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- /*
- * Copyright (c) 2014, Oculus VR, Inc.
- * All rights reserved.
- *
- * This source code is licensed under the BSD-style license found in the
- * LICENSE file in the root directory of this source tree. An additional grant
- * of patent rights can be found in the PATENTS file in the same directory.
- *
- */
- /// \file
- /// \brief This will write all incoming and outgoing network messages the SQLiteClientLoggerPlugin
- ///
- #ifndef __SQL_LITE_CLIENT_LOGGER_PACKET_LOGGER_H_
- #define __SQL_LITE_CLIENT_LOGGER_PACKET_LOGGER_H_
- #include "PacketLogger.h"
- namespace RakNet
- {
- /// \ingroup PACKETLOGGER_GROUP
- /// \brief Packetlogger that outputs to a file
- class RAK_DLL_EXPORT SQLiteClientLogger_PacketLogger : public PacketLogger
- {
- public:
- SQLiteClientLogger_PacketLogger();
- virtual ~SQLiteClientLogger_PacketLogger();
-
- virtual void OnDirectSocketSend(const char *data, const BitSize_t bitsUsed, SystemAddress remoteSystemAddress);
- virtual void OnDirectSocketReceive(const char *data, const BitSize_t bitsUsed, SystemAddress remoteSystemAddress);
- virtual void OnInternalPacket(InternalPacket *internalPacket, unsigned frameNumber, SystemAddress remoteSystemAddress, RakNet::TimeMS time, bool isSend);
- virtual void OnAck(unsigned int messageNumber, SystemAddress remoteSystemAddress, RakNet::TimeMS time);
- virtual void OnPushBackPacket(const char *data, const BitSize_t bitsUsed, SystemAddress remoteSystemAddress);
- virtual void WriteMiscellaneous(const char *type, const char *msg);
- protected:
- virtual void WriteLog(const char *str) {}
- };
- }
- #endif
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