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+<head>
+<meta http-equiv="Content-Type" content="text/html; charset=ISO-8859-1">
+<title>An overview of Boost participation in
+Google Summer of Code&trade; 2006</title>
+<link rel="stylesheet" href="../boost.css" type="text/css">
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+</head>
+
+<body>
+<img src="../boost.png" alt="boost.png (6308 bytes)" align="middle" width="277" height="86">
+<h1>An overview of Boost participation in
+Google Summer of Code&trade; 2006</h1>
+
+<hr>
+
+<p>
+For the second consecutive year, Google has conducted its
+<a href="http://code.google.com/soc/">Summer of Code&trade;</a> initiative,
+a program by which student developers are sponsored for their contributions
+within open source organizations willing to mentor the participants. The 2006
+campaign has run between April and September, with active development work
+taking place between May 23 and August 21.
+</p>
+
+<p>
+Around mid April, when the program had just started, some Boost members began
+considering the possibility to enter Summer of Code as a mentoring
+organization. Despite the lack of time and the fact that most of us were
+completely new to this initiative, Boost managed to successfully apply for
+the program. As a result ten projects were selected and mentored, most of
+which are expected to become full contributions to Boost in the near future.
+</p>
+
+<p>
+We give here a summary report of this experience, along with a short analysis
+of the main problems we found, so that we can work at solving them and do
+better next year.
+</p>
+
+<h2>Contents</h2>
+
+<ul>
+  <li><a href="#how_the_program_works">How the program works</a>
+    <ul>
+      <li><a href="#2006_figures">2006 figures</a></li>
+    </ul>
+  </li>
+  <li><a href="#boost_participation">Boost participation</a>
+    <ul>
+      <li><a href="#application_and_process_selection">Application and
+        process selection</a></li>
+      <li><a href="#accepted_projects">Accepted projects</a></li>
+      <li><a href="#development">Development</a></li>
+      <li><a href="#results">Results</a></li>
+    </ul>
+  </li>
+  <li><a href="#analysis">Analysis</a>
+    <ul>
+      <li><a href="#boost_appeal">Boost appeal</a></li>
+      <li><a href="#opportunities_lost">Opportunities lost?</a></li>
+      <li><a href="#projects_startup">Projects startup</a></li>
+      <li><a href="#ongoing_development">Ongoing development</a></li>
+      <li><a href="#public_communication_issues">Public communication
+      issues</a></li>
+      <li><a href="#scope_of_projects">Scope of projects</a></li>
+    </ul>
+  </li>
+  <li><a href="#suggestions_for_improvement">Suggestions for improvement</a>
+    <ul>
+      <li><a href="#preparation">Preparation</a></li>
+      <li><a href="#public_communication">Public communication</a></li>
+      <li><a href="#project_management">Project management</a></li>
+    </ul>
+  </li>
+  <li><a href="#conclusions">Conclusions</a></li>
+  <li><a href="#acknowledgements">Acknowledgements</a></li>
+</ul>
+
+
+<h2><a name="how_the_program_works">How the program works</a></h2>
+
+<p>
+There are three types of participants in Google Summer of Code:
+<ul>
+  <li>Google itself acts as the funding partner and conducts the overall
+  program.</li>
+  <li>The open source organizations accepted into the program must designate
+  people inside the organization who will act as project mentors.</li>
+  <li>Students submit their project ideas and, if selected, work in
+  collaboration with one of the mentoring organizations; upon successful
+  completion of the project, students receive the full stipend for the
+  program.</li>
+</ul>
+The program goes through the following stages:
+<ul>
+  <li>Organization selection: those open source organizations willing to
+  enter Summer of Code submit an expression of interest to Google, along
+  with information Google uses for qualifying purposes. Selected organizations
+  are publicly announced and each organization is expected to provide a pool
+  of project ideas.</li>
+  <li>Student selection: students willing to participate submit one or more
+  project proposals, typically expanding on some of the ideas previously
+  provided by the mentoring organizations. A student can apply several times
+  and for different organizations, but ultimately can only be chosen for just
+  one project. These proposals are routed by Google to the appropriate
+  organizations, which must analyze them, rank them, and assign mentors to the
+  most promising applications. Based on the information provided by mentoring
+  organizations, Google issues the final list of accepted projects.</li>
+  <li>Development: Students, guided by their assigned mentors, are expected to
+  complete the projects in a period of three months. Google asks mentors for a
+  mid-program review upon which continuation of the project depends.</li>
+  <li>Final review: Once the development period is over, mentors are requested
+  to inform Google on the results of the project, and determine whether students
+  qualify to receive the full stipend.</li>
+</ul>
+</p>
+
+<h3><a name="2006_figures">2006 figures</a></h3>
+
+<p>
+The 2006 campaign of Google Summer of Code took place between April 14 and
+September 25. A total of 102 mentoring organizations participated. Of the 6,338
+applications submitted by 3,044 students around the globe, 630 were finally
+selected and funded. Google has spent more than US$3 million in student stipends
+and compensations to the mentoring organizations.
+</p>
+
+<h2><a name="#boost_participation">Boost participation</a></h2>
+
+<h3><a name="#application_and_process_selection">Application and
+process selection</a></h3>
+
+<p>
+On April 14, the same day Google Summer of Code started, Julio M. Merino Vidal
+(later to become one of the selected students) sent a message encouraging Boost
+members to participate in this program as a mentoring organization. This call
+sparked the interest of the community; although time was already short for doing
+all the preparation labors, Boost moderators put rapidly themselves to work and
+conducted the preliminary registration steps. In the meantime, a Wiki page was
+grown with project ideas provided by Boost members, totalling more than twenty
+proposals.
+</p>
+
+<p>
+By the beginning of May Boost was officially accepted into the program and Boost
+moderators set out to form a group of mentors, selected on an invitation basis.
+As student selection is a delicate process, involving the assessment of individuals
+on their technical skills, all subsequent discussions were conducted by the
+selected mentors on a private mail list established for their collaboration.
+</p>
+
+<p>
+We were not prepared for the avalanche of student applications that followed. On
+day two after the application period was open, we had received three proposals;
+next day it was 14, and within a week the count exceeded 50. By the end of the
+application period the total number of proposals received was 174, which forced
+us to go through a very intensive ranking process and recruit additional mentors.
+Two rules were followed so as rationalize the process of selection among dozens
+of different proposals:
+<ul>
+  <li>Where there were competing applications for the same project idea, only
+  one were to be ultimately selected; so, no two projects with the same or very
+  similar goals were accepted.</li>
+  <li>Some of the applications built on a given Boost library (for instance, the
+  Boost Graph Library is a frequent target for the addition of algorithms.) We
+  limited the applications to a maximum of two per Boost library.</li>
+</ul>
+These rules have the combined effect of greatly reducing the number of eligible
+applications while at the same time distributing the accepted projects evenly
+across the space of ideas. Moreover, students with unique proposals, i.e. project
+ideas not coming from the pool originally presented by Boost, are at a
+competitive advantage.
+</p>
+
+<p>
+The different proposals were classified according to its related technological
+area so that each cluster could be handled by an appointed mentor with the
+required expertise on the subject. Mentors submitted then "focus reports"
+summarizing the applications under their responsibility; these reports served as
+a first filter to help reduce the number of final applications to be evaluated
+jointly. Along the process, students with the most promising proposals were asked
+to refine their ideas and provide further information.
+</p>
+
+<p>
+Although not enforced by the official rules, we agreed upon a one-to-one ratio
+of mentors to students, which ultimately marked a hard limit on the maximum number
+of eligible projects.
+</p>
+
+<h3><a name="accepted_projects">Accepted projects</a></h3>
+
+<p>
+Google accepted and funded the ten top-ranked projects endorsed by Boost. Of
+these, eight projects are libraries or library components targeted for future
+inclusion into Boost, while the remaining two consist of utility programs
+heavily relying on Boost.
+</p>
+
+<blockquote>
+<b>C++ Coroutine Library</b>
+<br>
+Giovanni Piero Deretta, mentored by Eric Niebler.
+<br>
+Library for the management through a modern C++ interface of OS-provided
+coroutine facilities.
+</blockquote>
+
+<blockquote>
+<b>Concurrency Library</b>
+<br>
+Matthew Calabrese, mentored by David Abrahams.
+<br>
+STL-inspired generic framework for high-level specification and execution of
+parallelizable algorithms.
+</blockquote>
+
+<blockquote>
+<b>TR1 Math Special Functions</b>
+<br>
+Xiaogang Zhang, mentored by John Maddock.
+<br>
+Implementation of the 23 special mathematical functions specified in C++
+standard library extension proposal TR1.
+</blockquote>
+
+<blockquote>
+<b>The Boost.Process library</b>
+<br>
+Julio M. Merino Vidal, mentored by Jeff Garland.
+<br>
+Portable library for process launching and basic management.
+</blockquote>
+
+<blockquote>
+<b>Out-of-Core Graphs and Graph Algorithms</b>
+<br>
+St&eacute;phane Zampelli, mentored by Jeremy Siek.
+<br>
+Extension of the Boost Graph Library to deal with out-of-core structures,
+i.e. data sets too large to be kept in main memory at once.
+</blockquote>
+
+<blockquote>
+<b>MISC (M)ulti (I)ndex (S)pecialized (C)ontainers</b>
+<br>
+Mat&iacute;as Capeletto, mentored by Joaqu&iacute;n M L&oacute;pez Mu&ntilde;oz.
+<br>
+Families of specialized containers internally based on Boost.MultiIndex.
+</blockquote>
+
+<blockquote>
+<b>Generic Tree Container</b>
+<br>
+Bernhard Reiter, mentored by Ren&eacute; Rivera.
+<br>
+Design and implementation of a family of STL-compatible tree containers.
+</blockquote>
+
+<blockquote>
+<b>Viewer utility for FSMs</b>
+<br>
+Ioana Tibuleac, mentored by Andreas Huber D&ouml;nni.
+<br>
+Utility program for the visualization of finite state machines (FSMs) specified
+with Boost.Statechart.
+</blockquote>
+
+<blockquote>
+<b>Modular C++ preprocessor, using Boost.Spirit</b>
+<br>
+Hermanpreet 'Lally' Singh, mentored by Joel de Guzman.
+<br>
+Implementation with Boost.Spirit and Boost.Wave of a front-end translator
+from Modular C++ (as specified in a proposal to add modules to C++ by Daveed
+Vandevoorde) to standard C++.
+</blockquote>
+
+<blockquote>
+<b>Implementing a state of the art Mincut/Maxflow algorithm.</b>
+<br>
+Stephan Diederich, mentored by Douglas Gregor.
+<br>
+Implementation of a fast mincut/maxflow routine for the Boost Graph Library
+based on a new algorithm devised by Vladimir Kolmogorov.
+</blockquote>
+
+<h3><a name="development">Development</a></h3>
+
+<p>
+Two main facilities were set up to assist students and mentors during the
+development phase: a mailing list and a Trac/SVN project management system
+with separate directories for each project. One of the students, Mat&iacute;as
+Capeletto, out of personal initiative registered a Google Group aimed at giving
+students with Boost a place for informal interaction and discussion of common
+problems.
+</p>
+
+<p>
+After the initial warm-up period, each student-mentor pair performed development
+work mostly privately. The usage of the Boost mailing lists was scarce, and
+only by the end of the program did some students publicly announced their results.
+</p>
+
+<h3><a name="results">Results</a></h3>
+
+<p>
+By the date the development period was officially closed, the status of the
+different projects was as follows:
+<ul>
+  <li>Seven projects were completed or nearly completed and the students are
+  expected to ask for a formal review within 2006 or early 2007. Four of these
+  projects necessitated a goal reorientation during development, basically
+  because the original plan was too ambitious for three months. Most of the
+  projects are still in active development during the months following the
+  Summer of Code program.</li>
+  <li>Two projects did not reach the planned goals, but nevertheless produced
+  useful material that could be expanded outside of the Summer of Code
+  program.</li>
+  <li>One project was abandoned shortly after the midterm review. The reasons
+  for the abandonment are unknown.</li>
+</ul>
+The results of all the projects can be consulted online at the dedicated
+<a href="https://www.boost-consulting.com:8443/trac/soc/browser/boost/soc/2006">Trac
+site</a>.
+</p>
+
+<h2><a name="analysis">Analysis</a></h2>
+
+<p>
+We examine the various stages of Boost participation in Summer of Code, with an
+emphasis on discovering opportunities for improvement.
+</p>
+
+<h3><a name="boost_appeal">Boost appeal</a></h3>
+
+<p>
+In a mid project
+<a href="http://code.google.com/soc/GSoC2006Statistics.pdf">presentation at OSCON
+2006</a>, Chris DiBona from Google provided some data about the organizations
+which received the most applications:
+</p>
+
+<p align="center">
+<table cellspacing="0">
+<tr>
+  <th align="left">Organization</th>
+  <th>No of applications</th>
+</tr>
+<tr>
+  <td>KDE</td>
+  <td align="center">244</td>
+</tr>
+<tr class="odd_tr">
+  <td>Ubuntu &amp; Bazaar</td>
+  <td align="center">236</td>
+</tr>
+<tr>
+  <td>Python Software Foundation</td>
+  <td align="center">212</td>
+</tr>
+<tr class="odd_tr">
+  <td>GNOME</td>
+  <td align="center">199</td>
+</tr>
+<tr>
+  <td>Apache Software Foundation</td>
+  <td align="center">190</td>
+</tr>
+<tr class="odd_tr">
+  <td><b>Boost</b></td>
+  <td align="center"><b>174</b></td>
+</tr>
+<tr>
+  <td>Gaim</td>
+  <td align="center">152</td>
+</tr>
+<tr class="odd_tr">
+  <td>The GNU Project</td>
+  <td align="center">148</td>
+</tr>
+<tr>
+  <td>Drupal</td>
+  <td align="center">146</td>
+</tr>
+</table>
+</p>
+<blockquote style="FONT-SIZE: 75%;">
+The numbers shown here have been estimated from a chart included in the
+presentation slides. This chart contains an additional column labeled "Google"
+which actually accounts for the applications dismissed because of their low
+quality.
+</blockquote>
+
+<p>
+The fact that Boost is ranked the sixth most attractive organization out of a
+total of 102 was entirely unexpected, especially considering the wide popularity
+of the rest of top-rated organizations. There is a more or less implicit
+consensus among Boost members that ours is a relatively niche project, known for
+its quality standards by seasoned C++ practitioners, but with a limited penetration
+among entry level programmers: maybe the figures above should make us reconsider
+this assumption. A cursory examination of the applications submitted to Boost reveals
+that most applicants were regular users of Boost: many cite the Boost status among
+the C++ community as an appealing factor in order to apply.
+</p>
+
+<h3><a name="opportunities_lost">Opportunities lost?</a></h3>
+
+<p>
+If we look at the number of funded projects with respect to the applications received,
+figures are not so favorable to Boost.</p>
+
+<p align="center">
+<table cellspacing="0">
+<tr>
+  <th align="left">Organization</th>
+  <th>No of projects</th>
+  <th>Project/app ratio</th>
+</tr>
+<tr>
+  <td>KDE</td>
+  <td align="center">24</td>
+  <td align="center">9.8 %</td>
+</tr>
+<tr class="odd_tr">
+  <td>Ubuntu &amp; Bazaar</td>
+  <td align="center">22</td>
+  <td align="center">9.3 %</td>
+</tr>
+<tr>
+  <td>Python Software Foundation</td>
+  <td align="center">23</td>
+  <td align="center">10.8 %</td>
+</tr>
+<tr class="odd_tr">
+  <td>GNOME</td>
+  <td align="center">19</td>
+  <td align="center">9.5 %</td>
+</tr>
+<tr>
+  <td>Apache Software Foundation</td>
+  <td align="center">27</td>
+  <td align="center">14.2 %</td>
+</tr>
+<tr class="odd_tr">
+  <td><b>Boost</b></td>
+  <td align="center"><b>10</b></td>
+  <td align="center"><b>5.7 %</b></td>
+</tr>
+<tr>
+  <td>Gaim</td>
+  <td align="center">8</td>
+  <td align="center">5.3 %</td>
+</tr>
+<tr class="odd_tr">
+  <td>The GNU Project</td>
+  <td align="center">10</td>
+  <td align="center">6.8 %</td>
+</tr>
+<tr>
+  <td>Drupal</td>
+  <td align="center">14</td>
+  <td align="center">9.6 %</td>
+</tr>
+</table>
+</p>
+
+<p>
+It turns out that the project/application ratio for almost any other organization
+among the top nine is considerably higher than that of Boost. As it happens, Google
+initially requested that organizations submitted the maximum number of projects they
+felt they could cope with, and we got funding for exactly what we aimed for, so the
+limiting factor lies entirely on Boost's side.
+</p>
+
+<h3><a name="projects_startup">Projects startup</a></h3>
+
+<p>
+Contributing to Boost relies on a fair number of guidelines and protocols for
+coding, documentation, testing and maintenance. Many of the required tools are
+exclusively used within Boost, and some of them are not trivial, like for instance
+Boost.Build. Although the Boost web site contains information about all these tools
+and procedures, this intelligence is scattered through unrelated pages and sometimes
+is very hard to come by.
+</p>
+
+<p>
+So, there is a good deal of expertise required to begin working at Boost. Some
+students have reported on startup difficulties getting to know these details and
+familiarizing themselves with the tools, most notably <code>bjam</code> and Quickbook. Each
+student overcome the startup difficulties on their own or resorting to their
+mentors (see the section on <a href="#public_communication_issues">public
+communication issues</a>).
+</p>
+
+<h3><a name="ongoing_development">Ongoing development</a></h3>
+
+<p>
+Once students got past the startup stage, most projects advanced without serious
+complications. In the majority of cases, it was realized at some point during
+the development that there was no time to complete it. Some participants had to
+redefine the goals in an effort to keep the project within schedule, while others
+simply decided that they would continue working after the official deadline of
+Summer of Code.
+</p>
+
+<p>
+The information flow between each student and their mentor was usually reported
+by both parties to be satisfactory. The projects suffering from lack of
+communication have been precisely those yielding the poorest results. In general,
+mentors have not felt overwhelmed by requests from their students, and even in a
+couple of cases the projects were run practically unattendedly. This fact is
+witness to the high competence of the students recruited into the program.
+</p>
+
+<p>
+The degree of usage of the Trac/SVN system has varied. Some students did frequent
+updates, while others have just used the repository to dump the final results for
+the official submission to Google.
+</p>
+
+<h3><a name="public_communication_issues">Public communication
+issues</a></h3>
+
+<p>
+Students and mentors had at their disposal three different forums for the public
+interchange of information and support:
+<ul>
+  <li>Boost public lists, especially the developers and users lists.</li>
+  <li>A dedicated mailing list reaching all students and mentors working at
+  Summer of Code in Boost.</li>
+  <li>A more casual Google Group, set up by one of the students, aimed at
+  providing the participants with a place for socializing and resolution of
+  common problems.</li>
+</ul>
+Despite this abundance of resources, there was an almost complete lack of group
+communication among all the parties involved and between these and the larger
+Boost community. Seemingly, students were satisfied to pursue their activities by
+relying on support from their mentors alone. This circumstance has prevented
+Boost members from enriching the initiative by offering their experience and
+insight, and has possibly led students to the false impression that contributing
+to Boost proceeds in a predictable linear path from requisites to completion of
+the work. When asked about their not engaging in public communication, the students
+gave vague justifications that can be classified into the following:
+<ul>
+  <li>Doubts were deemed too technical or specific to be worth raising in
+  public.</li>
+  <li>A crave for perfectionism detracted students from asking or submitting work
+  in progress until they felt their material looked good enough.</li>
+  <li>Shyness: some students probably lacked previous experience communicating in
+  public, and most are not English native speakers, which could also be a
+  limiting factor.</li>
+</ul>
+Although students did not identify the following as a reason not to go public, it
+is likely that many of them did not feel the need given the readily access to their
+mentors they enjoyed. It is easy to grow used to such a dedicated source of support
+and neglect resorting to other resources. Mentors should have encouraged their
+students to pursue the public discussion of projects, which constitutes one of the
+pillars of Boost renowned quality.
+</p>
+
+<h3><a name="scope_of_projects">Scope of projects</a></h3>
+
+<p>
+In hindsight, it has become apparent that most projects were too ambitious to be
+completed within the three months of duration of the program, and even those that
+were considered a success will need weeks or months of polishing up before the
+material is ready for a formal review. In contrast with other organizations
+participating in the Summer of Code program, Boost has as of this writing included
+no results into its code base. No formal review for any project has been requested
+yet, either.
+</p>
+
+<p>
+These scope issues are very dependent on the particular type of project. We can
+classify the Boost projects for Summer of Code as follows:
+<ul>
+  <li>Full-fledged libraries,</li>
+  <li>additions to existing Boost libraries,</li>
+  <li>utilities and tool projects using Boost.</li>
+</ul>
+Of these, additions (like for instance the mincut/maxflow algorithm for BGL by
+Stephan Diederich) are the most suitable for completion in a short period of time:
+most of the preparation work is already done, and the student has clear guides as
+to what coding and documentation standards to follow. Also, these projects need
+not undergo a formal review, since it is the responsibility of the hosting library
+author to review the code and include it within her discretion. Utility projects
+seem also suitable for small timeframes, though most project proposals and requests
+are naturally oriented to contributions of actual code to the Boost project.
+</p>
+
+<p>
+As for those projects involving the design and realization of full-fledged
+libraries, there is little hope that the goals and scope can be kept modest enough
+for a three-month schedule. Boost candidate libraries developed by professional
+authors usually take much longer than three months to be accepted; some libraries
+have been evolving through several <i>years</i> before being included into Boost.
+So, the best we can hope for if we are to support the realization of library projects
+for Boost inside Summer of Code is that the results by the end of the program can
+be evaluated to constitute a viable <i>potential</i> contribution to Boost. When this is
+the case, it is crucial that the student commits to further working on the project
+up to completion and formal review. Perhaps more important than getting libraries
+coded is to engage new authors into a long-term relationship with the Boost project.
+</p>
+
+<h2><a name="suggestions_for_improvement">Suggestions for improvement</a></h2>
+
+<p>
+The following proposals aim to alleviate some of the problems we have identified
+during the development of Summer of Code within Boost. These action points are
+related only to the issues found in connection with Boost: we are not addressing
+other areas of improvement associated to the Summer of Code program itself.
+</p>
+
+<h3><a name="preparation">Preparation</a></h3>
+
+<p>
+Much work can be done before the actual program begins. The following preparation
+activities can already be launched:
+</p>
+
+<p>
+<b>Create a pool of ideas for projects.</b> This action will provide valuable extra
+time for evaluation and refining of ideas before the Summer of Code begins.
+The experience has shown that those projects with more preparation work, especially
+in the area of design, were ultimately more successful. The pool can also be used
+to retain interesting ideas that arise at the mailing lists and very often are
+not given proper attention and become abandoned.
+</p>
+
+<p>
+<b>Create a student pool.</b> Prior involvement with Boost is clearly an advantage
+both in the selection phase and later during project development. Those students
+with a serious interest in participating in Summer of Code with Boost can enter
+the pool and begin exploring ideas and interacting with the community well in
+advance of the summer, so as to put themselves in a favorable position for the
+selection. Advertisement for the student pool can be initiated in the beginning of
+2007 through the usual channels (web site and mailing lists): additionally, Boost
+members involved with the University can spread this information locally and help
+raise the interest of students in their environment.
+</p>
+
+<p>
+<b>Create a mentor pool.</b> Given the rush with which Boost entered the 2006
+Summer of Code campaign, the invitation of mentors has to be done on an on-demand
+basis as it became all too evident that the task was growing bigger and bigger.
+It is important that the organization is better prepared next year so that a
+number of people with the ability and will to participate as Boost mentors are
+identified in advance.
+</p>
+
+<p>
+<b>Prepare a startup package.</b> In order to facilitate the initial period of
+getting familiarized with the various Boost guidelines, protocols and tools, it
+would be extremely useful to prepare a compilation of startup material for
+students. This package can consist of a single document gathering the currently
+dispersed information, or go beyond this and provide some bundle of documentation
+and pre-built tools, an approach that one of the students is currently working on.
+</p>
+
+<h3><a name="public_communication">Public communication</a></h3>
+
+<p>
+It is crucial that students get involved with the community as soon as possible
+and grow to appreciate the advantages of public development with respect to
+solitary coding.
+</p>
+
+<p>
+<b>Mandate (bi)weekly reports.</b> These reports should be directed to the public
+mailing lists so as to give all Boost members an opportunity to follow the work
+in progress and contribute. Reporting has the extra benefit for students of
+forcing them to reflect on their own work periodically and struggle with the
+often difficult task of presenting their ideas to others.
+</p>
+
+<p>
+<b>Conduct student-mentor exclusively through public channels.</b> This might be
+too drastic a policy, as some matters need privacy, and depending on the amount
+of information exchanged flooding problems may arise. Less severe variations
+involve allowing for some private interchange at the mentors' discretion and
+moving this kind of communication to a dedicated public mailing list different
+from the general ones.
+</p>
+
+<h3><a name="project_management">Project management</a></h3>
+
+<p>
+The two most important issues to improve upon with respect to the management are: 
+<ul>
+  <li>Project scope must be kept under control,</li>
+  <li>The progress has to be publicly visible, so that problems of scope,
+  design and/or schedule can be more easily detected.</li>
+</ul>
+Some of the proposals in this section are not to be regarded as strict rules,
+but rather as general guidelines to be kept in mind by students and encouraged
+by mentors.
+</p>
+
+<p>
+<b>Create a best practices document.</b> This document can serve as a guideline
+for project management, an area in which Boost traditionally imposes no
+requirements. Students might lack the expertise in this area that is usually
+taken for granted in the traditional model where contributions to Boost are
+made by professional programmers.
+</p>
+
+<p>
+<b>Mandate a design phase.</b> Having a concrete design set up and clearly
+described early in the project will help estimate the necessary effort for
+completion of the work. This is also an opportunity for public discussion.
+</p>
+
+<p>
+<b>Maintain code, docs and tests in parallel.</b> All too often, novice
+programmers do the coding in one fell swoop and only then move to testing and
+documenting their work. This is unacceptable by all current methodology
+standards, and can result in serious underestimations of the time to
+completion.
+</p>
+
+<p>
+<b>Encourage the KISS principle.</b> It is much better to finish a simpler library
+and then iteratively evolve it, once it has been exposed to public scrutiny and
+usage.
+</p>
+
+<p>
+<b>More Trac updates.</b> The repository should be viewed as an everyday work
+tool, not only as the place into which to dump the final results. Updating often
+leads to more visibility of the work by the mentor and the public in general.
+</p>
+
+<p>
+<b>Informal reviews.</b> The typical Summer of Code Boost project will not be
+completed by the official deadline, as have been discussed earlier. To somehow
+officialize the work done within the Summer of Code proper, and also to allow
+the students to reach some sort of psychological milestone, informal reviews can
+be instituted where Boost members evaluate the work done at then end of Summer
+of Code.
+</p>
+
+<p>
+<b>Engage students.</b> This experience has shown that it is possible to guide
+willing and bright students to the competence levels required for contributing
+to Boost. The best possible outcome of Summer of Code campaigns are the
+incorporation of new people into the circle of Boost active contributors. Strive
+to make the students commit to Boost.
+</p>
+
+<h2><a name="conclusions">Conclusions</a></h2>
+
+<p>
+Despite the lack of previous experience in Boost, our participation in Google
+Summer of Code has been extremely fruitful: much useful material has been produced,
+and, perhaps more importantly, some of the students are likely to commit on a
+long-term basis and grow to be regular Boost contributors. Traditionally, becoming
+a productive Boost author has a very high entry barrier due to the extreme quality
+standards, lack of public support and the very specific culture of the project.
+The appeal of Summer of Code itself and the possibility of being gently mentored
+into the world of Boost have most likely been key factors in lowering this entry
+barrier.
+</p>
+
+<p>
+The process has not been without some difficulties, either, as it was expected of
+a newcomer organization as Boost. We have tried to identify in this paper the
+areas of improvement and suggest specific actions so that the upcoming Google
+Summer of Code 2007 can be an even more rewarding experience.
+</p>
+
+<h2><a name="acknowledgements">Acknowledgements</a></h2>
+
+<p>
+This paper couldn't have been written without the numerous reports and contributions
+kindly provided by Boost students and mentors: Many thanks to all the participants
+for sharing their experiences with me. Thank you also to the people at Google who
+have promoted and conducted the Summer of Code initiative.
+</p>
+
+<hr>
+
+<p>Revised October 17th 2006</p>
+
+<p>&copy; Copyright 2006 Joaqu&iacute;n M L&oacute;pez Mu&ntilde;oz.
+Distributed under the Boost Software 
+License, Version 1.0. (See accompanying file <a href="../LICENSE_1_0.txt">
+LICENSE_1_0.txt</a> or copy at <a href="http://www.boost.org/LICENSE_1_0.txt">
+http://www.boost.org/LICENSE_1_0.txt</a>)
+</p>
+
+</body>
+</html>

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