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@@ -162,19 +162,19 @@
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scene.add( planeLeft );
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// lights
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- const mainLight = new THREE.PointLight( 0xe7e7e7, 2.5, 250, 0 );
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+ const mainLight = new THREE.PointLight( 0xe7e7e7, 2.5 );
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mainLight.position.y = 60;
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scene.add( mainLight );
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- const greenLight = new THREE.PointLight( 0x00ff00, 0.5, 1000, 0 );
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+ const greenLight = new THREE.PointLight( 0x00ff00, 0.5 );
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greenLight.position.set( 550, 50, 0 );
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scene.add( greenLight );
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- const redLight = new THREE.PointLight( 0xff0000, 0.5, 1000, 0 );
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+ const redLight = new THREE.PointLight( 0xff0000, 0.5 );
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redLight.position.set( - 550, 50, 0 );
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scene.add( redLight );
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- const blueLight = new THREE.PointLight( 0xbbbbfe, 0.5, 1000, 0 );
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+ const blueLight = new THREE.PointLight( 0xbbbbfe, 0.5 );
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blueLight.position.set( 0, 50, 550 );
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scene.add( blueLight );
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