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  20. <h1 align="left">Boost Library Requirements and Guidelines</h1>
  21. <p align="left"><a href="#Introduction">Introduction</a><br>
  22. <a href="#Requirements">Requirements</a><br>
  23. &nbsp;&nbsp;&nbsp; <a href="#License">License requirements</a><br>
  24. &nbsp;&nbsp;&nbsp; <a href="#Portability">Portability requirements</a><br>
  25. &nbsp;&nbsp;&nbsp; <a href="#Ownership">Ownership</a><br>
  26. <a href="#Guidelines">Guidelines</a><br>
  27. &nbsp;&nbsp;&nbsp; <a href="#Design and Programming">Design and programming</a><br>
  28. &nbsp;&nbsp;&nbsp; <a href="#Directory structure">Directory structure and
  29. filenames</a><br>
  30. &nbsp;&nbsp;&nbsp; <a href="#Naming consistency">Naming consistency</a><br>
  31. &nbsp;&nbsp;&nbsp; <a href="#Documentation">Documentation</a><br>
  32. <a href="#Rationale">Rationale</a><br>
  33. &nbsp;&nbsp;&nbsp; <a href="#Exception-specification">Exception-specification
  34. rationale</a><br>
  35. &nbsp;&nbsp;&nbsp; <a href="#Naming">Naming conventions rationale</a><br>
  36. &nbsp;&nbsp;&nbsp; <a href="#code fonts">Source code fonts rationale</a><br>
  37. &nbsp;&nbsp;&nbsp; <a href="#Tabs">Tabs rationale</a><br>
  38. &nbsp;&nbsp;&nbsp; <a href="#JavaScript">ECMAScript/JavaScript rationale</a><br>
  39. &nbsp;&nbsp;&nbsp; <a href="#Rationale rationale">Rationale rationale</a><br>
  40. &nbsp;&nbsp;&nbsp; <a href="#Acknowledgements">Acknowledgements rationale</a></p>
  41. <h2 align="left"><a name="Introduction">Introduction</a></h2>
  42. <p align="left">This page describes requirements and guidelines for the content
  43. of a library submitted to Boost.</p>
  44. <p align="left">See the <a href="submission_process.htm">Boost Library
  45. Submission Process</a> page for a description of the process involved.</p>
  46. <h2 align="left"><a name="Requirements">Requirements</a></h2>
  47. <p>To avoid the frustration and wasted time of a proposed library being
  48. rejected, it must meets these requirements:</p>
  49. <ul>
  50. <li>The license must meet the <a href="#License">license requirements</a>
  51. below. Restricted licenses like the GPL and LGPL are not acceptable.
  52. </li>
  53. <li>The
  54. copyright <a href="#Ownership">ownership</a> must be clear.
  55. </li>
  56. <li>The library must be generally useful and not restricted to a narrow
  57. problem domain.
  58. </li>
  59. <li>The library must meet the <a href="#Portability">portability requirements</a>
  60. below.&nbsp;
  61. </li>
  62. <li>The library must come reasonably close to meeting the <a href="#Guidelines">Guidelines</a>
  63. below.
  64. <ul>
  65. <li><a href="#Design and Programming">Design and Programming</a></li>
  66. <li><a href="#Directory structure">Directory Structure</a></li>
  67. <li><a href="#Documentation">Documentation</a></li>
  68. </ul>
  69. </li>
  70. <li>The author must be willing to participate in discussions on the mailing
  71. list, and to refine the library accordingly.</li>
  72. </ul>
  73. <p>There's no requirement that an author read the mailing list for a time before
  74. making a submission. It has been noted, however, that submissions which begin
  75. &quot;I just started to read this mailing list ...&quot; seem to fail, often
  76. embarrassingly.</p>
  77. <h3 align="left"><a name="License">License</a> requirements</h3>
  78. <ul>
  79. <li>Must be simple to read and understand.
  80. </li>
  81. <li>Must grant permission without fee to copy, use and modify the software for any use
  82. (commercial and non-commercial).
  83. </li>
  84. <li>Must require that the license appear on all copies of the software source
  85. code.
  86. </li>
  87. <li>Must not require that the license appear with executables or other binary
  88. uses of the library.
  89. </li>
  90. <li>Must not require that the source code be
  91. available for execution or other binary uses of the library.
  92. </li>
  93. <li>May restrict the use of the name and description of the library to the
  94. standard version found on the Boost web site.</li>
  95. </ul>
  96. <h3 align="left"><a name="Portability">Portability</a> requirements</h3>
  97. <ul>
  98. <li>
  99. <p align="left">A library's interface must portable and not restricted to a
  100. particular compiler or operating system.
  101. </li>
  102. <li>
  103. <p align="left">A library's implementation must if possible be portable and
  104. not restricted to a particular compiler or operating system.&nbsp; If a
  105. portable implementation is not possible, non-portable constructions are
  106. acceptable if reasonably easy to port to other environments, and
  107. implementations are provided for at least two popular operating systems
  108. (such as UNIX and Windows).
  109. </li>
  110. <li>
  111. <p align="left">There is no requirement that a library run on C++ compilers
  112. which do not conform to the ISO standard.&nbsp;
  113. </li>
  114. <li>
  115. <p align="left">There is no requirement that a library run on any particular
  116. C++ compiler.&nbsp; Boost contributors often try to ensure their libraries
  117. work with popular compilers.&nbsp; The boost/config.hpp <a href="../libs/config/config.htm">configuration
  118. header</a> is the preferred mechanism for working around compiler
  119. deficiencies.</li>
  120. </ul>
  121. <p align="left">Since there is no absolute way to prove portability, many boost
  122. submissions demonstrate practical portability by compiling and executing
  123. correctly with two different C++ compilers, often under different operating
  124. systems.&nbsp; Otherwise reviewers may disbelieve that porting is in fact
  125. practical.</p>
  126. <h3 align="left"><a name="Ownership">Ownership</a></h3>
  127. <p align="left">Are you sure you own the library you are thinking of
  128. submitting?&nbsp;&nbsp; &quot;How to Copyright Software&quot; by MJ Salone, Nolo
  129. Press, 1990 says:</p>
  130. <blockquote>
  131. <p align="left">Doing work on your own time that is very similar to
  132. programming you do for your employer on company time can raise nasty legal
  133. problems.&nbsp; In this situation, it's best to get a written release from
  134. your employer in advance.</p>
  135. </blockquote>
  136. <p align="left">Place a copyright notice in all the important files you submit.
  137. Boost won't accept libraries without clear copyright information.</p>
  138. <h2 align="left"><a name="Guidelines">Guidelines</a></h2>
  139. <p align="left">Please use these guidelines as a checklist for preparing the
  140. content a library submission.&nbsp; Not every guideline applies to every
  141. library, but a reasonable effort to comply is expected.</p>
  142. <h3><a name="Design and Programming">Design and Programming</a></h3>
  143. <ul>
  144. <li>Aim first for clarity and correctness; optimization should be only a
  145. secondary concern in most Boost libraries.</li>
  146. </ul>
  147. <ul>
  148. <li>Aim for ISO Standard C++. Than means making effective use of the standard
  149. features of the language, and avoiding non-standard compiler extensions. It
  150. also means using the C++ Standard Library where applicable.</li>
  151. </ul>
  152. <ul>
  153. <li>Headers should be good neighbors. See the <a href="header.htm">header
  154. policy</a>. See <a href="#Naming consistency">Naming consistency</a>.</li>
  155. </ul>
  156. <ul>
  157. <li>Follow quality programming practices. See, for example, &quot;Effective
  158. C++&quot; 2nd Edition, and &quot;More Effective C++&quot;, both by Scott
  159. Meyers, published by Addison Wesley.</li>
  160. </ul>
  161. <ul>
  162. <li>Use the C++ Standard Library or other Boost libraries, but only when the
  163. benefits outweigh the costs.&nbsp; Do not use libraries other than the C++
  164. Standard Library or Boost. See <a href="library_reuse.htm">Library reuse</a>.</li>
  165. </ul>
  166. <ul>
  167. <li>Read <a href="imp_vars.htm">Implementation Variation</a> to see how to
  168. supply performance, platform, or other implementation variations.</li>
  169. </ul>
  170. <ul>
  171. <li>Use the lowercase/underscore <a href="#Naming">naming conventions</a> of
  172. the C++ standard library.&nbsp; Template parameter names begin with an
  173. uppercase letter. Macro (gasp!) names should be all uppercase and begin with
  174. BOOST_. Acronyms should be treated as ordinary words
  175. (e.g. <code>xml_parser</code> instead of <code>XML_parser</code>). </li>
  176. </ul>
  177. <ul>
  178. <li>Choose meaningful names - explicit is better than implicit, and readability counts.
  179. There is a strong preference for clear and descriptive names, even if
  180. lengthy.</li>
  181. </ul>
  182. <ul>
  183. <li>Use exceptions to report errors where appropriate, and write code that is
  184. safe in the face of exceptions.</li>
  185. </ul>
  186. <ul>
  187. <li>Avoid exception-specifications. See <a href="#Exception-specification">exception-specification
  188. rationale</a>.</li>
  189. </ul>
  190. <ul>
  191. <li>Provide sample programs or confidence tests so potential users can see how
  192. to use your library.</li>
  193. </ul>
  194. <ul>
  195. <li>Provide a regression test program or programs which follow the <a href="test_policy.htm">Test
  196. Policies and Protocols</a>.</li>
  197. </ul>
  198. <ul>
  199. <li>Although some boost members use proportional fonts, tabs, and unrestricted
  200. line lengths in their own code, boost's widely distributed source code
  201. should follow more conservative guidelines:
  202. <ul>
  203. <li>Use fixed-width fonts.&nbsp; See <a href="#code fonts">fonts rationale</a>.</li>
  204. <li>Use spaces rather than tabs. See <a href="#Tabs">tabs rationale</a>.</li>
  205. <li>Limit line lengths to 80 characters.</li>
  206. </ul>
  207. </li>
  208. </ul>
  209. <ul>
  210. <li>Begin all source files with:
  211. <ul>
  212. <li>A comment line describing the contents of the file.</li>
  213. <li>Comments describing copyright and licensing.</li>
  214. <li>A comment line referencing the Boost home page in the form:<br>
  215. <code>// See http://www.boost.org for updates, documentation, and
  216. revision history.</code><br>
  217. [Including revision history in source files is no longer recommended;
  218. the publicly available CVS repository better serves that purpose.]</li>
  219. </ul>
  220. </li>
  221. </ul>
  222. <h3><a name="Directory structure">Directory Structure</a> and Filenames</h3>
  223. <ul>
  224. <li>File and directory names must contain only lowercase ASCII letters ,
  225. numbers, underscores, and a period.&nbsp; Leading character must be
  226. alphabetic. Maximum length 31. Only a single period is permitted.&nbsp;
  227. These requirements ensure file and directory names are relatively portable.</li>
  228. <li>All libraries have at their highest level a primary directory named for
  229. the particular library. See <a href="#Naming consistency">Naming consistency</a>. The primary directory may have sub-directories.</li>
  230. <li>For very simple libraries implemented entirely within the library header,
  231. all files go in the primary directory (except headers, which go in the boost
  232. header directory).</li>
  233. </ul>
  234. <blockquote>
  235. <p><b>Boost standard sub-directory names</b></p>
  236. <table border="1" cellpadding="5">
  237. <tr>
  238. <td><b>Sub-directory</b></td>
  239. <td><b>Contents</b></td>
  240. <td><b>Required</b></td>
  241. </tr>
  242. <tr>
  243. <td><code>build</code></td>
  244. <td>Library build files such as a Jamfile.</td>
  245. <td>If any build files.</td>
  246. </tr>
  247. <tr>
  248. <td>doc</td>
  249. <td>Documentation (HTML) files.</td>
  250. <td>If several doc files.</td>
  251. </tr>
  252. <tr>
  253. <td><code>example</code></td>
  254. <td>Sample program files.</td>
  255. <td>If several sample files.</td>
  256. </tr>
  257. <tr>
  258. <td><code>src</code></td>
  259. <td>Source files which must be compiled to build the library.&nbsp;</td>
  260. <td>If any source files.</td>
  261. </tr>
  262. <tr>
  263. <td><code>test</code></td>
  264. <td>Regression or other test programs or scripts.</td>
  265. <td>If several test files.</td>
  266. </tr>
  267. </table>
  268. </blockquote>
  269. <h4><a name="Redirection">Redirection</a></h4>
  270. <p>If the documentation is in a doc sub-directory, the primary directory should
  271. contain an index.html file which redirects to the doc subdirectory:</p>
  272. <blockquote>
  273. <pre>&lt;html&gt;
  274. &lt;head&gt;
  275. &lt;meta http-equiv=&quot;refresh&quot; content=&quot;0; URL=doc/index.html&quot;&gt;
  276. &lt;/head&gt;
  277. &lt;body&gt;
  278. Automatic redirection failed, please go to
  279. &lt;a href=&quot;doc/index.html&quot;&gt;doc/index.html&lt;/a&gt;
  280. &lt;/body&gt;
  281. &lt;/html&gt;</pre>
  282. </blockquote>
  283. <h3><a name="Naming consistency">Naming consistency</a></h3>
  284. <p>As library developers and users have gained experience with Boost, the
  285. following consistent naming approach has come to be viewed as very helpful,
  286. particularly for larger libraries which need their own header subdirectories and
  287. namespaces.</p>
  288. <p>Here is how it works. The library is given a name which describes the
  289. contents of the library.&nbsp; Cryptic abbreviations are not acceptable.
  290. Following the practice of the C++ Standard Library, names are usually singular
  291. rather than plural.&nbsp; For example, a library dealing with file systems might
  292. chose the name &quot;filesystem&quot;, but not &quot;filesystems&quot;, &quot;fs&quot; or &quot;nicecode&quot;.</p>
  293. <ul>
  294. <li>The library's primary directory (in parent <i>boost-root/libs</i>) is
  295. given that same name.&nbsp; For example, <i>boost-root/libs/filesystem</i>.<br>
  296. &nbsp;</li>
  297. <li>The library's primary header directory (in parent <i>boost-root/boost</i>)
  298. is given that same name. For example, <i>boost-root/boost/filesystem</i>.<br>
  299. &nbsp;</li>
  300. <li>The library's primary namespace (in parent <i>::boost</i>) is given that
  301. same name. For example, <i>::boost::filesystem</i>.</li>
  302. </ul>
  303. <h3><a name="Documentation">Documentation</a></h3>
  304. <p>Even the simplest library needs some documentation; the amount should be
  305. proportional to the need.&nbsp; The documentation should assume the readers have
  306. a basic knowledge of C++, but are not necessarily experts.</p>
  307. <p>The format for documentation should be HTML, and should not require an
  308. advanced browser or server-side extensions. Style sheets are acceptable. ECMAScript/JavaScript
  309. is not acceptable. The documentation entry point should
  310. always be a file named index.html or index.htm; see <a href="#Redirection">
  311. Redirection</a>.</p>
  312. <p>There is no single right way to do documentation. HTML documentation is often
  313. organized quite differently from traditional printed documents. Task-oriented
  314. styles differ from reference oriented styles. In the end, it comes down to the
  315. question: Is the documentation sufficient for the mythical &quot;average&quot;
  316. C++ programmer to use the library successfully?</p>
  317. <p>Appropriate topics for documentation often include:
  318. <ul>
  319. <li>General introduction to the library.</li>
  320. <li>Description of each class.</li>
  321. <li>Relationship between classes.</li>
  322. <li>For each function, as applicable, description, requirements (preconditions),
  323. effects, post-conditions, returns, and throws.</li>
  324. <li>Discussion of error detection and recovery strategy.</li>
  325. <li>How to use including description of typical uses.</li>
  326. <li>How to compile and link.</li>
  327. <li>How to test.</li>
  328. <li>Version or revision history.</li>
  329. <li>Rationale for design decisions.&nbsp; See <a href="#Rationale">Rationale
  330. rationale</a>.</li>
  331. <li>Acknowledgements.&nbsp; See <a href="#Acknowledgements">Acknowledgments
  332. rationale.</a></li>
  333. </ul>
  334. <p>If you need more help with how to write documentation you can check out the
  335. article on <a href="writingdoc/index.html">Writing Documentation for Boost</a>.</p>
  336. <h2><a name="Rationale">Rationale</a></h2>
  337. <p>Rationale for some of the requirements and guidelines follows.</p>
  338. <hr>
  339. <h3><a name="Exception-specification">Exception-specification</a> rationale</h3>
  340. <p>Exception specifications [ISO 15.4] are sometimes coded to indicate what
  341. exceptions may be thrown, or because the programmer hopes they will improved
  342. performance.&nbsp; But consider the following member from a smart pointer:</p>
  343. <pre> T&amp; operator*() const throw() { return *ptr; }</pre>
  344. <p>This function calls no other functions; it only manipulates fundamental data
  345. types like pointers Therefore, no runtime behavior of the
  346. exception-specification can ever be invoked.&nbsp; The function is completely
  347. exposed to the compiler; indeed it is declared inline Therefore, a smart
  348. compiler can easily deduce that the functions are incapable of throwing
  349. exceptions, and make the same optimizations it would have made based on the
  350. empty exception-specification. A &quot;dumb&quot; compiler, however, may make
  351. all kinds of pessimizations.</p>
  352. <p>For example, some compilers turn off inlining if there is an
  353. exception-specification.&nbsp; Some compilers add try/catch blocks. Such
  354. pessimizations can be a performance disaster which makes the code unusable in
  355. practical applications.</p>
  356. <p>Although initially appealing, an exception-specification tends to have
  357. consequences that require <b>very</b> careful thought to understand. The biggest
  358. problem with exception-specifications is that programmers use them as though
  359. they have the effect the programmer would like, instead of the effect they
  360. actually have.</p>
  361. <p>A non-inline function is the one place a &quot;throws nothing&quot;
  362. exception-specification may have some benefit with some compilers.</p>
  363. <hr>
  364. <h3><a name="Naming">Naming</a> conventions rationale</h3>
  365. <p>The C++ standard committee's Library Working Group discussed this issue in
  366. detail, and over a long period of time. The discussion was repeated again in
  367. early boost postings. A short summary:</p>
  368. <ul>
  369. <li>Naming conventions are contentious, and although several are widely used,
  370. no one style predominates.
  371. </li>
  372. <li>Given the intent to propose portions of boost for the next revision of the
  373. C++ standard library, boost decided to follow the standard library's
  374. conventions.
  375. </li>
  376. <li>Once a library settles on a particular convention, a vast majority of
  377. stakeholders want that style to be consistently used.
  378. </li>
  379. </ul>
  380. <hr>
  381. <h3>Source <a name="code fonts">code fonts</a> rationale</h3>
  382. <p>Dave Abrahams comments: An important purpose (I daresay the primary purpose)
  383. of source code is communication: the documentation of intent. This is a doubly
  384. important goal for boost, I think. Using a fixed-width font allows us to
  385. communicate with more people, in more ways (diagrams are possible) right there
  386. in the source. Code written for fixed-width fonts using spaces will read
  387. reasonably well when viewed with a variable-width font, and as far as I can tell
  388. every editor supporting variable-width fonts also supports fixed width. I don't
  389. think the converse is true.</p>
  390. <hr>
  391. <h3><a name="Tabs">Tabs</a> rationale</h3>
  392. <p>Tabs are banned because of the practical problems caused by tabs in
  393. multi-developer projects like Boost, rather than any dislike in principle. See
  394. <a href="mailing_lists.htm#archive">mailing list archives</a>. Problems include
  395. maintenance of a single source file by programmers using tabs and programmers
  396. using spaces, and the difficulty of enforcing a consistent tab policy other than
  397. just &quot;no tabs&quot;. Discussions concluded that Boost files should either all use
  398. tabs, or all use spaces, and thus the decision to stick with spaces.</p>
  399. <hr>
  400. <h3>ECMAScript/<a name="JavaScript">JavaScript</a> rationale</h3>
  401. <p>Before the 1.29.0 release, two Boost libraries added ECMAScript/JavaScript
  402. documentation. Controversy followed (see <a href="mailing_lists.htm#archive">
  403. mailing list archives</a>), and the developers were asked to remove the
  404. ECMAScript/JavaScript. Reasons given for banning included:</p>
  405. <ul>
  406. <li>Incompatible with some older browsers and some text based browsers.</li>
  407. <li>Makes printing docs pages difficult.</li>
  408. <li>Often results in really bad user interface design.</li>
  409. <li>&quot;It's just annoying in general.&quot;</li>
  410. <li>Would require Boost to test web pages for ECMAScript/JavaScript
  411. compliance.</li>
  412. <li>Makes docs maintenance by other than the original developer more
  413. difficult.</li>
  414. </ul>
  415. <hr>
  416. <h3><a name="Rationale rationale">Rationale rationale</a></h3>
  417. <p>Rationale is defined as &quot;The fundamental reasons for something;
  418. basis&quot; by the American Heritage Dictionary.</p>
  419. <p>Beman Dawes comments:&nbsp; Failure to supply contemporaneous rationale for
  420. design decisions is a major defect in many software projects. Lack of accurate
  421. rationale causes issues to revisited endlessly, causes maintenance bugs when a
  422. maintainer changes something without realizing it was done a certain way for
  423. some purpose, and shortens the useful lifetime of software.</p>
  424. <p>Rationale is fairly easy to provide at the time decisions are made, but very
  425. hard to accurately recover even a short time later.</p>
  426. <hr>
  427. <h3><a name="Acknowledgements">Acknowledgements</a> rationale</h3>
  428. <p>As a library matures, it almost always accumulates improvements suggested to
  429. the authors by other boost members.&nbsp; It is a part of the culture of
  430. boost.org to acknowledge such contributions, identifying the person making the
  431. suggestion.&nbsp; Major contributions are usually acknowledged in the
  432. documentation, while minor fixes are often mentioned in comments within the code
  433. itself.</p>
  434. <hr>
  435. <p>Revised <!--webbot bot="Timestamp" s-type="EDITED" s-format="%d %B, %Y" startspan -->19 September, 2002<!--webbot bot="Timestamp" endspan i-checksum="39348" --></p>
  436. </body>
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