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@@ -43,7 +43,7 @@ class AfterimagePass extends Pass {
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*/
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this.uniforms = UniformsUtils.clone( AfterimageShader.uniforms );
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- this.uniforms[ 'damp' ].value = damp;
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+ this.damp = damp;
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/**
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* The composition material.
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@@ -89,6 +89,23 @@ class AfterimagePass extends Pass {
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}
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+ /**
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+ * The damping intensity, from 0.0 to 1.0. A higher value means a stronger after image effect.
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+ *
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+ * @type {number}
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+ */
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+ get damp() {
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+
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+ return this.uniforms[ 'damp' ].value;
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+
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+ }
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+
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+ set damp( value ) {
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+
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+ this.uniforms[ 'damp' ].value = value;
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+
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+ }
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+
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/**
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* Performs the after image pass.
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*
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