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Michael Herzog 11 сар өмнө
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examples/webgpu_water.html

@@ -175,6 +175,7 @@
 				// postprocessing
 
 				postProcessing = new THREE.PostProcessing( renderer );
+				postProcessing.outputColorTransform = false;
 			
 				const scenePass = pass( scene, camera );
 				scenePass.setMRT( mrt( {

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