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@@ -1629,7 +1629,17 @@ function WebGLTextures( _gl, extensions, state, properties, capabilities, utils,
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if ( isCube ) throw new Error( 'target.depthTexture not supported in Cube render targets' );
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- setupDepthTexture( renderTargetProperties.__webglFramebuffer, renderTarget );
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+ const mipmaps = renderTarget.texture.mipmaps;
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+
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+ if ( mipmaps && mipmaps.length > 0 ) {
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+
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+ setupDepthTexture( renderTargetProperties.__webglFramebuffer[ 0 ], renderTarget );
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+
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+ } else {
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+
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+ setupDepthTexture( renderTargetProperties.__webglFramebuffer, renderTarget );
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+
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+ }
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} else {
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@@ -1660,7 +1670,17 @@ function WebGLTextures( _gl, extensions, state, properties, capabilities, utils,
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} else {
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- state.bindFramebuffer( _gl.FRAMEBUFFER, renderTargetProperties.__webglFramebuffer );
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+ const mipmaps = renderTarget.texture.mipmaps;
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+
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+ if ( mipmaps && mipmaps.length > 0 ) {
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+
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+ state.bindFramebuffer( _gl.FRAMEBUFFER, renderTargetProperties.__webglFramebuffer[ 0 ] );
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+
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+ } else {
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+
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+ state.bindFramebuffer( _gl.FRAMEBUFFER, renderTargetProperties.__webglFramebuffer );
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+
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+ }
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if ( renderTargetProperties.__webglDepthbuffer === undefined ) {
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@@ -1990,7 +2010,18 @@ function WebGLTextures( _gl, extensions, state, properties, capabilities, utils,
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}
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state.bindFramebuffer( _gl.READ_FRAMEBUFFER, renderTargetProperties.__webglMultisampledFramebuffer );
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- state.bindFramebuffer( _gl.DRAW_FRAMEBUFFER, renderTargetProperties.__webglFramebuffer );
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+
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+ const mipmaps = renderTarget.texture.mipmaps;
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+
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+ if ( mipmaps && mipmaps.length > 0 ) {
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+
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+ state.bindFramebuffer( _gl.DRAW_FRAMEBUFFER, renderTargetProperties.__webglFramebuffer[ 0 ] );
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+
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+ } else {
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+
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+ state.bindFramebuffer( _gl.DRAW_FRAMEBUFFER, renderTargetProperties.__webglFramebuffer );
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+
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+ }
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for ( let i = 0; i < textures.length; i ++ ) {
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