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@@ -88,14 +88,14 @@ function main() {
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{
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{
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const loader = new THREE.CubeTextureLoader();
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const loader = new THREE.CubeTextureLoader();
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- const texture = loader.load([
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+ const texture = loader.load( [
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'resources/images/cubemaps/computer-history-museum/pos-x.jpg',
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'resources/images/cubemaps/computer-history-museum/pos-x.jpg',
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'resources/images/cubemaps/computer-history-museum/neg-x.jpg',
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'resources/images/cubemaps/computer-history-museum/neg-x.jpg',
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'resources/images/cubemaps/computer-history-museum/pos-y.jpg',
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'resources/images/cubemaps/computer-history-museum/pos-y.jpg',
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'resources/images/cubemaps/computer-history-museum/neg-y.jpg',
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'resources/images/cubemaps/computer-history-museum/neg-y.jpg',
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'resources/images/cubemaps/computer-history-museum/pos-z.jpg',
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'resources/images/cubemaps/computer-history-museum/pos-z.jpg',
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'resources/images/cubemaps/computer-history-museum/neg-z.jpg',
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'resources/images/cubemaps/computer-history-museum/neg-z.jpg',
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- ]);
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+ ] );
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scene.background = texture;
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scene.background = texture;
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}
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}
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