|
@@ -1,9 +1,10 @@
|
|
|
import {
|
|
import {
|
|
|
storageObject, nodeProxy, int, float, vec2, ivec2, ivec4, uniform, Break, Loop,
|
|
storageObject, nodeProxy, int, float, vec2, ivec2, ivec4, uniform, Break, Loop,
|
|
|
- Fn, If, Return, textureLoad, instanceIndex, screenCoordinate, directPointLight
|
|
|
|
|
|
|
+ Fn, If, Return, textureLoad, instanceIndex, screenCoordinate, directPointLight,
|
|
|
|
|
+ LightsNode, NodeUpdateType, StorageBufferAttribute
|
|
|
} from 'three/tsl';
|
|
} from 'three/tsl';
|
|
|
|
|
|
|
|
-import { DataTexture, FloatType, LightsNode, NodeUpdateType, RGBAFormat, StorageBufferAttribute, Vector2, Vector3 } from 'three';
|
|
|
|
|
|
|
+import { DataTexture, FloatType, RGBAFormat, Vector2, Vector3 } from 'three';
|
|
|
|
|
|
|
|
export const circleIntersectsAABB = /*@__PURE__*/ Fn( ( [ circleCenter, radius, minBounds, maxBounds ] ) => {
|
|
export const circleIntersectsAABB = /*@__PURE__*/ Fn( ( [ circleCenter, radius, minBounds, maxBounds ] ) => {
|
|
|
|
|
|