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Batch buffer update

Improve pipelining: submit buffer updates in order that they will be
rendered before they are rendered to allow for them to complete before
the data is required.
Ben Adams 11 lat temu
rodzic
commit
01ccd8df79

+ 2 - 0
src/renderers/WebGLRenderer.js

@@ -1668,6 +1668,8 @@ THREE.WebGLRenderer = function ( parameters ) {
 
 		}
 
+		objects.update( opaqueObjects );
+		objects.update( transparentObjects );
 		//
 
 		shadowMap.render( scene, camera );

+ 15 - 1
src/renderers/webgl/WebGLObjects.js

@@ -111,7 +111,7 @@ THREE.WebGLObjects = function ( gl, info ) {
 
 	};
 
-	this.update = function ( object ) {
+	var update = function ( object ) {
 
 		var geometry = geometries.get( object );
 
@@ -188,4 +188,18 @@ THREE.WebGLObjects = function ( gl, info ) {
 
 	};
 
+	this.update = function ( renderList ) {
+
+		for ( var i = 0, ul = renderList.length; i < ul; i++ ) {
+
+			var object = renderList[i].object;
+
+			if ( object.material.visible !== false ) {
+
+				update( object );
+
+			}
+		}
+	}
+
 };

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