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Added offset and repeat properties to Texture. It'll be tricky to add support for this on CanvasRenderer but should be easy on WebGLRenderer.

Mr.doob há 15 anos atrás
pai
commit
95c1727861
1 ficheiros alterados com 3 adições e 0 exclusões
  1. 3 0
      src/materials/Texture.js

+ 3 - 0
src/materials/Texture.js

@@ -16,6 +16,9 @@ THREE.Texture = function ( image, mapping, wrapS, wrapT, magFilter, minFilter )
 	this.magFilter = magFilter !== undefined ? magFilter : THREE.LinearFilter;
 	this.minFilter = minFilter !== undefined ? minFilter : THREE.LinearMipMapLinearFilter;
 
+	this.offset = new THREE.Vector2();
+	this.repeat = new THREE.Vector2( 1, 1 );
+
 	this.needsUpdate = false;
 
 };

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