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@@ -4,8 +4,8 @@
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# Copyright Douglas Gregor 2005.
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#
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# Distributed under the Boost Software License, Version 1.0.
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-# (See accompanying file LICENSE_1_0.txt or copy at
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-# http://www.boost.org/LICENSE_1_0.txt)
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+# (See accompanying file LICENSE_1_0.txt or copy at
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+# http://www.boost.org/LICENSE_1_0.txt)
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# Usage:
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#
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@@ -31,93 +31,91 @@
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# --includedir=<HDRDIR> Install header files here.
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# Default; <PREFIX>/include
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#
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-# stage Build and install only compiled library files
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-# ===== to the stage directory.
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+# stage Build and install only compiled library files to the
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+# ===== stage directory.
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#
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# --stagedir=<STAGEDIR> Install library files here
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# Default; ./stage
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#
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# Other Options:
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#
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-# --build-type=<type> Build the specified pre-defined set of variations
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-# of the libraries. Note, that which variants get
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-# built depends on what each library supports.
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+# --build-type=<type> Build the specified pre-defined set of variations of
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+# the libraries. Note, that which variants get built
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+# depends on what each library supports.
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#
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-# minimal (default) - Builds a minimal set of
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-# variants. On Windows, these are static
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+# -- minimal -- (default) Builds a minimal set of
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+# variants. On Windows, these are static
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# multithreaded libraries in debug and release
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-# modes, using shared runtime. On Linux, these
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-# are static and shared multithreaded libraries
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-# in release mode.
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+# modes, using shared runtime. On Linux, these are
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+# static and shared multithreaded libraries in
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+# release mode.
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#
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-# complete - Build all possible variations.
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+# -- complete -- Build all possible variations.
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#
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-# --build-dir=DIR Build in this location instead of building
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-# within the distribution tree. Recommended!
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+# --build-dir=DIR Build in this location instead of building within
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+# the distribution tree. Recommended!
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#
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-# --show-libraries Displays the list of Boost libraries that require
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-# build and installation steps, then exit.
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+# --show-libraries Display the list of Boost libraries that require
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+# build and installation steps, and then exit.
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#
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-# --layout=<layout> Determines whether to choose library names
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-# and header locations such that multiple
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-# versions of Boost or multiple compilers can
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-# be used on the same system.
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+# --layout=<layout> Determine whether to choose library names and header
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+# locations such that multiple versions of Boost or
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+# multiple compilers can be used on the same system.
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#
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-# versioned - Names of boost binaries
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-# include the Boost version number, name and
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-# version of the compiler and encoded build
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-# properties. Boost headers are installed in a
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-# subdirectory of <HDRDIR> whose name contains
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-# the Boost version number.
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+# -- versioned -- Names of boost binaries include
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+# the Boost version number, name and version of
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+# the compiler and encoded build properties. Boost
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+# headers are installed in a subdirectory of
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+# <HDRDIR> whose name contains the Boost version
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+# number.
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#
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-# tagged -- Names of boost binaries include the
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+# -- tagged -- Names of boost binaries include the
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# encoded build properties such as variant and
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# threading, but do not including compiler name
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# and version, or Boost version. This option is
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# useful if you build several variants of Boost,
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# using the same compiler.
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#
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-# system - Binaries names do not include the
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+# -- system -- Binaries names do not include the
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# Boost version number or the name and version
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-# number of the compiler. Boost headers are
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-# installed directly into <HDRDIR>. This option
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-# is intended for system integrators who are
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-# building distribution packages.
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+# number of the compiler. Boost headers are
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+# installed directly into <HDRDIR>. This option is
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+# intended for system integrators building
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+# distribution packages.
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#
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# The default value is 'versioned' on Windows, and
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# 'system' on Unix.
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#
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-# --buildid=ID Adds the specified ID to the name of built
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-# libraries. The default is to not add anything.
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-#
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-# --python-buildid=ID Adds the specified ID to the name of built
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-# libraries that depend on Python. The default
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-# is to not add anything. This ID is added in
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-# addition to --buildid.
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+# --buildid=ID Add the specified ID to the name of built libraries.
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+# The default is to not add anything.
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#
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+# --python-buildid=ID Add the specified ID to the name of built libraries
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+# that depend on Python. The default is to not add
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+# anything. This ID is added in addition to --buildid.
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#
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# --help This message.
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#
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-# --with-<library> Build and install the specified <library>
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-# If this option is used, only libraries
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-# specified using this option will be built.
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+# --with-<library> Build and install the specified <library>. If this
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+# option is used, only libraries specified using this
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+# option will be built.
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#
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# --without-<library> Do not build, stage, or install the specified
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# <library>. By default, all libraries are built.
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#
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# Properties:
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#
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-# toolset=toolset Indicates the toolset to build with.
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+# toolset=toolset Indicate the toolset to build with.
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#
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# variant=debug|release Select the build variant
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#
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# link=static|shared Whether to build static or shared libraries
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#
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# threading=single|multi Whether to build single or multithreaded binaries
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-#
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-# runtime-link=static|shared
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-# Whether to link to static or shared C and C++ runtime.
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-#
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+#
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+# runtime-link=static|shared
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+# Whether to link to static or shared C and C++
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+# runtime.
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+#
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# TODO:
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# - handle boost version
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@@ -132,7 +130,7 @@ import set ;
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import path ;
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path-constant BOOST_ROOT : . ;
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-constant BOOST_VERSION : 1.53.0 ;
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+constant BOOST_VERSION : 1.54.0 ;
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constant BOOST_JAMROOT_MODULE : $(__name__) ;
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boostcpp.set-version $(BOOST_VERSION) ;
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@@ -165,12 +163,12 @@ rule tag ( name : type ? : property-set )
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{
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return [ boostcpp.tag $(name) : $(type) : $(property-set) ] ;
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}
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-
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+
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rule handle-static-runtime ( properties * )
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{
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- # Using static runtime with shared libraries is impossible on Linux,
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- # and dangerous on Windows. Therefore, we disallow it. This might
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- # be drastic, but it was disabled for a while with nobody complaining.
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+ # Using static runtime with shared libraries is impossible on Linux, and
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+ # dangerous on Windows. Therefore, we disallow it. This might be drastic,
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+ # but it was disabled for a while without anybody complaining.
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# For CW, static runtime is needed so that std::locale works.
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if <link>shared in $(properties) && <runtime-link>static in $(properties) &&
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@@ -184,8 +182,7 @@ rule handle-static-runtime ( properties * )
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}
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all-libraries = [ MATCH .*libs/(.*)/build/.* : [ glob libs/*/build/Jamfile.v2 ]
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- [ glob libs/*/build/Jamfile ] ]
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- ;
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+ [ glob libs/*/build/Jamfile ] ] ;
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all-libraries = [ sequence.unique $(all-libraries) ] ;
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# The function_types library has a Jamfile, but it's used for maintenance
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@@ -251,10 +248,10 @@ rule boost-install ( libraries * )
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}
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headers =
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- # The .SUNWCCh files are present in tr1 include directory and have to be installed,
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- # see http://lists.boost.org/Archives/boost/2007/05/121430.php
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+ # The .SUNWCCh files are present in tr1 include directory and have to be
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+ # installed (see http://lists.boost.org/Archives/boost/2007/05/121430.php).
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[ path.glob-tree $(BOOST_ROOT)/boost : *.hpp *.ipp *.h *.inc *.SUNWCCh : CVS .svn ]
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- [ path.glob-tree $(BOOST_ROOT)/boost/compatibility/cpp_c_headers : c* : CVS .svn ]
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+ [ path.glob-tree $(BOOST_ROOT)/boost/compatibility/cpp_c_headers : c* : CVS .svn ]
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[ path.glob boost/tr1/tr1 : * : bcc32 sun CVS .svn ]
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;
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