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- ============================
- |(logo)|__ Getting Started
- ============================
- .. |(logo)| image:: ../boost.png
- :alt: Boost
- :class: boost-logo
- __ ../index.htm
- .. section-numbering::
- :depth: 2
- .. contents:: Contents
- :depth: 2
- :class: sidebar small
- .. ## Update this substitution for each release
- .. |boost_ver| replace:: ``boost_1_34_0``
- .. |boost_ver-bold| replace:: **boost_1_34_0**
- .. |root| replace:: ``/``\ *path*\ ``/``\ *to*\ ``/``\ |boost_ver|
- .. |winroot| replace:: *path*\ ``\``\ *to*\ ``\``\ |boost_ver|
- .. |winroot-default| replace:: ``C:\Program``\ `` ``\ ``Files\boost\``\ |boost_ver|
- .. |bold-winroot-default| replace:: **C:\\Program Files\\boost\\**\ |boost_ver-bold|
- Introduction
- ============
- Welcome to the Boost libraries! By the time you've completed this
- tutorial, you'll be at least somewhat comfortable with the contents
- of a Boost distribution and how to go about using it.
- What's Here
- -----------
- This document is designed to be an *extremely* gentle introduction,
- so we included a fair amount of material that may already be very
- familiar to you. To keep things simple, we also left out some
- information intermediate and advanced users will probably want. At
- the end of this document, we'll refer you on to resources that can
- help you pursue these topics further.
- Preliminaries
- -------------
- We use one typographic convention that might not be immediately
- obvious: *italic* text in examples is meant as a descriptive
- placeholder for something else, usually information that you'll
- provide. For example:
- .. parsed-literal::
- **$** echo "My name is *your name*\ "
- Here you're expected to imagine replacing the text “your name” with
- your actual name.
- We identify Unix and its variants such as Linux, FreeBSD, and MacOS
- collectively as \*nix. If you're not targeting Microsoft Windows,
- the instructions for \*nix users will probably work for you.
- Cygwin users working from the Cygwin ``bash`` prompt should also
- follow the \*nix instructions. To use your Cygwin compiler from
- the Windows command prompt, follow the instructions for Windows
- users.
- Although Boost supports a wide variety of Windows compilers
- (including older Microsoft compilers), most instructions for
- Windows users cover only the Visual Studio .NET 2003 and Visual
- Studio 2005. We hope that gives you enough information to adapt
- them for your own compiler or IDE.
- Get Boost
- =========
- There are basically three ways to get Boost on your system:
- 1. **Windows Installer**: Boost Consulting provides an installer_
- for Windows platforms that installs a complete Boost
- distribution, plus optional precompiled library binaries for
- Visual Studio, and (optionally) a prebuilt version of the
- ``bjam`` build tool.
- .. _Windows installer: http://www.boost-consulting.com/download.html
- .. |Windows installer| replace:: **Windows installer**
- .. _Boost Consulting: http://boost-consulting.com
- .. _installer: `Windows installer`_
- 2. **Download**: users of other platforms—and Windows
- users who prefer to build everything from scratch—can `download
- a complete Boost distribution`__ from SourceForge.
- .. ## Update this link for each release
- __ http://sourceforge.net/project/showfiles.php?group_id=7586&package_id=8041&release_id=376197
- - **Windows**: Download and run |boost_ver|\ ``.exe``
- to unpack the distribution. [#zip]_
- - ***nix**: Download |boost_ver|\ ``.tar.bz2``. Then, in the
- directory where you want to put the Boost installation,
- execute
- .. parsed-literal::
-
- tar --bzip2 -xf */path/to/*\ |boost_ver|\ .tar.bz2
- 3. **Boost packages** from RedHat, Debian, or some other
- distribution packager: these instructions may not work for you
- if you use 3rd party packages, because other packagers sometimes
- choose to break Boost up into several packages or to reorganize
- the directory structure of the Boost distribution. [#packagers]_
- The Structure of a Boost Distribution
- =====================================
- This is is a sketch of the directory structure you'll get when you
- unpack your Boost installation (windows users replace forward
- slashes with backslashes):
- .. parsed-literal::
- |boost_ver-bold|\ **/** .................\ *The “boost root directory”*
- **index.htm** .........\ *A copy of www.boost.org starts here*
- **boost/** .........................\ *All Boost Header files*
- **libs/** ............\ *Tests, .cpp*\ s\ *, docs, etc., by library* [#installer-src]_
- **index.html** ........\ *Library documentation starts here*
- **algorithm/**
- **any/**
- **array/**
- *…more libraries…*
- **status/** .........................\ *Boost-wide test suite*
- **tools/** ...........\ *Utilities, e.g. bjam, quickbook, bcp*
- **more/** ..........................\ *Policy documents, etc.*
- **doc/** ...............\ *A subset of all Boost library docs*
- .. sidebar:: Header Organization
- :class: small
- The organization of Boost library headers isn't entirely uniform,
- but most libraries follow a few patterns:
- * Some older libraries and most very small libraries place all
- public headers directly into ``boost/``.
- * Most libraries' public headers live in a subdirectory of
- ``boost/`` named after the library. For example, you'll find
- the Type Traits Library's ``is_void.hpp`` header in
- ``boost/type_traits/is_void.hpp``.
- * Some libraries have an “aggregate header” in ``boost/`` that
- ``#include``\ s all of the library's other headers. For
- example, Boost.Python_'s aggregate header is
- ``boost/python.hpp``.
- * Most libraries place private headers in a subdirectory called
- ``detail/`` or ``aux_/``. Don't look in these directories and
- expect to find anything you can use.
- A few things are worth noting right off the bat:
- 1. The path to the “boost root directory” is sometimes referred to
- as ``$BOOST_ROOT`` in documentation and mailing lists. If you
- used the Windows installer, that will usually be |winroot-default|.
- 2. To compile anything in Boost, you need a directory containing
- the ``boost/`` subdirectory in your ``#include`` path. For most
- compilers, that means adding
- .. parsed-literal::
- -I\ |root|
- to the command line. Specific steps for setting up ``#include``
- paths in Microsoft Visual Studio follow later in this document;
- if you use another IDE, please consult your product's
- documentation for instructions.
- 3. Since all of Boost's header files have the ``.hpp`` extension,
- and live in the ``boost/`` subdirectory of the boost root, your
- Boost ``#include`` directives will look like:
- .. parsed-literal::
- #include <boost/\ *whatever*\ .hpp>
- or
- .. parsed-literal::
- #include "boost/\ *whatever*\ .hpp"
- depending on your religion as regards the use of angle bracket
- includes. Even Windows users can use forward slashes in
- ``#include`` directives; your compiler doesn't care.
- 4. Don't be distracted by the ``doc/`` subdirectory; it only
- contains a subset of the Boost documentation. Start with
- ``libs/index.html`` if you're looking for the whole enchilada.
- Header-Only Libraries
- =====================
- The first thing many people want to know is, “how do I build
- Boost?” The good news is that often, there's nothing to build.
- .. admonition:: Nothing to Build
- Most Boost libraries are **header-only**: they consist *entirely
- of header files* containing templates and inline functions, and
- require no separately-compiled library binaries or special
- treatment when linking.
- .. _separate:
- The only Boost libraries that can't be used without separate
- compilation are:
- * Boost.Filesystem
- * Boost.IOStreams
- * Boost.ProgramOptions
- * Boost.Python_
- * Boost.Regex
- * Boost.Serialization
- * Boost.Signals
- * Boost.Test
- * Boost.Thread
- * Boost.Wave
- The DateTime library has a separately-compiled component that
- is only needed if you're using its to/from_string and/or
- serialization features or if you're targeting Visual C++ 6.x or
- Borland. The Graph library also has a separately-compiled part,
- but you won't need it unless you intend to `parse GraphViz
- files`__.
- __ ../libs/graph/doc/read_graphviz.html
- .. ## Keep the list of non-header-only libraries up-to-date
- Build a Simple Program Using Boost
- ==================================
- To keep things simple, let's start by using a header-only library.
- The following program reads a sequence of integers from standard
- input, uses Boost.Lambda to multiply each number by three, and
- writes them to standard output::
- #include <boost/lambda/lambda.hpp>
- #include <iostream>
- #include <iterator>
- #include <algorithm>
- int main()
- {
- using namespace boost::lambda;
- typedef std::istream_iterator<int> in;
- std::for_each(
- in(std::cin), in(), std::cout << (_1 * 3) << " " );
- }
- Copy the text of this program into a file called ``example.cpp``.
- .. _unix-header-only:
- Build on \*nix
- --------------
- In the directory where you saved ``example.cpp``, issue the
- following command:
- .. parsed-literal::
- c++ -I |root| example.cpp -o example
- To test the result, type:
- .. parsed-literal::
- echo 1 2 3 | ./example
- .. |next| replace:: *next...*
- |next|__
- __ `Errors and Warnings`_
- Build from the Visual Studio Command Prompt
- -------------------------------------------
- From your computer's *Start* menu, if you are a Visual
- Studio 2005 user, select
- *All Programs* > *Microsoft Visual Studio 2005*
- > *Visual Studio Tools* > *Visual Studio 2005 Command Prompt*
- or, if you're a Visual Studio .NET 2003 user, select
- *All Programs* > *Microsoft Visual Studio .NET 2003*
- > *Visual Studio .NET Tools* > *Visual Studio .NET 2003 Command Prompt*
- to bring up a special `command prompt`_ window set up for the Visual
- Studio compiler. In that window, type the following command and
- hit the return key:
- .. parsed-literal::
- cl /EHsc /I\ |winroot| *path*\ \\\ *to*\ \\example.cpp
- To test the result, type:
- .. parsed-literal::
- echo 1 2 3 | example
- |next|__
- __ `Errors and Warnings`_
- .. _vs-header-only:
- Build in the Visual Studio IDE
- ------------------------------
- * From Visual Studio's *File* menu, select *New* > *Project…*
- * In the left-hand pane of the resulting *New Project* dialog,
- select *Visual C++* > *Win32*.
- * In the right-hand pane, select *Win32 Console Application*
- (VS8.0) or *Win32 Console Project* (VS7.1).
- * In the *name* field, enter “example”
- * Right-click **example** in the *Solution Explorer* pane and
- select *Properties* from the resulting pop-up menu
- * In *Configuration Properties* > *C/C++* > *General* > *Additional Include
- Directories*, enter the path to the Boost root directory, e.g.
- |winroot-default|.
- * In *Configuration Properties* > *C/C++* > *Precompiled Headers*, change
- *Use Precompiled Header (/Yu)* to *Not Using Precompiled
- Headers*. [#pch]_
- * Replace the contents of the ``example.cpp`` generated by the IDE
- with the example code above.
- * From the *Build* menu, select *Build Solution*.
- To test your application, hit the F5 key and type the following
- into the resulting window, followed by the return key::
- 1 2 3
- Then hold down the control key and press "Z", followed by the
- return key.
- Errors and Warnings
- -------------------
- Don't be alarmed if you see compiler warnings from Boost headers.
- We try to eliminate them, but doing so isn't always practical.
- [#warnings]_
- Errors are another matter. If you're seeing compilation errors at
- this point in the tutorial, check to be sure you've copied the
- example program correctly and that you've correctly identified the
- Boost root directory.
- Get Boost Library Binaries
- ==========================
- If you want to use any of the separately-compiled Boost libraries,
- you'll need library binaries.
- Install Visual Studio Binaries
- ------------------------------
- The `Windows installer`_ supplied by Boost Consulting will download
- and install pre-compiled binaries into the ``lib\`` subdirectory of
- the boost root, typically |winroot-default|\ ``\lib\``.
- |next|__
- __ `Link Your Program to a Boost Library`_
- Build and Install \*nix Binaries
- --------------------------------
- Issue the following commands in the shell (don't type ``$``; it
- represents the shell's prompt):
- .. parsed-literal::
- **$** cd |root|
- **$** ./configure --help
- Select your configuration options and invoke ``./configure`` again.
- Unless you have write permission in your system's ``/usr/local/``
- directory, you'll probably want to at least use
- .. parsed-literal::
- **$** ./configure **--prefix=**\ *path*\ /\ *to*\ /\ *installation*\ /\ *prefix*
- to install somewhere else. Finally,
- .. parsed-literal::
- **$** make install
- which will leave Boost binaries in the ``lib/`` subdirectory of
- your installation prefix. You will also find a copy of the Boost
- headers in the ``include/`` subdirectory of the installation
- prefix, so you can henceforth use that directory as an ``#include``
- path in place of the Boost root directory.
- |next|__
- __ `Expected Build Output`_
- Build and Install Other Binaries
- --------------------------------
- If you're not using Visual C++ 7.1 or 8.0, or you're a \*nix user
- who wants want to build with a toolset other than your system's
- default, or if you want a nonstandard variant build of Boost
- (e.g. optimized, but with debug symbols), you'll need to use
- Boost.Build_ to create your own binaries.
- Boost.Build_ is a text-based system for developing, testing, and
- installing software. To use it, you'll need an executable called
- ``bjam``.
- .. |precompiled-bjam| replace:: pre-compiled ``bjam`` executables
- .. _precompiled-bjam: http://sourceforge.net/project/showfiles.php?group_id=7586&package_id=72941
- .. _Boost.Jam documentation: Boost.Jam_
- .. _Boost.Build: ../tools/build/index.html
- .. _Boost.Jam: ../tools/jam/index.html
- .. _Boost.Build documentation: Boost.Build_
- Get ``bjam``
- ............
- ``bjam`` is the `command-line tool`_ that drives the Boost Build
- system. To build Boost binaries, you'll invoke ``bjam`` from the
- Boost root.
- Boost provides |precompiled-bjam|_ for a variety of platforms.
- Alternatively, you can build ``bjam`` yourself using `these
- instructions`__.
- __ http://www.boost.org/doc/html/jam/building.html
- .. _toolset:
- .. _toolset-name:
- Identify Your Toolset
- .....................
- First, find the toolset corresponding to your compiler in the
- following table.
- +-----------+--------------------+-----------------------------+
- |Toolset |Vendor |Notes |
- |Name | | |
- +===========+====================+=============================+
- |``acc`` |Hewlett Packard |Only very recent versions are|
- | | |known to work well with Boost|
- +-----------+--------------------+-----------------------------+
- |``borland``|Borland | |
- +-----------+--------------------+-----------------------------+
- |``como`` |Comeau Computing |Using this toolset may |
- | | |require configuring__ another|
- | | |toolset to act as its backend|
- +-----------+--------------------+-----------------------------+
- |``cw`` |Metrowerks/FreeScale|The CodeWarrior compiler. We|
- | | |have not tested versions of |
- | | |this compiler produced since |
- | | |it was sold to FreeScale. |
- +-----------+--------------------+-----------------------------+
- |``dmc`` |Digital Mars |As of this Boost release, no |
- | | |version of dmc is known to |
- | | |handle Boost well. |
- +-----------+--------------------+-----------------------------+
- |``darwin`` |Apple Computer |Apple's version of the GCC |
- | | |toolchain with support for |
- | | |Darwin and MacOS X features |
- | | |such as frameworks. |
- +-----------+--------------------+-----------------------------+
- |``gcc`` |The Gnu Project |Includes support for Cygwin |
- | | |and MinGW compilers. |
- +-----------+--------------------+-----------------------------+
- |``hp_cxx`` |Hewlett Packard |Targeted at the Tru64 |
- | | |operating system. |
- +-----------+--------------------+-----------------------------+
- |``intel`` |Intel | |
- +-----------+--------------------+-----------------------------+
- |``kylix`` |Borland | |
- +-----------+--------------------+-----------------------------+
- |``msvc`` |Microsoft | |
- +-----------+--------------------+-----------------------------+
- |``qcc`` |QNX Software Systems| |
- +-----------+--------------------+-----------------------------+
- |``sun`` |Sun |Only very recent versions are|
- | | |known to work well with |
- | | |Boost. |
- +-----------+--------------------+-----------------------------+
- |``vacpp`` |IBM |The VisualAge C++ compiler. |
- +-----------+--------------------+-----------------------------+
- __ Boost.Build_
- If you have multiple versions of a particular compiler installed,
- you can apend the version number to the toolset name, preceded by a
- hyphen, e.g. ``msvc-7.1`` or ``gcc-3.4``.
- .. Note:: if you built ``bjam`` yourself, you may
- have selected a toolset name for that purpose, but that does not
- affect this step in any way; you still need to select a Boost.Build
- toolset from the table.
- .. _build directory:
- .. _build-directory:
- Select a Build Directory
- ........................
- Boost.Build_ will place all intermediate files it generates while
- building into the **build directory**. If your Boost root
- directory is writable, this step isn't strictly necessary: by
- default Boost.Build will create a ``bin.v2/`` subdirectory for that
- purpose in your current working directory.
- Invoke ``bjam``
- ...............
- .. |build-directory| replace:: *build-directory*
- .. |toolset-name| replace:: *toolset-name*
- Change your current directory to the Boost root directory and
- invoke ``bjam`` as follows:
- .. parsed-literal::
- bjam **--build-dir=**\ |build-directory|_ **\\**
- **--toolset=**\ |toolset-name|_ stage
- For example, on Windows, your session might look like:
- .. parsed-literal::
- C:\WINDOWS> cd |winroot-default|
- |winroot-default|> bjam **\\**
- **--build-dir=**\ %TEMP%\\build-boost **\\**
- **--toolset=msvc stage**
- And on Unix:
- .. parsed-literal::
- $ cd ~/|boost_ver|
- $ bjam **--build-dir=**\ ~/build-boost **--prefix=**\ ~/boost
- In either case, Boost.Build will place the Boost binaries in the
- ``stage/`` subdirectory of your `build directory`_.
- .. Note:: ``bjam`` is case-sensitive; it is important that all the
- parts shown in **bold** type above be entirely lower-case.
- For a description of other options you can pass when invoking
- ``bjam``, type::
- bjam --help
- Expected Build Output
- ---------------------
- During the process of building Boost libraries, you can expect to
- see some messages printed on the console. These may include
- * Notices about Boost library configuration—for example, the Regex
- library outputs a message about ICU when built without Unicode
- support, and the Python library may be skipped without error (but
- with a notice) if you don't have Python installed.
- * Messages from the build tool that report the number of targets
- that were built or skipped. Don't be surprised if those numbers
- don't make any sense to you; there are many targets per library.
- * Build action messages describing what the tool is doing, which
- look something like:
- .. parsed-literal::
- *toolset-name*.c++ *long*\ /\ *path*\ /\ *to*\ /\ *file*\ /\ *being*\ /\ *built*
- * Compiler warnings.
- In Case of Build Errors
- -----------------------
- The only error messages you see when building Boost—if any—should
- be related to the IOStreams library's support of zip and bzip2
- formats as described here__. Install the relevant development
- packages for libz and libbz2 if you need those features. Other
- errors when building Boost libraries are cause for concern.
- If it seems like the build system can't find your compiler and/or
- linker, consider setting up a ``user-config.jam`` file as described
- in the `Boost.Build documentation`_. If that isn't your problem or
- the ``user-config.jam`` file doesn't work for you, please address
- questions about configuring Boost for your compiler to the
- `Boost.Build mailing list`_.
- __ file:///home/dave/src/boost/libs/iostreams/doc/installation.html
- Link Your Program to a Boost Library
- ====================================
- To demonstrate linking with a Boost binary library, we'll use the
- following simple program that extracts the subject lines from
- emails. It uses the Boost.Regex_ library, which has a
- separately-compiled binary component. ::
- #include <boost/regex.hpp>
- #include <iostream>
- #include <string>
- int main()
- {
- std::string line;
- boost::regex pat( "^Subject: (Re: |Aw: )*(.*)" );
- while (std::cin)
- {
- std::getline(std::cin, line);
- boost::smatch matches;
- if (boost::regex_match(line, matches, pat))
- std::cout << matches[2] << std::endl;
- }
- }
- .. _Boost.Regex: ../libs/regex
- There are two main challenges associated with linking:
- 1. Tool configuration, e.g. choosing command-line options or IDE
- build settings.
- 2. Identifying the library binary, among all the build variants,
- whose compile configuration is compatible with the rest of your
- project.
- .. Note:: Boost.Python_ users should read that library's own `build
- documentation`__ as there are several library-specific issues to
- consider.
- .. _Boost.Python: ../libs/python/index.html
- __ ../libs/python/doc/building.html
- Link to a Boost Library on Windows
- ----------------------------------
- .. _auto-linking:
- Most Windows compilers and linkers have so-called “auto-linking
- support,” which eliminates the second challenge. Special code in
- Boost header files detects your compiler options and uses that
- information to encode the name of the correct library into your
- object files; the linker selects the library with that name from
- the directories you've told it to search.
- Link to a Boost Library from the Visual Studio Command Prompt
- .............................................................
- For example, we can compile and link the above program from the
- Visual C++ command-line by simply adding the **bold** text below to
- the command line we used earlier, assuming your Boost binaries are
- in |winroot-default|\ ``\lib``:
- .. parsed-literal::
- cl /EHsc /I |winroot| example.cpp **\\**
- **/link /LIBPATH:** |bold-winroot-default|\ **\\lib**
- |next|__
- __ `Test Your Program`_
- Link to a Boost Library in the Visual Studio IDE
- ................................................
- Starting with the `header-only example project`__ we created
- earlier:
- __ vs-header-only_
- 1. Right-click **example** in the *Solution Explorer* pane and
- select *Properties* from the resulting pop-up menu
- 2. In *Configuration Properties* > *Linker* > *Additional Library
- Directories*, enter the path to the Boost binaries,
- e.g. |winroot-default|\ ``\lib\``.
- 3. From the *Build* menu, select *Build Solution*.
- |next|__
- __ `Test Your Program`_
- Link to a Boost Library On \*nix
- --------------------------------
- There are two main ways to link to libraries:
- A. You can specify the full path to each library:
- .. parsed-literal::
- $ c++ -I |root| example.cpp -o example **\\**
- **~/boost/lib/libboost_regex-gcc-3.4-mt-d-1_34.a**
- B. You can separately specify a directory to search (with ``-L``\
- *directory*) and a library name to search for (with ``-l``\
- *library*, [#lowercase-l]_ dropping the filename's leading ``lib`` and trailing
- suffix (``.a`` in this case):
- .. parsed-literal::
- $ c++ -I |root| example.cpp -o example **\\**
- **-L~/boost/lib/ -lboost_regex-gcc-3.4-mt-d-1_34**
- As you can see, this method is just as terse as method A for one
- library; it *really* pays off when you're using multiple
- libraries from the same directory. Note, however, that if you
- use this method with a library that has both static (``.a``) and
- dynamic (``.so``) builds, the system may choose one
- automatically for you unless you pass a special option such as
- ``-static`` on the command line.
- In both cases above, the bold text is what you'd add to `the
- command lines we explored earlier`__.
- __ unix-header-only_
- Library Naming
- --------------
- When auto-linking is not available, you need to know how Boost
- binaries are named so you can choose the right one for your build
- configuration. Each library filename is composed of a common
- sequence of elements that describe how it was built. For example,
- ``libboost_regex-vc71-mt-d-1_34.lib`` can be broken down into the
- following elements:
- ``lib``
- *Prefix*: except on Microsoft Windows, every Boost library
- name begins with this string. On Windows, only ordinary static
- libraries use the ``lib`` prefix; import libraries and DLLs do
- not. [#distinct]_
- ``boost_regex``
- *Library name*: all boost library filenames begin with ``boost_``.
- ``-vc71``
- *Toolset tag*: identifies the toolset and version used to build
- the binary.
- ``-mt``
- *Threading tag*: indicates that the library was
- built with multithreading support enabled. Libraries built
- without multithreading support can be identified by the absence
- of ``-mt``.
- ``-d``
- *ABI tag*: encodes details that affect the library's
- interoperability with other compiled code. For each such
- feature, a single letter is added to the tag:
- +-----+------------------------------------------------------------------------------+
- |Key |Use this library when: |
- +=====+==============================================================================+
- |``s``|linking statically to the C++ standard library and compiler runtime support |
- | |libraries. |
- +-----+------------------------------------------------------------------------------+
- |``g``|using debug versions of the standard and runtime support libraries. |
- +-----+------------------------------------------------------------------------------+
- |``y``|using a special `debug build of Python`__. |
- +-----+------------------------------------------------------------------------------+
- |``d``|building a debug version of your code. [#debug-abi]_ |
- +-----+------------------------------------------------------------------------------+
- |``p``|using the STLPort standard library rather than the default one supplied with |
- | |your compiler. |
- +-----+------------------------------------------------------------------------------+
- |``n``|using STLPort's deprecated “native iostreams” feature. [#native]_ |
- +-----+------------------------------------------------------------------------------+
- For example, if you build a debug version of your code for use
- with debug versions of the static runtime library and the
- STLPort standard library in “native iostreams” mode,
- the tag would be: ``-sgdpn``. If none of the above apply, the
- ABI tag is ommitted.
- ``-1_34``
- *Version tag*: the full Boost release number, with periods
- replaced by underscores. For example, version 1.31.1 would be
- tagged as "-1_31_1".
- ``.lib``
- *Extension*: determined according to the operating system's usual
- convention. On most \*nix platforms the extensions are ``.a``
- and ``.so`` for static libraries (archives) and shared libraries,
- respectively. On Windows, ``.dll`` indicates a shared library
- and—except for static libraries built by ``gcc`` toolset, whose
- names always end in ``.a``— ``.lib`` indicates a static or import
- library. Where supported by \*nix toolsets, a full version
- extension is added (e.g. ".so.1.34") and a symbolic link to the
- library file, named without the trailing version number, will
- also be created.
- .. _Boost.Build toolset names: toolset-name_
- __ ../libs/python/doc/building.html#variants
- Test Your Program
- -----------------
- To test our subject extraction, we'll filter the following text
- file. Copy it out of your browser and save it as ``jayne.txt``::
- To: George Shmidlap
- From: Rita Marlowe
- Subject: Will Success Spoil Rock Hunter?
- ---
- See subject.
- Test Your Program on Microsoft Windows
- ......................................
- In a `command prompt`_ window, type:
- .. parsed-literal::
- *path*\ \\\ *to*\ \\\ *compiled*\ \\example < *path*\ \\\ *to*\ \\\ jayne.txt
- The program should respond with the email subject, “Will Success
- Spoil Rock Hunter?”
- Test Your Program on \*nix
- ..........................
- If you linked to a shared library, you may need to prepare some
- platform-specific settings so that the system will be able to find
- and load it when your program is run. Most platforms have an
- environment variable to which you can add the directory containing
- the library. On many platforms (Linux, FreeBSD) that variable is
- ``LD_LIBRARY_PATH``, but on MacOS it's ``DYLD_LIBRARY_PATH``, and
- on Cygwin it's simply ``PATH``. In most shells other than ``csh``
- and ``tcsh``, you can adjust the variable as follows (again, don't
- type the ``$``\ —that represents the shell prompt):
- .. parsed-literal::
- **$** *VARIABLE_NAME*\ =\ *path/to/lib/directory*\ :${\ *VARIABLE_NAME*\ }
- **$** export *VARIABLE_NAME*
- On ``csh`` and ``tcsh``, it's
- .. parsed-literal::
- **$** setenv *VARIABLE_NAME* *path/to/lib/directory*\ :${\ *VARIABLE_NAME*\ }
- Once the necessary variable (if any) is set, you can run your
- program as follows:
- .. parsed-literal::
- **$** *path*\ /\ *to*\ /\ *compiled*\ /\ example < *path*\ /\ *to*\ /\ jayne.txt
- The program should respond with the email subject, “Will Success
- Spoil Rock Hunter?”
- Conclusion and Further Resources
- ================================
- This concludes your introduction to Boost and to integrating it
- with your programs. As you start using Boost in earnest, there are
- surely a few additional points you'll wish we had covered. One day
- we may have a “Book 2 in the Getting Started series” that addresses
- them. Until then, we suggest you pursue the following resources.
- If you can't find what you need, or there's anything we can do to
- make this document clearer, please post it to the `Boost Users'
- mailing list`_.
- * `Boost.Build reference manual`_
- * `Boost.Jam reference manual`_
- * `Boost Users' mailing list`_
- * `Boost.Build mailing list`_
- * `Boost.Build Wiki`_
- .. Admonition:: Onward
- .. epigraph::
- Good luck, and have fun!
- -- the Boost Developers
- .. _Boost.Build reference manual: ../tools/build/v2
- .. _Boost.Jam reference manual: `Boost.Jam`_
- .. _Boost Users' mailing list: mailing_lists.htm#users
- .. _Boost.Build Wiki: http://www.crystalclearsoftware.com/cgi-bin/boost_wiki/wiki.pl?Boost.Build_V2
- .. _Boost.Build mailing list: mailing_lists.htm#jamboost
- .. _`Using command-line tools in Windows`:
- .. _`command prompt`:
- .. _`command-line tool`:
- Appendix: Using command-line tools in Windows
- =============================================
- In Windows, a command-line tool is invoked by typing its name,
- optionally followed by arguments, into a *Command Prompt* window
- and pressing the Return (or Enter) key.
- To open *Command Prompt*, click the *Start* menu button, click
- *Run*, type “cmd”, and then click OK.
- All commands are executed within the context of a **current
- directory** in the filesystem. To set the current directory,
- type:
- .. parsed-literal::
- cd *path*\ \\\ *to*\ \\\ *some*\ \\\ *directory*
- followed by Return. For example,
- .. parsed-literal::
- cd |winroot-default|
- One way to name a directory you know about is to write
- .. parsed-literal::
- %HOMEDRIVE%%HOMEPATH%\\\ *directory-name*
- which indicates a sibling folder of your “My Documents” folder.
- Long commands can be continued across several lines by typing
- backslashes at the ends of all but the last line. Many of the
- examples on this page use that technique to save horizontal
- space.
- ------------------------------
- .. [#zip] If you prefer not to download executable programs, download
- |boost_ver|\ ``.zip`` and use an external tool to decompress
- it. We don't recommend using Windows' built-in decompression as
- it can be painfully slow for large archives.
- .. [#packagers] If developers of Boost packages would like to work
- with us to make sure these instructions can be used with their
- packages, we'd be glad to help. Please make your interest known
- to the `Boost developers' list`_.
- .. _Boost developers' list: mailing_lists.htm#main
- .. [#installer-src] If you used the `Windows installer`_ from Boost
- Consulting and deselected “Source and Documentation” (it's
- selected by default), you won't see the ``libs/`` subdirectory.
- That won't affect your ability to use precompiled binaries, but
- you won't be able to rebuild libraries from scratch.
- .. [#warnings] Remember that warnings are specific to each compiler
- implementation. The developer of a given Boost library might
- not have access to your compiler. Also, some warnings are
- extremely difficult to eliminate in generic code, to the point
- where it's not worth the trouble. Finally, some compilers don't
- have any source code mechanism for suppressing warnings.
- .. [#pch] There's no problem using Boost with precompiled headers;
- these instructions merely avoid precompiled headers because it
- would require Visual Studio-specific changes to the source code
- used in the examples.
- .. [#lowercase-l] That option is a dash followed by a lowercase “L”
- character, which looks very much like a numeral 1 in some fonts.
- .. [#distinct] This convention distinguishes the static version of
- a Boost library from the import library for an
- identically-configured Boost DLL, which would otherwise have the
- same name.
- .. [#debug-abi] These libraries were compiled without optimization
- or inlining, with full debug symbols enabled, and without
- ``NDEBUG`` ``#define``\ d. All though it's true that sometimes
- these choices don't affect binary compatibility with other
- compiled code, you can't count on that with Boost libraries.
- .. [#native] This feature of STLPort is deprecated because it's
- impossible to make it work transparently to the user; we don't
- recommend it.
|