@@ -305,7 +305,7 @@ class BloomNode extends TempNode {
diffuseSum.addAssign( add( sample1, sample2 ).mul( w ) );
weightSum.addAssign( float( 2.0 ).mul( w ) );
- } );
+ } );
return vec4( diffuseSum.div( weightSum ), 1.0 );
@@ -16,7 +16,7 @@ export const motionBlur = /*#__PURE__*/ Fn( ( [ inputNode, velocity, numSamples
const offset = velocity.mul( float( i ).div( fSamples.sub( 1 ) ).sub( 0.5 ) );
colorResult.addAssign( sampleColor( uvs.add( offset ) ) );
colorResult.divAssign( fSamples );