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@@ -346,9 +346,10 @@ class Backend {
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* @param {Texture} dstTexture - The destination texture.
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* @param {Texture} dstTexture - The destination texture.
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* @param {?Vector4} [srcRegion=null] - The region of the source texture to copy.
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* @param {?Vector4} [srcRegion=null] - The region of the source texture to copy.
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* @param {?(Vector2|Vector3)} [dstPosition=null] - The destination position of the copy.
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* @param {?(Vector2|Vector3)} [dstPosition=null] - The destination position of the copy.
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- * @param {number} [level=0] - The mip level to copy.
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+ * @param {number} [srcLevel=0] - The source mip level to copy from.
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+ * @param {number} [dstLevel=0] - The destination mip level to copy to.
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*/
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*/
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- copyTextureToTexture( /*srcTexture, dstTexture, srcRegion = null, dstPosition = null, level = 0*/ ) {}
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+ copyTextureToTexture( /*srcTexture, dstTexture, srcRegion = null, dstPosition = null, srcLevel = 0, dstLevel = 0*/ ) {}
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/**
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/**
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* Copies the current bound framebuffer to the given texture.
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* Copies the current bound framebuffer to the given texture.
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