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@@ -341,7 +341,7 @@ class InstancedMesh extends Mesh {
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/**
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* Sets the given local transformation matrix to the defined instance. Make sure you set the `needsUpdate` flag of
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- * {@link InstancedMesh#instanceMatrix} to `true` after updating all the colors.
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+ * {@link InstancedMesh#instanceMatrix} to `true` after updating all the matrices.
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*
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* @param {number} index - The instance index.
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* @param {Matrix4} matrix - The local transformation.
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