makecdsp.vc6 3.4 KB

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  1. # Microsoft Developer Studio Project File - Name="cjpeg" - Package Owner=<4>
  2. # Microsoft Developer Studio Generated Build File, Format Version 6.00
  3. # ** NICHT BEARBEITEN **
  4. # TARGTYPE "Win32 (x86) Console Application" 0x0103
  5. CFG=cjpeg - Win32
  6. !MESSAGE Dies ist kein gültiges Makefile. Zum Erstellen dieses Projekts mit NMAKE
  7. !MESSAGE verwenden Sie den Befehl "Makefile exportieren" und führen Sie den Befehl
  8. !MESSAGE
  9. !MESSAGE NMAKE /f "cjpeg.mak".
  10. !MESSAGE
  11. !MESSAGE Sie können beim Ausführen von NMAKE eine Konfiguration angeben
  12. !MESSAGE durch Definieren des Makros CFG in der Befehlszeile. Zum Beispiel:
  13. !MESSAGE
  14. !MESSAGE NMAKE /f "cjpeg.mak" CFG="cjpeg - Win32"
  15. !MESSAGE
  16. !MESSAGE Für die Konfiguration stehen zur Auswahl:
  17. !MESSAGE
  18. !MESSAGE "cjpeg - Win32" (basierend auf "Win32 (x86) Console Application")
  19. !MESSAGE
  20. # Begin Project
  21. # PROP AllowPerConfigDependencies 0
  22. # PROP Scc_ProjName ""
  23. # PROP Scc_LocalPath ""
  24. CPP=cl.exe
  25. RSC=rc.exe
  26. # PROP BASE Use_MFC 0
  27. # PROP BASE Use_Debug_Libraries 0
  28. # PROP BASE Output_Dir ".\cjpeg\Release"
  29. # PROP BASE Intermediate_Dir ".\cjpeg\Release"
  30. # PROP BASE Target_Dir ".\cjpeg"
  31. # PROP Use_MFC 0
  32. # PROP Use_Debug_Libraries 0
  33. # PROP Output_Dir ".\cjpeg\Release"
  34. # PROP Intermediate_Dir ".\cjpeg\Release"
  35. # PROP Ignore_Export_Lib 0
  36. # PROP Target_Dir ".\cjpeg"
  37. # ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /YX /c
  38. # ADD CPP /nologo /G6 /MT /W3 /GX /Ox /Oa /Ob2 /D "WIN32" /D "NDEBUG" /D "_CONSOLE" /YX /FD /c
  39. # ADD BASE RSC /l 0x409 /d "NDEBUG"
  40. # ADD RSC /l 0x409 /d "NDEBUG"
  41. BSC32=bscmake.exe
  42. # ADD BASE BSC32 /nologo
  43. # ADD BSC32 /nologo
  44. LINK32=link.exe
  45. # ADD BASE LINK32 kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
  46. # ADD LINK32 Release\jpeg.lib kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /nologo /subsystem:console /machine:I386
  47. # Begin Target
  48. # Name "cjpeg - Win32"
  49. # Begin Group "Quellcodedateien"
  50. # PROP Default_Filter "cpp;c;cxx;rc;def;r;odl;idl;hpj;bat;for;f90"
  51. # Begin Source File
  52. SOURCE=.\cdjpeg.c
  53. # End Source File
  54. # Begin Source File
  55. SOURCE=.\cjpeg.c
  56. # End Source File
  57. # Begin Source File
  58. SOURCE=.\rdbmp.c
  59. # End Source File
  60. # Begin Source File
  61. SOURCE=.\rdgif.c
  62. # End Source File
  63. # Begin Source File
  64. SOURCE=.\rdppm.c
  65. # End Source File
  66. # Begin Source File
  67. SOURCE=.\rdrle.c
  68. # End Source File
  69. # Begin Source File
  70. SOURCE=.\rdswitch.c
  71. # End Source File
  72. # Begin Source File
  73. SOURCE=.\rdtarga.c
  74. # End Source File
  75. # End Group
  76. # Begin Group "Header-Dateien"
  77. # PROP Default_Filter "h;hpp;hxx;hm;inl;fi;fd"
  78. # Begin Source File
  79. SOURCE=.\cderror.h
  80. # End Source File
  81. # Begin Source File
  82. SOURCE=.\cdjpeg.h
  83. # End Source File
  84. # Begin Source File
  85. SOURCE=.\jconfig.h
  86. # End Source File
  87. # Begin Source File
  88. SOURCE=.\jerror.h
  89. # End Source File
  90. # Begin Source File
  91. SOURCE=.\jinclude.h
  92. # End Source File
  93. # Begin Source File
  94. SOURCE=.\jmorecfg.h
  95. # End Source File
  96. # Begin Source File
  97. SOURCE=.\jpeglib.h
  98. # End Source File
  99. # Begin Source File
  100. SOURCE=.\jversion.h
  101. # End Source File
  102. # End Group
  103. # Begin Group "Ressourcendateien"
  104. # PROP Default_Filter "ico;cur;bmp;dlg;rc2;rct;bin;cnt;rtf;gif;jpg;jpeg;jpe"
  105. # End Group
  106. # End Target
  107. # End Project
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