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@@ -35,6 +35,11 @@ class PointsNodeMaterial extends SpriteNodeMaterial {
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/**
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* This node property provides an additional way to set the point size.
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*
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+ * Note that WebGPU only supports point primitives with 1 pixel size. Consequently,
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+ * this node has no effect when the material is used with {@link Points} and a WebGPU
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+ * backend. If an application wants to render points with a size larger than 1 pixel,
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+ * the material should be used with {@link Sprite} and instancing.
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+ *
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* @type {?Node<vec2>}
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* @default null
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*/
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