TCPServer.hpp 3.0 KB

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  1. /*
  2. Copyright (c) 2009-2010 Christopher A. Taylor. All rights reserved.
  3. Redistribution and use in source and binary forms, with or without
  4. modification, are permitted provided that the following conditions are met:
  5. * Redistributions of source code must retain the above copyright notice,
  6. this list of conditions and the following disclaimer.
  7. * Redistributions in binary form must reproduce the above copyright notice,
  8. this list of conditions and the following disclaimer in the documentation
  9. and/or other materials provided with the distribution.
  10. * Neither the name of LibCat nor the names of its contributors may be used
  11. to endorse or promote products derived from this software without
  12. specific prior written permission.
  13. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
  14. AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
  15. IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
  16. ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE
  17. LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
  18. CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
  19. SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
  20. INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
  21. CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
  22. ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
  23. POSSIBILITY OF SUCH DAMAGE.
  24. */
  25. #ifndef CAT_TCP_SERVER_HPP
  26. #define CAT_TCP_SERVER_HPP
  27. /*
  28. Windows version of thread pool sockets with IO Completion Ports
  29. Included from <cat/net/ThreadPoolSockets.hpp>
  30. Do not include directly
  31. */
  32. namespace cat {
  33. /*
  34. class TCPServer
  35. Object that represents a TCP server bound to a single port
  36. Overload InstantiateServerConnexion() to subclass connections with the server
  37. */
  38. class TCPServer : public ThreadRefObject
  39. {
  40. friend class TCPConnexion;
  41. Socket _socket;
  42. LPFN_ACCEPTEX _lpfnAcceptEx;
  43. LPFN_GETACCEPTEXSOCKADDRS _lpfnGetAcceptExSockAddrs;
  44. LPFN_DISCONNECTEX _lpfnDisconnectEx;
  45. Port _port;
  46. struct AcceptTag
  47. {
  48. Socket acceptSocket;
  49. // Space pre-allocated to receive addresses
  50. // NOTE: This is not necessarily how the addresses are organized in memory
  51. struct
  52. {
  53. // Not necessarily an IPv6 address
  54. sockaddr_in6 addr[2];
  55. u8 padding[2*16];
  56. } addresses;
  57. };
  58. bool PostAccept(AsyncBuffer *buffer = 0);
  59. bool QueueAccepts();
  60. public:
  61. TCPServer(int priorityLevel);
  62. virtual ~TCPServer();
  63. bool ValidServer();
  64. Port GetPort();
  65. bool Bind(bool onlySupportIPv4, Port port = 0);
  66. void Close();
  67. protected:
  68. // Return true to release overlapped object memory, or return false to keep it
  69. virtual bool OnAccept(ThreadPoolLocalStorage *tls, int error, AsyncBuffer *buffer, u32 bytes);
  70. protected:
  71. virtual TCPConnexion *InstantiateServerConnexion() = 0;
  72. };
  73. } // namespace cat
  74. #endif // CAT_TCP_SERVER_HPP
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