@@ -665,7 +665,7 @@ ${ flowData.code }
if ( isBatchedMesh && ext.has( 'WEBGL_multi_draw' ) ) {
- this.enableExtension( 'GL_ANGLE_multi_draw', 'require' );
+ this.enableExtension( 'GL_ANGLE_multi_draw', 'require', shaderStage );
}