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Remove unnecessary specularmap_fragment include from physical shader

Takahiro %!s(int64=8) %!d(string=hai) anos
pai
achega
a1d74abc00
Modificáronse 1 ficheiros con 0 adicións e 1 borrados
  1. 0 1
      src/renderers/shaders/ShaderLib/meshphysical_frag.glsl

+ 0 - 1
src/renderers/shaders/ShaderLib/meshphysical_frag.glsl

@@ -57,7 +57,6 @@ void main() {
 	#include <color_fragment>
 	#include <alphamap_fragment>
 	#include <alphatest_fragment>
-	#include <specularmap_fragment>
 	#include <roughnessmap_fragment>
 	#include <metalnessmap_fragment>
 	#include <normal_flip>

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