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@@ -1,24 +1,19 @@
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import {
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import {
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- EventDispatcher,
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Quaternion,
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Quaternion,
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Vector3
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Vector3
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} from 'three';
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} from 'three';
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+import { Controls } from './Controls.js';
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const _changeEvent = { type: 'change' };
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const _changeEvent = { type: 'change' };
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-class FlyControls extends EventDispatcher {
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+const _EPS = 0.000001;
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+const _tmpQuaternion = new Quaternion();
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- constructor( object, domElement ) {
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+class FlyControls extends Controls {
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- super();
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+ constructor( object, domElement = null ) {
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- this.object = object;
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- this.domElement = domElement;
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-
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- // API
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-
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- // Set to false to disable this control
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- this.enabled = true;
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+ super( object, domElement );
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this.movementSpeed = 1.0;
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this.movementSpeed = 1.0;
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this.rollSpeed = 0.005;
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this.rollSpeed = 0.005;
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@@ -26,301 +21,312 @@ class FlyControls extends EventDispatcher {
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this.dragToLook = false;
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this.dragToLook = false;
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this.autoForward = false;
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this.autoForward = false;
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- // disable default target object behavior
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-
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// internals
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// internals
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- const scope = this;
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+ this._moveState = { up: 0, down: 0, left: 0, right: 0, forward: 0, back: 0, pitchUp: 0, pitchDown: 0, yawLeft: 0, yawRight: 0, rollLeft: 0, rollRight: 0 };
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+ this._moveVector = new Vector3( 0, 0, 0 );
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+ this._rotationVector = new Vector3( 0, 0, 0 );
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+ this._lastQuaternion = new Quaternion();
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+ this._lastPosition = new Vector3();
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+ this._status = 0;
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- const EPS = 0.000001;
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+ // event listeners
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- const lastQuaternion = new Quaternion();
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- const lastPosition = new Vector3();
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+ this._onKeyDown = onKeyDown.bind( this );
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+ this._onKeyUp = onKeyUp.bind( this );
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+ this._onPointerMove = onPointerMove.bind( this );
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+ this._onPointerDown = onPointerDown.bind( this );
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+ this._onPointerUp = onPointerUp.bind( this );
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+ this._onPointerCancel = onPointerCancel.bind( this );
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+ this._onContextMenu = onContextMenu.bind( this );
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- this.tmpQuaternion = new Quaternion();
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+ //
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- this.status = 0;
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+ if ( domElement !== null ) {
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- this.moveState = { up: 0, down: 0, left: 0, right: 0, forward: 0, back: 0, pitchUp: 0, pitchDown: 0, yawLeft: 0, yawRight: 0, rollLeft: 0, rollRight: 0 };
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- this.moveVector = new Vector3( 0, 0, 0 );
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- this.rotationVector = new Vector3( 0, 0, 0 );
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+ this.connect();
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- this.keydown = function ( event ) {
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+ }
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- if ( event.altKey || this.enabled === false ) {
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+ }
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- return;
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+ connect() {
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- }
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+ window.addEventListener( 'keydown', this._onKeyDown );
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+ window.addEventListener( 'keyup', this._onKeyUp );
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- switch ( event.code ) {
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+ this.domElement.addEventListener( 'pointermove', this._onPointerMove );
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+ this.domElement.addEventListener( 'pointerdown', this._onPointerDown );
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+ this.domElement.addEventListener( 'pointerup', this._onPointerUp );
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+ this.domElement.addEventListener( 'pointercancel', this._onPointerCancel );
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+ this.domElement.addEventListener( 'contextmenu', this._onContextMenu );
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- case 'ShiftLeft':
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- case 'ShiftRight': this.movementSpeedMultiplier = .1; break;
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+ }
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- case 'KeyW': this.moveState.forward = 1; break;
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- case 'KeyS': this.moveState.back = 1; break;
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+ disconnect() {
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- case 'KeyA': this.moveState.left = 1; break;
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- case 'KeyD': this.moveState.right = 1; break;
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+ window.removeEventListener( 'keydown', this._onKeyDown );
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+ window.removeEventListener( 'keyup', this._onKeyUp );
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- case 'KeyR': this.moveState.up = 1; break;
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- case 'KeyF': this.moveState.down = 1; break;
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+ this.domElement.removeEventListener( 'pointermove', this._onPointerMove );
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+ this.domElement.removeEventListener( 'pointerdown', this._onPointerDown );
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+ this.domElement.removeEventListener( 'pointerup', this._onPointerUp );
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+ this.domElement.removeEventListener( 'pointercancel', this._onPointerCancel );
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+ this.domElement.removeEventListener( 'contextmenu', this._onContextMenu );
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- case 'ArrowUp': this.moveState.pitchUp = 1; break;
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- case 'ArrowDown': this.moveState.pitchDown = 1; break;
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+ }
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- case 'ArrowLeft': this.moveState.yawLeft = 1; break;
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- case 'ArrowRight': this.moveState.yawRight = 1; break;
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+ dispose() {
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- case 'KeyQ': this.moveState.rollLeft = 1; break;
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- case 'KeyE': this.moveState.rollRight = 1; break;
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+ this.disconnect();
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- }
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+ }
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- this.updateMovementVector();
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- this.updateRotationVector();
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+ update( delta ) {
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- };
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+ if ( this.enabled === false ) return;
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- this.keyup = function ( event ) {
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+ const object = this.object;
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- if ( this.enabled === false ) return;
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+ const moveMult = delta * this.movementSpeed;
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+ const rotMult = delta * this.rollSpeed;
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- switch ( event.code ) {
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+ object.translateX( this._moveVector.x * moveMult );
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+ object.translateY( this._moveVector.y * moveMult );
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+ object.translateZ( this._moveVector.z * moveMult );
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- case 'ShiftLeft':
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- case 'ShiftRight': this.movementSpeedMultiplier = 1; break;
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+ _tmpQuaternion.set( this._rotationVector.x * rotMult, this._rotationVector.y * rotMult, this._rotationVector.z * rotMult, 1 ).normalize();
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+ object.quaternion.multiply( _tmpQuaternion );
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- case 'KeyW': this.moveState.forward = 0; break;
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- case 'KeyS': this.moveState.back = 0; break;
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+ if (
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+ this._lastPosition.distanceToSquared( object.position ) > _EPS ||
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+ 8 * ( 1 - this._lastQuaternion.dot( object.quaternion ) ) > _EPS
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+ ) {
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- case 'KeyA': this.moveState.left = 0; break;
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- case 'KeyD': this.moveState.right = 0; break;
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+ this.dispatchEvent( _changeEvent );
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+ this._lastQuaternion.copy( object.quaternion );
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+ this._lastPosition.copy( object.position );
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- case 'KeyR': this.moveState.up = 0; break;
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- case 'KeyF': this.moveState.down = 0; break;
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+ }
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- case 'ArrowUp': this.moveState.pitchUp = 0; break;
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- case 'ArrowDown': this.moveState.pitchDown = 0; break;
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+ }
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- case 'ArrowLeft': this.moveState.yawLeft = 0; break;
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- case 'ArrowRight': this.moveState.yawRight = 0; break;
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+ // private
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- case 'KeyQ': this.moveState.rollLeft = 0; break;
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- case 'KeyE': this.moveState.rollRight = 0; break;
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+ _updateMovementVector() {
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- }
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+ const forward = ( this._moveState.forward || ( this.autoForward && ! this._moveState.back ) ) ? 1 : 0;
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- this.updateMovementVector();
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- this.updateRotationVector();
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+ this._moveVector.x = ( - this._moveState.left + this._moveState.right );
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+ this._moveVector.y = ( - this._moveState.down + this._moveState.up );
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+ this._moveVector.z = ( - forward + this._moveState.back );
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- };
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+ //console.log( 'move:', [ this._moveVector.x, this._moveVector.y, this._moveVector.z ] );
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- this.pointerdown = function ( event ) {
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+ }
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- if ( this.enabled === false ) return;
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+ _updateRotationVector() {
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- if ( this.dragToLook ) {
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+ this._rotationVector.x = ( - this._moveState.pitchDown + this._moveState.pitchUp );
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+ this._rotationVector.y = ( - this._moveState.yawRight + this._moveState.yawLeft );
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+ this._rotationVector.z = ( - this._moveState.rollRight + this._moveState.rollLeft );
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- this.status ++;
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+ //console.log( 'rotate:', [ this._rotationVector.x, this._rotationVector.y, this._rotationVector.z ] );
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- } else {
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+ }
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- switch ( event.button ) {
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+ _getContainerDimensions() {
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- case 0: this.moveState.forward = 1; break;
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- case 2: this.moveState.back = 1; break;
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+ if ( this.domElement != document ) {
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- }
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+ return {
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+ size: [ this.domElement.offsetWidth, this.domElement.offsetHeight ],
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+ offset: [ this.domElement.offsetLeft, this.domElement.offsetTop ]
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+ };
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- this.updateMovementVector();
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+ } else {
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- }
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+ return {
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+ size: [ window.innerWidth, window.innerHeight ],
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+ offset: [ 0, 0 ]
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+ };
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- };
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+ }
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- this.pointermove = function ( event ) {
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+ }
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- if ( this.enabled === false ) return;
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+}
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- if ( ! this.dragToLook || this.status > 0 ) {
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+function onKeyDown( event ) {
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- const container = this.getContainerDimensions();
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- const halfWidth = container.size[ 0 ] / 2;
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- const halfHeight = container.size[ 1 ] / 2;
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+ if ( event.altKey || this.enabled === false ) {
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- this.moveState.yawLeft = - ( ( event.pageX - container.offset[ 0 ] ) - halfWidth ) / halfWidth;
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- this.moveState.pitchDown = ( ( event.pageY - container.offset[ 1 ] ) - halfHeight ) / halfHeight;
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+ return;
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- this.updateRotationVector();
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+ }
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+
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+ switch ( event.code ) {
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- }
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+ case 'ShiftLeft':
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+ case 'ShiftRight': this.movementSpeedMultiplier = .1; break;
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- };
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+ case 'KeyW': this._moveState.forward = 1; break;
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+ case 'KeyS': this._moveState.back = 1; break;
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- this.pointerup = function ( event ) {
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+ case 'KeyA': this._moveState.left = 1; break;
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+ case 'KeyD': this._moveState.right = 1; break;
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- if ( this.enabled === false ) return;
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+ case 'KeyR': this._moveState.up = 1; break;
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+ case 'KeyF': this._moveState.down = 1; break;
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- if ( this.dragToLook ) {
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+ case 'ArrowUp': this._moveState.pitchUp = 1; break;
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+ case 'ArrowDown': this._moveState.pitchDown = 1; break;
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- this.status --;
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+ case 'ArrowLeft': this._moveState.yawLeft = 1; break;
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+ case 'ArrowRight': this._moveState.yawRight = 1; break;
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- this.moveState.yawLeft = this.moveState.pitchDown = 0;
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+ case 'KeyQ': this._moveState.rollLeft = 1; break;
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+ case 'KeyE': this._moveState.rollRight = 1; break;
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- } else {
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+ }
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- switch ( event.button ) {
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+ this._updateMovementVector();
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+ this._updateRotationVector();
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- case 0: this.moveState.forward = 0; break;
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- case 2: this.moveState.back = 0; break;
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+}
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- }
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+function onKeyUp( event ) {
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- this.updateMovementVector();
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+ if ( this.enabled === false ) return;
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- }
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+ switch ( event.code ) {
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- this.updateRotationVector();
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+ case 'ShiftLeft':
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+ case 'ShiftRight': this.movementSpeedMultiplier = 1; break;
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- };
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+ case 'KeyW': this._moveState.forward = 0; break;
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+ case 'KeyS': this._moveState.back = 0; break;
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- this.pointercancel = function () {
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+ case 'KeyA': this._moveState.left = 0; break;
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+ case 'KeyD': this._moveState.right = 0; break;
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|
|
|
|
|
|
- if ( this.enabled === false ) return;
|
|
|
|
|
|
|
+ case 'KeyR': this._moveState.up = 0; break;
|
|
|
|
|
+ case 'KeyF': this._moveState.down = 0; break;
|
|
|
|
|
|
|
|
- if ( this.dragToLook ) {
|
|
|
|
|
|
|
+ case 'ArrowUp': this._moveState.pitchUp = 0; break;
|
|
|
|
|
+ case 'ArrowDown': this._moveState.pitchDown = 0; break;
|
|
|
|
|
|
|
|
- this.status = 0;
|
|
|
|
|
|
|
+ case 'ArrowLeft': this._moveState.yawLeft = 0; break;
|
|
|
|
|
+ case 'ArrowRight': this._moveState.yawRight = 0; break;
|
|
|
|
|
|
|
|
- this.moveState.yawLeft = this.moveState.pitchDown = 0;
|
|
|
|
|
|
|
+ case 'KeyQ': this._moveState.rollLeft = 0; break;
|
|
|
|
|
+ case 'KeyE': this._moveState.rollRight = 0; break;
|
|
|
|
|
|
|
|
- } else {
|
|
|
|
|
|
|
+ }
|
|
|
|
|
|
|
|
- this.moveState.forward = 0;
|
|
|
|
|
- this.moveState.back = 0;
|
|
|
|
|
|
|
+ this._updateMovementVector();
|
|
|
|
|
+ this._updateRotationVector();
|
|
|
|
|
|
|
|
- this.updateMovementVector();
|
|
|
|
|
|
|
+}
|
|
|
|
|
|
|
|
- }
|
|
|
|
|
|
|
+function onPointerDown( event ) {
|
|
|
|
|
|
|
|
- this.updateRotationVector();
|
|
|
|
|
|
|
+ if ( this.enabled === false ) return;
|
|
|
|
|
|
|
|
- };
|
|
|
|
|
|
|
+ if ( this.dragToLook ) {
|
|
|
|
|
|
|
|
- this.contextMenu = function ( event ) {
|
|
|
|
|
|
|
+ this._status ++;
|
|
|
|
|
|
|
|
- if ( this.enabled === false ) return;
|
|
|
|
|
|
|
+ } else {
|
|
|
|
|
|
|
|
- event.preventDefault();
|
|
|
|
|
|
|
+ switch ( event.button ) {
|
|
|
|
|
|
|
|
- };
|
|
|
|
|
|
|
+ case 0: this._moveState.forward = 1; break;
|
|
|
|
|
+ case 2: this._moveState.back = 1; break;
|
|
|
|
|
|
|
|
- this.update = function ( delta ) {
|
|
|
|
|
|
|
+ }
|
|
|
|
|
|
|
|
- if ( this.enabled === false ) return;
|
|
|
|
|
|
|
+ this._updateMovementVector();
|
|
|
|
|
|
|
|
- const moveMult = delta * scope.movementSpeed;
|
|
|
|
|
- const rotMult = delta * scope.rollSpeed;
|
|
|
|
|
|
|
+ }
|
|
|
|
|
|
|
|
- scope.object.translateX( scope.moveVector.x * moveMult );
|
|
|
|
|
- scope.object.translateY( scope.moveVector.y * moveMult );
|
|
|
|
|
- scope.object.translateZ( scope.moveVector.z * moveMult );
|
|
|
|
|
|
|
+}
|
|
|
|
|
|
|
|
- scope.tmpQuaternion.set( scope.rotationVector.x * rotMult, scope.rotationVector.y * rotMult, scope.rotationVector.z * rotMult, 1 ).normalize();
|
|
|
|
|
- scope.object.quaternion.multiply( scope.tmpQuaternion );
|
|
|
|
|
|
|
+function onPointerMove( event ) {
|
|
|
|
|
|
|
|
- if (
|
|
|
|
|
- lastPosition.distanceToSquared( scope.object.position ) > EPS ||
|
|
|
|
|
- 8 * ( 1 - lastQuaternion.dot( scope.object.quaternion ) ) > EPS
|
|
|
|
|
- ) {
|
|
|
|
|
|
|
+ if ( this.enabled === false ) return;
|
|
|
|
|
|
|
|
- scope.dispatchEvent( _changeEvent );
|
|
|
|
|
- lastQuaternion.copy( scope.object.quaternion );
|
|
|
|
|
- lastPosition.copy( scope.object.position );
|
|
|
|
|
|
|
+ if ( ! this.dragToLook || this._status > 0 ) {
|
|
|
|
|
|
|
|
- }
|
|
|
|
|
|
|
+ const container = this._getContainerDimensions();
|
|
|
|
|
+ const halfWidth = container.size[ 0 ] / 2;
|
|
|
|
|
+ const halfHeight = container.size[ 1 ] / 2;
|
|
|
|
|
|
|
|
- };
|
|
|
|
|
|
|
+ this._moveState.yawLeft = - ( ( event.pageX - container.offset[ 0 ] ) - halfWidth ) / halfWidth;
|
|
|
|
|
+ this._moveState.pitchDown = ( ( event.pageY - container.offset[ 1 ] ) - halfHeight ) / halfHeight;
|
|
|
|
|
|
|
|
- this.updateMovementVector = function () {
|
|
|
|
|
|
|
+ this._updateRotationVector();
|
|
|
|
|
|
|
|
- const forward = ( this.moveState.forward || ( this.autoForward && ! this.moveState.back ) ) ? 1 : 0;
|
|
|
|
|
|
|
+ }
|
|
|
|
|
|
|
|
- this.moveVector.x = ( - this.moveState.left + this.moveState.right );
|
|
|
|
|
- this.moveVector.y = ( - this.moveState.down + this.moveState.up );
|
|
|
|
|
- this.moveVector.z = ( - forward + this.moveState.back );
|
|
|
|
|
|
|
+}
|
|
|
|
|
|
|
|
- //console.log( 'move:', [ this.moveVector.x, this.moveVector.y, this.moveVector.z ] );
|
|
|
|
|
|
|
+function onPointerUp( event ) {
|
|
|
|
|
|
|
|
- };
|
|
|
|
|
|
|
+ if ( this.enabled === false ) return;
|
|
|
|
|
|
|
|
- this.updateRotationVector = function () {
|
|
|
|
|
|
|
+ if ( this.dragToLook ) {
|
|
|
|
|
|
|
|
- this.rotationVector.x = ( - this.moveState.pitchDown + this.moveState.pitchUp );
|
|
|
|
|
- this.rotationVector.y = ( - this.moveState.yawRight + this.moveState.yawLeft );
|
|
|
|
|
- this.rotationVector.z = ( - this.moveState.rollRight + this.moveState.rollLeft );
|
|
|
|
|
|
|
+ this._status --;
|
|
|
|
|
|
|
|
- //console.log( 'rotate:', [ this.rotationVector.x, this.rotationVector.y, this.rotationVector.z ] );
|
|
|
|
|
|
|
+ this._moveState.yawLeft = this._moveState.pitchDown = 0;
|
|
|
|
|
|
|
|
- };
|
|
|
|
|
|
|
+ } else {
|
|
|
|
|
|
|
|
- this.getContainerDimensions = function () {
|
|
|
|
|
|
|
+ switch ( event.button ) {
|
|
|
|
|
|
|
|
- if ( this.domElement != document ) {
|
|
|
|
|
|
|
+ case 0: this._moveState.forward = 0; break;
|
|
|
|
|
+ case 2: this._moveState.back = 0; break;
|
|
|
|
|
|
|
|
- return {
|
|
|
|
|
- size: [ this.domElement.offsetWidth, this.domElement.offsetHeight ],
|
|
|
|
|
- offset: [ this.domElement.offsetLeft, this.domElement.offsetTop ]
|
|
|
|
|
- };
|
|
|
|
|
|
|
+ }
|
|
|
|
|
|
|
|
- } else {
|
|
|
|
|
|
|
+ this._updateMovementVector();
|
|
|
|
|
|
|
|
- return {
|
|
|
|
|
- size: [ window.innerWidth, window.innerHeight ],
|
|
|
|
|
- offset: [ 0, 0 ]
|
|
|
|
|
- };
|
|
|
|
|
|
|
+ }
|
|
|
|
|
|
|
|
- }
|
|
|
|
|
|
|
+ this._updateRotationVector();
|
|
|
|
|
|
|
|
- };
|
|
|
|
|
|
|
+}
|
|
|
|
|
|
|
|
- this.dispose = function () {
|
|
|
|
|
|
|
+function onPointerCancel() {
|
|
|
|
|
|
|
|
- this.domElement.removeEventListener( 'contextmenu', _contextmenu );
|
|
|
|
|
- this.domElement.removeEventListener( 'pointerdown', _pointerdown );
|
|
|
|
|
- this.domElement.removeEventListener( 'pointermove', _pointermove );
|
|
|
|
|
- this.domElement.removeEventListener( 'pointerup', _pointerup );
|
|
|
|
|
- this.domElement.removeEventListener( 'pointercancel', _pointercancel );
|
|
|
|
|
|
|
+ if ( this.enabled === false ) return;
|
|
|
|
|
|
|
|
- window.removeEventListener( 'keydown', _keydown );
|
|
|
|
|
- window.removeEventListener( 'keyup', _keyup );
|
|
|
|
|
|
|
+ if ( this.dragToLook ) {
|
|
|
|
|
|
|
|
- };
|
|
|
|
|
|
|
+ this._status = 0;
|
|
|
|
|
|
|
|
- const _contextmenu = this.contextMenu.bind( this );
|
|
|
|
|
- const _pointermove = this.pointermove.bind( this );
|
|
|
|
|
- const _pointerdown = this.pointerdown.bind( this );
|
|
|
|
|
- const _pointerup = this.pointerup.bind( this );
|
|
|
|
|
- const _pointercancel = this.pointercancel.bind( this );
|
|
|
|
|
- const _keydown = this.keydown.bind( this );
|
|
|
|
|
- const _keyup = this.keyup.bind( this );
|
|
|
|
|
|
|
+ this._moveState.yawLeft = this._moveState.pitchDown = 0;
|
|
|
|
|
|
|
|
- this.domElement.addEventListener( 'contextmenu', _contextmenu );
|
|
|
|
|
- this.domElement.addEventListener( 'pointerdown', _pointerdown );
|
|
|
|
|
- this.domElement.addEventListener( 'pointermove', _pointermove );
|
|
|
|
|
- this.domElement.addEventListener( 'pointerup', _pointerup );
|
|
|
|
|
- this.domElement.addEventListener( 'pointercancel', _pointercancel );
|
|
|
|
|
|
|
+ } else {
|
|
|
|
|
|
|
|
- window.addEventListener( 'keydown', _keydown );
|
|
|
|
|
- window.addEventListener( 'keyup', _keyup );
|
|
|
|
|
|
|
+ this._moveState.forward = 0;
|
|
|
|
|
+ this._moveState.back = 0;
|
|
|
|
|
|
|
|
- this.updateMovementVector();
|
|
|
|
|
- this.updateRotationVector();
|
|
|
|
|
|
|
+ this._updateMovementVector();
|
|
|
|
|
|
|
|
}
|
|
}
|
|
|
|
|
|
|
|
|
|
+ this._updateRotationVector();
|
|
|
|
|
+
|
|
|
|
|
+}
|
|
|
|
|
+
|
|
|
|
|
+function onContextMenu( event ) {
|
|
|
|
|
+
|
|
|
|
|
+ if ( this.enabled === false ) return;
|
|
|
|
|
+
|
|
|
|
|
+ event.preventDefault();
|
|
|
|
|
+
|
|
|
}
|
|
}
|
|
|
|
|
|
|
|
export { FlyControls };
|
|
export { FlyControls };
|