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@@ -44,7 +44,7 @@ class RoomEnvironment extends Scene {
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const roomMaterial = new MeshStandardMaterial( { side: BackSide } );
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const boxMaterial = new MeshStandardMaterial();
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- const mainLight = new PointLight( 0xffffff, 900, 0, 0 );
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+ const mainLight = new PointLight( 0xffffff, 900, 0, 2 );
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mainLight.position.set( 0.418, 16.199, 0.300 );
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this.add( mainLight );
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