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@@ -1,20 +1,17 @@
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-import { addNodeElement, tslFn, vec3, vec4 } from '../shadernode/ShaderNode.js';
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-import { min } from '../math/MathNode.js';
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+import { addNodeElement, tslFn, vec3 } from '../shadernode/ShaderNode.js';
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import { dot } from '../math/MathNode.js';
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-import { property } from '../core/PropertyNode.js';
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+export const sepia = /*@__PURE__*/ tslFn( ( [ color ] ) => {
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-export const sepia = /*@__PURE__*/ tslFn( ( { color } ) => {
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-
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- const c = property( 'vec3', 'c' ).assign( color.rgb );
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+ const c = vec3( color );
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// https://github.com/evanw/glfx.js/blob/master/src/filters/adjust/sepia.js
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- color.r = dot( c, vec3( 0.393, 0.769, 0.189 ) );
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- color.g = dot( c, vec3( 0.349, 0.686, 0.168 ) );
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- color.b = dot( c, vec3( 0.272, 0.534, 0.131 ) );
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-
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- return vec4( min( vec3( 1.0 ), color.rgb ), 1.0 );
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+ return vec3(
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+ dot( c, vec3( 0.393, 0.769, 0.189 ) ),
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+ dot( c, vec3( 0.349, 0.686, 0.168 ) ),
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+ dot( c, vec3( 0.272, 0.534, 0.131 ) )
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+ );
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} );
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