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@@ -305,6 +305,7 @@ function onPointerMove( event ) {
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if ( raycaster.ray.intersectPlane( _plane, _intersection ) ) {
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_selected.position.copy( _intersection.sub( _offset ).applyMatrix4( _inverseMatrix ) );
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+ this.dispatchEvent( { type: 'drag', object: _selected } );
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}
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@@ -313,11 +314,10 @@ function onPointerMove( event ) {
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_diff.subVectors( _pointer, _previousPointer ).multiplyScalar( this.rotateSpeed );
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_selected.rotateOnWorldAxis( _up, _diff.x );
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_selected.rotateOnWorldAxis( _right.normalize(), - _diff.y );
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+ this.dispatchEvent( { type: 'drag', object: _selected } );
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}
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- this.dispatchEvent( { type: 'drag', object: _selected } );
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-
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_previousPointer.copy( _pointer );
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} else {
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@@ -414,21 +414,21 @@ function onPointerDown( event ) {
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_inverseMatrix.copy( _selected.parent.matrixWorld ).invert();
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_offset.copy( _intersection ).sub( _worldPosition.setFromMatrixPosition( _selected.matrixWorld ) );
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+ domElement.style.cursor = 'move';
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+ this.dispatchEvent( { type: 'dragstart', object: _selected } );
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} else if ( this.state === STATE.ROTATE ) {
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// the controls only support Y+ up
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_up.set( 0, 1, 0 ).applyQuaternion( camera.quaternion ).normalize();
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_right.set( 1, 0, 0 ).applyQuaternion( camera.quaternion ).normalize();
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+ domElement.style.cursor = 'move';
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+ this.dispatchEvent( { type: 'dragstart', object: _selected } );
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}
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}
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- domElement.style.cursor = 'move';
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-
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- this.dispatchEvent( { type: 'dragstart', object: _selected } );
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-
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}
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_previousPointer.copy( _pointer );
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