* getParallaxCorrectNormal: fix import * force update if geometry has changed
@@ -1,4 +1,4 @@
-import { positionWorld } from '../../accessors/Position';
+import { positionWorld } from '../../accessors/Position.js';
import { float, Fn, min, normalize, sub, vec3 } from '../../tsl/TSLBase.js';
// https://devlog-martinsh.blogspot.com/2011/09/box-projected-cube-environment-mapping.html
@@ -40,9 +40,12 @@ class RenderObjects {
renderObject.updateClipping( clippingContext );
- if ( renderObject.version !== material.version || renderObject.needsUpdate ) {
+ // force update if geometry has changed
+ const forceUpdate = renderObject.geometry.id !== renderObject.object.geometry.id;
- if ( renderObject.initialCacheKey !== renderObject.getCacheKey() ) {
+ if ( forceUpdate || renderObject.version !== material.version || renderObject.needsUpdate ) {
+
+ if ( forceUpdate || renderObject.initialCacheKey !== renderObject.getCacheKey() ) {
renderObject.dispose();