* Examples: clean up * Update webgpu_lights_projector.jpg * updates * update --------- Co-authored-by: Samuel Rigaud <rigaud@gmail.com> Co-authored-by: sunag <sunagbrasil@gmail.com>
@@ -43,7 +43,7 @@
let camera, scene, renderer,
light1, light2, light3, light4,
- stats, controls;
+ controls;
init();
@@ -42,7 +42,7 @@
import { RectAreaLightTexturesLib } from 'three/addons/lights/RectAreaLightTexturesLib.js';
let renderer, scene, camera;
- let stats, meshKnot;
+ let meshKnot;
@@ -17,8 +17,8 @@
<small>
Bloom pass by <a href="http://eduperiment.com" target="_blank" rel="noopener">Prashant Sharma</a> and <a href="https://clara.io" target="_blank" rel="noopener">Ben Houston</a>.<br/>
- <a href="https://blog.sketchfab.com/art-spotlight-primary-ion-drive/" target="_blank" rel="noopener">Primary Ion Drive</a> by
- <a href="http://mjmurdock.com/" target="_blank" rel="noopener">Mike Murdock</a> is licensed under <a href="https://creativecommons.org/licenses/by/4.0/" target="_blank" rel="noopener">Creative Commons Attribution</a>.<br />
+ <a href="https://blog.sketchfab.com/art-spotlight-primary-ion-drive/" target="_blank" rel="noopener">Primary Ion Drive</a>
+ by <a href="http://mjmurdock.com/" target="_blank" rel="noopener">Mike Murdock</a> is licensed under <a href="https://creativecommons.org/licenses/by/4.0/" target="_blank" rel="noopener">Creative Commons Attribution</a>.<br />
</small>
</div>
@@ -59,8 +59,6 @@
async function init() {
- const container = document.getElementById( 'container' );
-
clock = new THREE.Clock();
const scene = new THREE.Scene();
@@ -46,7 +46,7 @@
import { HDRLoader } from 'three/addons/loaders/HDRLoader.js';
let renderer, scene, camera, controls;
- let gui, guiExposure = null;
+ let gui = null;
const params = {
exposure: 1.0,