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@@ -34,7 +34,7 @@
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import { Sky } from 'three/addons/objects/Sky.js';
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import { UnrealBloomPass } from 'three/addons/postprocessing/UnrealBloomPass.js';
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- let container, stats;
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+ let container, stats, timer;
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let camera, scene, renderer;
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let controls, water, sun, sky, mesh, bloomPass;
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@@ -67,6 +67,8 @@
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camera = new THREE.PerspectiveCamera( 55, window.innerWidth / window.innerHeight, 1, 20000 );
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camera.position.set( 30, 30, 100 );
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+ timer = new THREE.Timer();
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+
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//
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sun = new THREE.Vector3();
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@@ -217,6 +219,7 @@
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function animate() {
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+ timer.update();
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render();
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stats.update();
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@@ -230,7 +233,9 @@
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mesh.rotation.x = time * 0.5;
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mesh.rotation.z = time * 0.51;
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- water.material.uniforms[ 'time' ].value += 1.0 / 60.0;
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+ const delta = timer.getDelta();
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+
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+ water.material.uniforms[ 'time' ].value += delta;
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sky.material.uniforms[ 'time' ].value = time;
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renderer.render( scene, camera );
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