App.xaml.h 861 B

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  1. /*
  2. * Copyright (c) 2014, Oculus VR, Inc.
  3. * All rights reserved.
  4. *
  5. * This source code is licensed under the BSD-style license found in the
  6. * LICENSE file in the root directory of this source tree. An additional grant
  7. * of patent rights can be found in the PATENTS file in the same directory.
  8. *
  9. */
  10. //
  11. // App.xaml.h
  12. // Declaration of the App class.
  13. //
  14. #pragma once
  15. #include "App.g.h"
  16. namespace RakNet_WindowsStore8_VS2012
  17. {
  18. /// <summary>
  19. /// Provides application-specific behavior to supplement the default Application class.
  20. /// </summary>
  21. ref class App sealed
  22. {
  23. public:
  24. App();
  25. virtual void OnLaunched(Windows::ApplicationModel::Activation::LaunchActivatedEventArgs^ args) override;
  26. private:
  27. void OnSuspending(Platform::Object^ sender, Windows::ApplicationModel::SuspendingEventArgs^ e);
  28. };
  29. }
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