pch.h 450 B

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  1. /*
  2. * Copyright (c) 2014, Oculus VR, Inc.
  3. * All rights reserved.
  4. *
  5. * This source code is licensed under the BSD-style license found in the
  6. * LICENSE file in the root directory of this source tree. An additional grant
  7. * of patent rights can be found in the PATENTS file in the same directory.
  8. *
  9. */
  10. #pragma once
  11. #include <wrl/client.h>
  12. #include <d3d11_1.h>
  13. #include <DirectXMath.h>
  14. #include <memory>
  15. #include <agile.h>
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