* Fix get element through a return function * Update puppeteer.js
@@ -79,6 +79,12 @@ class StackNode extends Node {
}
+ getElementType( builder ) {
+
+ return this.hasOutput ? this.outputNode.getElementType( builder ) : 'void';
+ }
getNodeType( builder ) {
return this.hasOutput ? this.outputNode.getNodeType( builder ) : 'void';
@@ -464,6 +464,12 @@ class ShaderCallNodeInternal extends Node {
+ return this.getOutputNode( builder ).getElementType( builder );
getMemberType( builder, name ) {
return this.getOutputNode( builder ).getMemberType( builder, name );
@@ -11,6 +11,7 @@ const exceptionList = [
'physics_rapier_instancing',
'webgl_shadowmap',
'webgl_postprocessing_dof2',
+ 'webgl_video_kinect',
'webgl_worker_offscreencanvas',
'webgpu_backdrop_water',
'webgpu_lightprobe_cubecamera',