* TSL: Fix `getBitangent()`. * E2E: Update screenshot.
@@ -19,7 +19,7 @@ const getBitangent = /*@__PURE__*/ Fn( ( [ crossNormalTangent, varyingName ], bu
if ( builder.material.flatShading !== true ) {
- bitangent = varying( crossNormalTangent, varyingName );
+ bitangent = varying( bitangent, varyingName );
}