* NodeMaterial: Fix fog. * NodeBuilder: Clean up. * E2E: Update screenshots. * E2E: Update screenshot.
@@ -1071,7 +1071,7 @@ class NodeMaterial extends Material {
output.assign( outputNode );
- outputNode = vec4( fogNode );
+ outputNode = vec4( fogNode.toStack() );
}
@@ -196,7 +196,7 @@ class NodeBuilder {
/**
* A reference to the current fog node.
*
- * @type {?FogNode}
+ * @type {?Node}
* @default null
*/
this.fogNode = null;