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@@ -835,7 +835,7 @@ class Renderer {
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* @param {Object3D} scene - The scene or 3D object to precompile.
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* @param {Camera} camera - The camera that is used to render the scene.
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* @param {?Scene} targetScene - If the first argument is a 3D object, this parameter must represent the scene the 3D object is going to be added.
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- * @return {Promise<Array|undefined>} A Promise that resolves when the compile has been finished.
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+ * @return {Promise} A Promise that resolves when the compile has been finished.
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*/
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async compileAsync( scene, camera, targetScene = null ) {
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