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@@ -65,7 +65,7 @@
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const directionalLight = new THREE.DirectionalLight( '#ffffff', 4 );
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directionalLight.position.set( 6.25, 3, 4 );
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directionalLight.castShadow = true;
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- directionalLight.shadow.mapSize.set( 1024, 1024 );
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+ directionalLight.shadow.mapSize.set( 2048, 2048 );
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directionalLight.shadow.camera.near = 0.1;
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directionalLight.shadow.camera.far = 30;
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directionalLight.shadow.camera.top = 8;
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