgreOverlayElementFactory.h"
  15. using namespace Ogre;
  16. OverlayHelper::TimedOverlay::TimedOverlay()
  17. {
  18. }
  19. OverlayHelper::TimedOverlay::~TimedOverlay()
  20. {
  21. }
  22. OverlayHelper::TimedOverlay::TimedOverlay(OverlayElement *overlayElement, unsigned int totalTime, unsigned int fadeTimeMS, float finalAlpha, bool deleteAfterFade)
  23. {
  24. startFadeAlpha=-1.0f;
  25. this->overlayElement=overlayElement;
  26. this->remainingTimeMS=totalTime;
  27. this->fadeTimeMS=fadeTimeMS;
  28. this->finalAlpha=finalAlpha;
  29. this->deleteAfterFade=deleteAfterFade;
  30. }
  31. OverlayHelper::OverlayHelper()
  32. {
  33. globalOverlay=0;
  34. }
  35. OverlayHelper::~OverlayHelper()
  36. {
  37. }
  38. void OverlayHelper::Startup(void)
  39. {
  40. globalOverlay = OverlayManager::getSingleton().create("OverlayHelperRoot");
  41. globalOverlay->show();
  42. }
  43. void OverlayHelper::Shutdown(void)
  44. {
  45. timedOverlays.Clear(false, _FILE_AND_LINE_ );
  46. if (globalOverlay)
  47. OverlayManager::getSingleton().destroy(globalOverlay);
  48. }
  49. void OverlayHelper::Update(unsigned int elapsedTimeMS)
  50. {
  51. unsigned i;
  52. i=0;
  53. while (i < timedOverlays.Size())
  54. {
  55. if (timedOverlays[i].remainingTimeMS < elapsedTimeMS)
  56. {
  57. if (timedOverlays[i].deleteAfterFade)
  58. {
  59. SafeDestroyOverlayElement(timedOverlays[i].overlayElement);
  60. }
  61. else
  62. {
  63. const ColourValue &color = timedOverlays[i].overlayElement->getColour();
  64. ColourValue newColor = color;
  65. newColor.a=timedOverlays[i].finalAlpha;
  66. timedOverlays[i].overlayElement->setColour(newColor);
  67. timedOverlays.RemoveAtIndex(i);
  68. }
  69. }
  70. else
  71. {
  72. timedOverlays[i].remainingTimeMS-=elapsedTimeMS;
  73. if (timedOverlays[i].remainingTimeMS < timedOverlays[i].fadeTimeMS)
  74. {
  75. const ColourValue &color = timedOverlays[i].overlayElement->getColour();
  76. if (timedOverlays[i].startFadeAlpha==-1.0f)
  77. timedOverlays[i].startFadeAlpha=color.a;
  78. ColourValue newColor = color;
  79. newColor.a=timedOverlays[i].finalAlpha - (timedOverlays[i].finalAlpha-timedOverlays[i].startFadeAlpha) * (float) timedOverlays[i].remainingTimeMS / (float) timedOverlays[i].fadeTimeMS;
  80. timedOverlays[i].overlayElement->setColour(newColor);
  81. }
  82. i++;
  83. }
  84. }
  85. }
  86. Overlay* OverlayHelper::GetGlobalOverlay(void) const
  87. {
  88. return globalOverlay;
  89. }
  90. void OverlayHelper::FadeOverlayElement(OverlayElement* element, unsigned int totalTime, unsigned int fadeTimeMS, float finalAlpha, bool deleteAfterFade)
  91. {
  92. timedOverlays.Insert(TimedOverlay(element, totalTime, fadeTimeMS, finalAlpha,deleteAfterFade), _FILE_AND_LINE_ );
  93. }
  94. OverlayContainer* OverlayHelper::CreatePanel(const char *instanceName, bool addToGlobalOverlay)
  95. {
  96. OverlayContainer* element = (OverlayContainer*) OverlayManager::getSingleton().createOverlayElement("Panel", instanceName);
  97. if (addToGlobalOverlay)
  98. globalOverlay->add2D(element);
  99. return element;
  100. }
  101. TextAreaOverlayElement *OverlayHelper::CreateTextArea(const char *instanceName, const char *fontName, OverlayContainer* parent)
  102. {
  103. TextAreaOverlayElement *element = (TextAreaOverlayElement *) OverlayManager::getSingleton().createOverlayElement("TextArea", instanceName);
  104. if (parent)
  105. parent->addChild(element);
  106. element->setFontName(fontName);
  107. return element;
  108. }
  109. BorderPanelOverlayElement *OverlayHelper::CreateBorderPanel(const char *instanceName, OverlayContainer* parent)
  110. {
  111. BorderPanelOverlayElement *element = (BorderPanelOverlayElement *) OverlayManager::getSingleton().createOverlayElement("BorderPanel", instanceName);
  112. if (parent)
  113. parent->addChild(element);
  114. return element;
  115. }
  116. void OverlayHelper::SafeDestroyOverlayElement(OverlayElement *item)
  117. {
  118. if (item->isContainer())
  119. {
  120. OverlayContainer *container = (OverlayContainer*) item;
  121. // Arrggghh the variable is protected
  122. // ((OverlayContainer*)item)->mOverlay->remove2D((OverlayContainer*)item);
  123. OverlayManager::OverlayMapIterator iter1 = OverlayManager::getSingleton().getOverlayIterator();
  124. while (iter1.hasMoreElements())
  125. {
  126. iter1.getNext()->remove2D(container);
  127. }
  128. OverlayContainer::ChildIterator iter2 = container->getChildIterator();
  129. while (iter2.hasMoreElements())
  130. {
  131. iter2.getNext()->_setParent(0);
  132. }
  133. OverlayContainer::ChildContainerIterator iter3 = container->getChildContainerIterator();
  134. while (iter3.hasMoreElements())
  135. {
  136. iter3.getNext()->_setParent(0);
  137. }
  138. }
  139. if (item->getParent())
  140. item->getParent()->removeChild(item->getName());
  141. OverlayManager::getSingleton().destroyOverlayElement(item);
  142. unsigned i;
  143. i=0;
  144. while (i < timedOverlays.Size())
  145. {
  146. if (timedOverlays[i].overlayElement==item)
  147. timedOverlays.RemoveAtIndex(i);
  148. else
  149. i++;
  150. }
  151. }
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