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SSSNode: Fix typos in JSDoc. (#33713)

Co-authored-by: hanityx <hanityx@users.noreply.github.com>
Jihwan 2 săptămâni în urmă
părinte
comite
63e1ae73d7
1 a modificat fișierele cu 2 adăugiri și 2 ștergeri
  1. 2 2
      examples/jsm/tsl/display/SSSNode.js

+ 2 - 2
examples/jsm/tsl/display/SSSNode.js

@@ -30,7 +30,7 @@ let _rendererState;
  *
  *
  * - Ideally the maximum shadow length should not exceed `1` meter. Otherwise the effect gets
  * - Ideally the maximum shadow length should not exceed `1` meter. Otherwise the effect gets
  * computationally very expensive since more samples during the ray marching process are evaluated.
  * computationally very expensive since more samples during the ray marching process are evaluated.
- * You can mitigate this issue by reducing the `quality` paramter.
+ * You can mitigate this issue by reducing the `quality` parameter.
  * - The effect can only be used with a single directional light, the main light of your scene.
  * - The effect can only be used with a single directional light, the main light of your scene.
  * This main light usually represents the sun or daylight.
  * This main light usually represents the sun or daylight.
  * - Like other Screen-Space techniques SSS can only honor objects in the shadowing computation that
  * - Like other Screen-Space techniques SSS can only honor objects in the shadowing computation that
@@ -121,7 +121,7 @@ class SSSNode extends TempNode {
 
 
 		/**
 		/**
 		 * Whether to use temporal filtering or not. Setting this property to
 		 * Whether to use temporal filtering or not. Setting this property to
-		 * `true` requires the usage of `TRAANode`. This will help to reduce noice
+		 * `true` requires the usage of `TRAANode`. This will help to reduce noise
 		 * although it introduces typical TAA artifacts like ghosting and temporal
 		 * although it introduces typical TAA artifacts like ghosting and temporal
 		 * instabilities.
 		 * instabilities.
 		 *
 		 *

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